Hopefully we can actually do more to the terrain mesh/have more than one mesh/have a non-planar mesh/etc.Comrade Temuzu said:Hopefully so.
But then we have to learn scening all over again.
That's what they really meant, I guess, but that got lost in a literal translation.Haresus said:Mount and Blade II: The Big Cheese
ColonicAcid said:No.... ****... ****.
Well I guess I won't be able to play M&B 2
I wouldn't really call M&B's engine itself successful; rather, the game overall is (don't get me wrong, and it's charming if not heavy-handed for modding): only 1.5 other companies use it, despite the number of purchases for a post-indie niche game. The reason many of the game engines you see don't go through drastic changes is due to external licensing.froggyluv said:Generally game developers don't completely trash their original successful engines and rewrite an entirely new engine. They'll enhance, optimize and revamp certain areas while still retaining the core features of the original engine and sometimes implement middleware solutions ie.physics/animations/lighting etc..
TheFlyingFishey said:No. If every single character dosen't look as good as that or better, i'm boycotting this game.
Frosty said:TheFlyingFishey said:No. If every single character dosen't look as good as that or better, i'm boycotting this game.
**** you