NacroxNicke
Sergeant Knight at Arms
It could be a good idea to add more reinforcements waves to the two sides, to make those 400 vs 400 fights go in one skirmish only to the players that can't handle a higher battlesizer. (they are two reinforcement waves now, it makes the fights go in like five or more skirmishes, it just too much)
PD: Actually I changed it to 99 waves in normal battles and the default in town/castle sieges, i will try it now.
EDIT: Also, the less ammount of Dory's on non-Spartan hoplites is because of historical accuracy or something? Because I remember that in the demo all hoplites had Dory's and not swords
EDIT2: I couldn't make it work manually changing the wave reinforcements in a normal battle, and tweakMB didn't worked either.
EDIT3: I just played with "99" waves of reinforcement limit and 200 of battlesizer (in TPW i mean). It's definitely something that needs to be added, because it affects on the loot that you gets, making it more logic to the ammount of fighting that went on
PD: Actually I changed it to 99 waves in normal battles and the default in town/castle sieges, i will try it now.
EDIT: Also, the less ammount of Dory's on non-Spartan hoplites is because of historical accuracy or something? Because I remember that in the demo all hoplites had Dory's and not swords
EDIT2: I couldn't make it work manually changing the wave reinforcements in a normal battle, and tweakMB didn't worked either.
EDIT3: I just played with "99" waves of reinforcement limit and 200 of battlesizer (in TPW i mean). It's definitely something that needs to be added, because it affects on the loot that you gets, making it more logic to the ammount of fighting that went on