Mammoet
Master Knight
Brief Overview
After many long months of toil and smithying, the Vikingr devlopment team is proud to present Vikingr 0.84 for the Warband community. We have strived to recreate history in the golden age of the Vikings whose influence upon much of Northern Europe is without equal. Fight with the spear and the axe, with the shield and the horse, become the saga hero and let forth the blood-gore in the landscapes of an unforgiving land.
You need version 1.143 of warband for this to work!
Download 0.84 full install:
Gamefront
M&B Repository
Extra soundpatch, should improve performance and reduce the amount of crashes some people have
(only if you downloaded the mod before 04-10-2011, from now on it is included in the full download):
Gamefront
Vikingr version for servers, which is just the files without the Music, Sounds and Textures folders can be downloaded at Gamefront.
(if it doesn't work please let me know and we'll sort it out.)
Changelog:
Moeckerkalfie:
-Norman Dagger replaced with new Seax
-New Vikingr and Saxon cap
-Many new wooden fortifications and mounds
-Texture tweaks and fixes
-First bit of optimization done (LODs, LOD materials)
-Attempt to purge the Raid money bug.
-Added banner of Fyrningas and Vikingar!
Barabas:
-Spears now break on high strain
-Berserker reintroduced with new abilities
-Fixed default tunics
-New improved troop limiter
-Dehorsing script implemented
-Damage/item drop when dismounted
-Two handed weapons and spears can no longer be stored on your back
-Reduced spear stun on shield block
-Removed AI archers untill we can find a way to limit them
-Added more items to the multiplayer AI troop's inventory.
-Changed raid mode points to 4 for the loot.
-Removed javelin bag for the 1 javelin.
Caravard:
-Fixed crouch animation hickup
-Improved crouch walking for Custom Battle
Community:
-New random map generation (Eirkr)
-Two new Rus hoods (Mandible)
-Three new maps (two from shaunRemo)
-Rus Kaftan added (Rathos)
-Added rus axe lying around in the module files. (???)
-Added a few rus shields lying around in the module files. (???)
-Changed Seaxan to Engle, which is more historically accurate (Eadric)
-rebalanced one handed weapons (River & Barabas)
-Texture tweaks and fixes (Poor Smiley)
Known problems:
Raid money bug may still be present.
Factions
- Engle
- Scytta: Archer/Skirmisher
- Fyrdman: Basic Infantry
- Húscarl: Professional Infantry
- Earl: Leader
- Vikingar
- Skyti: Archer
- Hirðmaðr: Basic Infantry
- Berserkr: Special Infantry
- Höfðingi: Leader
- Normanz
- Archer: Archer
- Pedaile : Infantry
- Chevaler: Cavalry
- Conte: Leader
- Rus
- Strelec: Archer
- Druzhinnik: Infantry
- Boyar Son: Cavalry
- Knyaz: Leader
Current Team
Moeckerkalfie: Leader, Modeler, Texturerer.
Barabas: Scripter.
Thomas Caravard: Scripter, Animator.
Pre-0.84 Team
Rath0s Leader, Modeler, Texturer and item/troops scripts).
Ginthus: (Modeler and Texturer).
Davee: (Coding, Sounds and Mapper)
Eirikur/Turanien: (Modeler, Texturer and Mappper)
NaglFaar: (Mapper and horn code)
Features.
Raid game mode. The attackers have to bring torches, burn target houses and then pick up the loot.
Longboat battle, where two ships meet to fight.
Lots of new equipment.
Beautiful maps and sounds that will get you into the right atmosphere.
Troop limiter, to get rid of archer and cav spam, keeping it balanced.
Decapitation, you will be able to chop off heads!
Banner that heal and motivate you teammates.
Spears that break on impact.
Warriors that fall of their horse.
Disarm your opponents by riding them over, get them of their horse or punch them!
Horns that you can blow by pressing "H".
You can crouch by pressing "C".
You can taunt by pressing "Q" and for shield bash taunting by pressing the block button + "Q".
Berserkers can get into a rage by pressing "P", giving them a temporary damage reduction, suffering the rest when they get out of their rage.