Author Topic: [Kit] Tournament Play Enhancements 1.5  (Read 10027 times)

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Windyplains

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[Kit] Tournament Play Enhancements 1.5
« on: July 14, 2011, 10:14:46 PM »
    Tournament Play Enhancements 1.5 (Complete Overhaul)


    General Description:
         This mod completely rebuilds the native tournament system from scratch with an entirely different style to how it is handled.  For players that do not like the changes it can be disabled leaving the native tournament system completely intact.  Below lists all of the various settings players have access to as I have tried to make customization as transparent as possible.  It should be noted that this will significantly increase the difficulty of your tournament experience, but the kit is very easily customized via constants to suit your mod's needs.  You can see an example of this kit in action in the latest Floris Expanded Mod Pack (2.5).
         Modmerger Kit: This has become a modmerger kit for easier installation and updating.  Please ensure you have modmerger installed before attempting to install this kit.  Installation instructions are now included in the kit and on the mbrepository page so I have removed the source posts below.  Please let me know if you encounter any trouble installing or running this.


    Features::
    (click to show/hide)

    Screenshots:
    (click to show/hide)

    Download Link:
    Tournament Play Enhancements 1.5 - Modmerger Kit

    Note: If you want a lesser version that gains the equipment choices, but doesn't create a complete overhaul the TPE 1.2 lite version a couple of posts down will work.[/list][/list]
    « Last Edit: March 31, 2012, 01:37:35 AM by Windyplains »

    Windyplains

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    Re: Kit: Tournament Play Enhancements 1.4.6
    « Reply #1 on: July 14, 2011, 10:15:30 PM »
    TPE 1.6.0 is featured in the following mods::
    Note: If not mentioned, send me a message and I'll add you to the list.
    Floris WorkshopReleased

    TPE 1.5.3 is featured in the following mods::
    Note: If not mentioned, send me a message and I'll add you to the list.
    Floris Expanded Mod Pack 2.52 & Floris Gameplay Mod Pack 2.52Released

    TPE 1.4.6 is featured in the following mods::
    Note: If not mentioned, send me a message and I'll add you to the list.
    Diplomacy Compilation 3.5bReleased
    Freelancer 2.0In Development
    SilverstaggIn Development
    TaleWorlds - World of FantasiesIn Development
    « Last Edit: February 01, 2013, 10:38:26 PM by Windyplains »

    Windyplains

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    Re: Kit: Tournament Play Enhancements 1.2
    « Reply #2 on: July 14, 2011, 10:16:49 PM »
    Tournament Play Enhancements 1.2 (Lite)
       This modification makes a number of game changes to how tournaments are played as well as several minor tweaks to fit my own preferences.  If you have ever desired a bit more consistency from tournaments or wished to have more control over equipment this should cover your needs.
       This is a first public project for me, so if you have any suggestions for future features or improvements I’m certainly open to the ideas.  I hope those of you who implement it enjoy the changes.  You are free to add this to any mod you wish, though I'd appreciate credit, and modify it to your own preferences.  If you come up with ideas for significant improvements though I'd like to hear them so they can be incorporated into this kit.
            Modmerger Kit: This has become a modmerger kit for easier installation and updating.  Please ensure you have modmerger installed before attempting to install this kit.  Most other changes for the current release include bug fixes or refinements.  Installation instructions are now included in the kit and on the mbrepository page so I have removed the source posts below.  Please let me know if you encounter any trouble installing or running this.
     
    Features:
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Entry OptionsYou may now choose three options upon entry into the tournament to decide which weapons you will take, if you will have a horse or if you will gain other enhancements.  There is an option to “always randomize” if you wish things to remain closer to the Native design.
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Renown ScalingRenown gained from winning a tournament now scales based upon your level.  A low level character (unknown upstart) winning a tournament will greatly increase renown, while a crowd favorite was already expected to win.  This also scales relation gained with the town.  The max amount for this can be changed in the constants file and will still scale appropriately.
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Companion SpecializingCompanions can have permanent entry options set for them.  You can also select for certain companions to “never spawn” which will prevent them from being selected as a tournament participant.  This is intended to keep your non-fighter companions out of the games.
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    RandomizingCompanions can have permanent entry options set for them.  You can also select for certain companions to “never spawn” which will prevent them from being selected as a tournament participant.  This is intended to keep your non-fighter companions out of the games.
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Lord ReactionsFriendly lords that are present at the tournament will have a favorable reaction to your win while enemies will have a negative one.
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    Lady ReactionsYour relation will improve with all ladies present to witness your valor in the arena.  Any in an active courtship with you will receive an extra bonus in relation.
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    Persistent BettingYou may select your bet amount from a drop down menu in the settings window that stays set throughout the tournament.
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    Dynamic Weapon AIEnemies in the tournament will now switch between ranged and melee weapons (assuming they have acquired both) depending on the distance of the closest enemy.
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Player CustomizationPlayers can now elect to disable the mod in game returning tournaments back to function as they do in the native game.
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Screenshot:
    (click to show/hide)

