Hello, modders, here I am again. This time I have an idea: Let's all gather and craft a community kit for swimming. The current walking under water is wird and unrealistic, and coded drowning also isn't very pretty.
So I have a proposition: Everyone who fancies the idea to have something more realistic, post here - ideas/codes/whatever. Important: As I have no time to code ATM, let's keep it only to the brainstorming for now. I don't want anybody to code it for me or anything, but I won't stop people from doing so. No, really, I'm planning to make this later on, and, as is told in an old saying (at least in my country), "two heads think better than one". Even better when the heads are more.
To sum up: If you have an opinion/comment/idea/code piece/anything else, post here, so we can discuss the best way for swimming to be implemented.
Let me start: I think that we have to make an "air bar", a GUI piece that shows up when you're submerged and show how much air you have. If the air runs out, you start drowning (X dmg/sec). That's easy. But anyone got any ideas how real swimming could be done?
So I have a proposition: Everyone who fancies the idea to have something more realistic, post here - ideas/codes/whatever. Important: As I have no time to code ATM, let's keep it only to the brainstorming for now. I don't want anybody to code it for me or anything, but I won't stop people from doing so. No, really, I'm planning to make this later on, and, as is told in an old saying (at least in my country), "two heads think better than one". Even better when the heads are more.
To sum up: If you have an opinion/comment/idea/code piece/anything else, post here, so we can discuss the best way for swimming to be implemented.
Let me start: I think that we have to make an "air bar", a GUI piece that shows up when you're submerged and show how much air you have. If the air runs out, you start drowning (X dmg/sec). That's easy. But anyone got any ideas how real swimming could be done?