damn it I will give you a present for this Xmas..more hands xD
HELLENIC WARRIOR said:i think it would be nice to see the dory to be thrown as a javelin...
Sahran said:Also this is a period where the Sparabara seems to gradually (if not completely by the end of the Peloponnesian war) be removed as a heavy infantryman in favor of greek mercenaries and folks raised in that wonderfully complicated "Kardaka" category that may be a peltast, a sort of proto Thuerophoroi, a light hoplite, or a hoplite.
Lynores said:What Sahran said. Regarding the rest, hold your horses there, pally. I have only two hands and 24hs a day.
What tenerife_boy said and someone let God know that day should be expanded IMMEDIATELY !!!!Lynores said:What Sahran said. Regarding the rest, hold your horses there, pally. I have only two hands and 24hs a day.
Lynores said:Yes, thats the idea. I will be working on more linothoraxes, cuirasses and get back to research on the other factions as well to get their trees more variety and accuracy like I mentioned in the main thread. It's all part of the plans, the objective of the alpha was mainly to get rid of bugs, check out combat and sieges also giving a hint at what is to come, of course.
crodio said:i would aprecciate if you make regular trooptree units recruitable on some cities as some hoplites (Tegean, Eubean,Platean, Argos-ish etc..) for factions that have no special troops, as the Latins, Samnites, Dodecapoleans, Thesalian Achaean (not sure about this last ones) etc.. or make village levies bigger ( with relation 0-5 instead of receiving 2-5 recruits you could get 7-12).
Also, the italic peninsula is a bit boring as their 4 factions are almost all the time in peace, or in war just with the athenians and Magna Graecia. you could make latins be at war with samnites when you start or the 3 factions to be in war with each other.
i want bender backSahran said:crodio said:i would aprecciate if you make regular trooptree units recruitable on some cities as some hoplites (Tegean, Eubean,Platean, Argos-ish etc..) for factions that have no special troops, as the Latins, Samnites, Dodecapoleans, Thesalian Achaean (not sure about this last ones) etc.. or make village levies bigger ( with relation 0-5 instead of receiving 2-5 recruits you could get 7-12).
Also, the italic peninsula is a bit boring as their 4 factions are almost all the time in peace, or in war just with the athenians and Magna Graecia. you could make latins be at war with samnites when you start or the 3 factions to be in war with each other.
Those are some good points. I'm not sure I quite understand what you're saying with the top. You want earlier hoplite access for those guys like Latins and such? Was a concern with the tier based depiction of the "Five class" System of Rome and the Etruscans, it'd make hoplites super rare. It might behoove us to have the major Roman/Etruscan cities directly shoot to a usual hoplite tree of unarmored, lightly armored, and cuirassed.
Sahran said:crodio said:i would aprecciate if you make regular trooptree units recruitable on some cities as some hoplites (Tegean, Eubean,Platean, Argos-ish etc..) for factions that have no special troops, as the Latins, Samnites, Dodecapoleans, Thesalian Achaean (not sure about this last ones) etc.. or make village levies bigger ( with relation 0-5 instead of receiving 2-5 recruits you could get 7-12).
Also, the italic peninsula is a bit boring as their 4 factions are almost all the time in peace, or in war just with the athenians and Magna Graecia. you could make latins be at war with samnites when you start or the 3 factions to be in war with each other.
Those are some good points. I'm not sure I quite understand what you're saying with the top. You want earlier hoplite access for those guys like Latins and such? Was a concern with the tier based depiction of the "Five class" System of Rome and the Etruscans, it'd make hoplites super rare. It might behoove us to have the major Roman/Etruscan cities directly shoot to a usual hoplite tree of unarmored, lightly armored, and cuirassed.
kuauik said:i want bender backSahran said:crodio said:i would aprecciate if you make regular trooptree units recruitable on some cities as some hoplites (Tegean, Eubean,Platean, Argos-ish etc..) for factions that have no special troops, as the Latins, Samnites, Dodecapoleans, Thesalian Achaean (not sure about this last ones) etc.. or make village levies bigger ( with relation 0-5 instead of receiving 2-5 recruits you could get 7-12).
Also, the italic peninsula is a bit boring as their 4 factions are almost all the time in peace, or in war just with the athenians and Magna Graecia. you could make latins be at war with samnites when you start or the 3 factions to be in war with each other.
Those are some good points. I'm not sure I quite understand what you're saying with the top. You want earlier hoplite access for those guys like Latins and such? Was a concern with the tier based depiction of the "Five class" System of Rome and the Etruscans, it'd make hoplites super rare. It might behoove us to have the major Roman/Etruscan cities directly shoot to a usual hoplite tree of unarmored, lightly armored, and cuirassed.
hard life of an alcoholicSahran said:kuauik said:i want bender backSahran said:crodio said:i would aprecciate if you make regular trooptree units recruitable on some cities as some hoplites (Tegean, Eubean,Platean, Argos-ish etc..) for factions that have no special troops, as the Latins, Samnites, Dodecapoleans, Thesalian Achaean (not sure about this last ones) etc.. or make village levies bigger ( with relation 0-5 instead of receiving 2-5 recruits you could get 7-12).
Also, the italic peninsula is a bit boring as their 4 factions are almost all the time in peace, or in war just with the athenians and Magna Graecia. you could make latins be at war with samnites when you start or the 3 factions to be in war with each other.
Those are some good points. I'm not sure I quite understand what you're saying with the top. You want earlier hoplite access for those guys like Latins and such? Was a concern with the tier based depiction of the "Five class" System of Rome and the Etruscans, it'd make hoplites super rare. It might behoove us to have the major Roman/Etruscan cities directly shoot to a usual hoplite tree of unarmored, lightly armored, and cuirassed.
Glad to hear that, boss-man Lynores.