River of Sorrows
Server main topic : http://forums.taleworlds.com/index.php/topic,178635.0.htmlBackground : Years ago a mighty battle opposed the invading french army and their Germans allies to the bravery of the English army. A mighty battle it was. A bloody one. Thousand died. All sword or bow in hand. Knights get drown in this river, archer bleed out to die in this river, a footman get stabbed by a lance and ended up this river. And the rest ? Covered the field and became the seed of the farming field around the town. Burned to the ground. But eventually. Years goes and it was rebuilt. Years after, the same river, weapons are now getting rusty and Great-helms of once brave ones are visited by the fishes of the river.
Does the French commander got sorrows after sending his mens to dead ?
Does the English lord got sorrows after forcing all his foots army into a desperate attack upon the spike of the outpost ?
Does the German leader got sorrows after seeing his noble Zweihanders getting covered by arrows and drown like cattle in this river trap ?
Maybe ... maybe ..
But now a new type of people of adventurers came in this land. They will use the same place as theirs ancestors and they will do the same mistakes.
The river of blood will flow once again.
Concept By Aldric.
Work done by SergeantFriend
Overview of the map.
Legend :
Main town
Pink : Town watch faction and main town with civilian job, civilian armory and selling point. The doors are faction looked to the town watch but they got civilian class ( militia, archer and craftsman) Easy to take from a decent attacker they are here to protect the town from outlaws no to take part in big faction war.
Resources :
Black points with grey : Iron mines
Tree all over the map.
Faction
Brown : Outlaw base and their selling point
Red : The German forward post. A small wooden post. Wooden doors, Easy to take.
Blue : The French castle. A french fort with stone wall.
Green : The English outpost, A wood camp protected by spike to the river and a high watch tower for archers. Medium defense.
Yellow : The English castle. A English castle with high wall and archer tower.
Mercenary : At the north of the main town. 5 factions including the town watch so they can take back their town.
Feature :
Clear map : Not a lot of Fancy stuff. Clear map for Clear game and focusing on RP not finding selling point.
War based map : Easy to take camp to mighty fort. To allow numerous move over the faction. It's clearly unbalanced in terms of defense to favour offensive action to take the best places.
No backdoor : The Stone castles can't be taken without ladders. Just like in real life.
No ruffian only brigands : Low strength outlaw to improve roleplay. No more plated outlaw.
Faction locked Jail in everyplace : To favour prisoners, slaves and Ransom_broker RP.
New civilians job added : You want to be the lone huntman with a huntbow in the mountain ? You can ? You want to be the brave milita who will protect miners ? You can.
New military class added : The mighty sergeant is available to all factions . The best warrior on foot.
Mountain for rare herbs : If you want to get this healing/poisoning herb you better like jumping on high stones.
Download link : http://filebeam.com/download2.php?a=773cfb370c8bc36b5e4e4dcc57126647&b=ae5804dca8740d700b979453f224df93Code:scn_scene_7 scene_7 256 none none 0.000000 0.000000 300.000000 300.000000 -100.000000 0x0000000330000500000d23480000321e0000734300002863 0 0 outer_terrain_pw_1
Change log :
V1.1 :
Fix glitch on the French castle stairs to reach the lord.
Fix the mine visual glitch.
Fix the visual glitch in town
Fix hidden town chest to fill up with the market selling
V1.2 :
- Added a TW tower in main town with lord position, low grade weapon and low grade armors.
- Improved the forest mercenary camp with low grade armor, sword, shield and Xbows to allow mercenary group to form easier and without the need of a castle armory.
- All staires glitch should be fixed.
V1.3
- Thousand of Fix and improvement to the map.
- New faction "Arabian pirate"
- New riddle of the black armor.
- Mercenary house, Civilian HQ, and outlaw base are redone.