Author Topic: Caribbean!  (Read 163961 times)

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YourStepDad

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Re: Mount and Blade: In the Caribbean!
« Reply #60 on: June 30, 2012, 11:08:29 AM »

Captain Lust

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Re: Mount and Blade: In the Caribbean!
« Reply #61 on: July 02, 2012, 06:20:38 PM »
For Mount&Blade e-sporty and streamy news, follow: @captainlust

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Haresus

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Re: Mount and Blade: In the Caribbean!
« Reply #62 on: July 02, 2012, 06:26:20 PM »
Looks good, will probably buy.
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Volkonski

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Re: Mount and Blade: In the Caribbean!
« Reply #63 on: July 02, 2012, 08:58:53 PM »
Well i'm impressed, i just hope they don't **** it up like they did with WFaS.

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Re: Mount and Blade: In the Caribbean!
« Reply #65 on: July 02, 2012, 09:51:38 PM »
Sah-weeet.
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tialexandre

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Re: Mount and Blade: In the Caribbean!
« Reply #66 on: July 04, 2012, 01:23:03 AM »
that is so sick ... damn i can't wait to play singleplayer... NAVAL BATTLES
DAMN THIS IS GONAN BE GOOD!
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Itakethebuseverywhere

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Re: Mount and Blade: In the Caribbean!
« Reply #67 on: July 04, 2012, 01:32:19 AM »
so mount & blade, the sid meiers pirate clone in medieval clothing now becomes sid meiers pirates?

the simulation has killed the real

YourStepDad

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Re: Mount and Blade: In the Caribbean!
« Reply #68 on: July 04, 2012, 02:37:58 AM »
A clone?

There are countless games with this concept. Sid Meier's Pirates, Port Royale, Pirates of the Carribean, Age of Pirates, Tropico(To some extend), countless MMOs where you command a ship and sail the high seas and that is probably not all.

A lot of players were longing for this, two of my friends included, who said Mount & Blade would be perfect if it was a pirate game. :P

Scully

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Re: Mount and Blade: In the Caribbean!
« Reply #69 on: July 04, 2012, 02:47:18 AM »
But it's M&B1 engine right? :(

Nipplemelter

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Re: Mount and Blade: In the Caribbean!
« Reply #70 on: July 04, 2012, 02:50:40 AM »
It looks cool, but I do not have high hopes for it. I am curious to see how they are implementing the ship combat though, and how in-depth it is.
Yea, I just imagine the dude in your avatar constantly casting some spell upon the angel in your sig, rendering him unable to fly.

Arcadius

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Re: Mount and Blade: In the Caribbean!
« Reply #71 on: July 04, 2012, 03:27:52 AM »
It doesn't seem very different from the old pirates mod. I'll probably pass on this one.

Computica

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Re: Mount and Blade: In the Caribbean!
« Reply #72 on: July 04, 2012, 03:35:54 AM »
It's not like the P&F mod was released or something right?  :roll: If it was, direct me to it.


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QuailLover

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Re: Mount and Blade: In the Caribbean!
« Reply #73 on: July 04, 2012, 03:43:38 AM »
I miss Pirates v.808/v.751.
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Re: Mount and Blade: In the Caribbean!
« Reply #74 on: July 05, 2012, 04:04:11 PM »
But it's M&B1 engine right? :(

Warband, unless MB2.

WFaS had the Warband engine.