    Download Link:
    Tournament Play Enhancements 1.2 Lite - Note that this will be the last "mostly native" release of TPE.  The next version will be an overhaul of the entire system, but both downloads will be kept for those wishing minimal changes from native.
    « Last Edit: March 01, 2012, 09:54:53 PM by Windyplains »

    Windyplains

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    Re: Kit: Tournament Play Enhancements 1.2
    « Reply #3 on: July 14, 2011, 10:23:19 PM »
    Additional Credits:
    (click to show/hide)

    TPE 1.2 Installation Instructions:
    (click to show/hide)

    History of Changes:
    (click to show/hide)

    Troubleshooting / FAQ:
    (click to show/hide)
    « Last Edit: February 03, 2012, 12:42:37 AM by Windyplains »

    Idibil

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    Re: [Code] Tournament Play Enhancements
    « Reply #4 on: July 15, 2011, 08:32:34 AM »
    This seem interesting, it change Tournaments totally, I have look...
    Thanks Windyplains




    Ikaguia

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    Re: [Code] Tournament Play Enhancements
    « Reply #5 on: July 15, 2011, 12:07:55 PM »
    I'll have a look on it... thank you guy, nice work.


    Sorry for my poor English, I'm Brazilian.

    taragoth

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    Re: [Code] Tournament Play Enhancements
    « Reply #6 on: July 15, 2011, 12:11:09 PM »
    Very Interesting, will definitely check this out. well done!  :D

    Arch3r

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    Re: [Code] Tournament Play Enhancements
    « Reply #7 on: July 16, 2011, 10:28:46 AM »
    Looks great! Just one question though: what happens when a companion wins the tournament? I've never seen it happen in Native, but do you still get money when a companion wins or would it just count as if a random Hired Blade wins?

    I am Space Khergit, and above pyramids.


    Belendor

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    Re: [Code] Tournament Play Enhancements
    « Reply #9 on: July 16, 2011, 03:04:12 PM »
    Damn, all of my work is now going to trash. Good Work...:)

    Someone gotta try a Jousting Tournament.

    Windyplains

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    Re: [Code] Tournament Play Enhancements
    « Reply #10 on: July 16, 2011, 03:04:58 PM »
    I would expect the same result would occur as in Native, where you do not get the cash as stated above.  The persistent betting option only applies to you, but it is still displayed on the settings screen even if you're showing stats other than your own.  The same is true of the "renown scaling" checkbox. 

    My intention in letting you customize companion tournament gear is simply to enhance challenge and keep them from being pushovers.  Consider that most of the "tournament troops" that get loaded have the same proficiency level for all weapons, yet your companions (especially the ones you get at a low level) tend to be much more specialized.  This was also the reason for allowing you to eliminate companions from loading into a tournament ("never spawn") that aren't really geared for fighting as they tend to die quickly without being much fun to fight against or alongside.

    The natural setting for everyone is "always randomize" which retains a more native feel if you don't want to micromanage equipment settings for companions although these settings, once made the first time, remain the same between tournaments until you choose to change them again.

    Damn, all of my work is now going to trash. Good Work...:)

    Someone gotta try a Jousting Tournament.
    This would actually be a future thought for enhancement.  I had been thinking something along the lines of using those jousting props though I'd have to figure out how to manage determining a winner.  Perhaps a timer variable might work.  The same would apply to an archery contest.

    Lord Lukjan

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    Re: [Code] Tournament Play Enhancements
    « Reply #11 on: July 18, 2011, 04:57:39 AM »
    I  dont have module-constants file or i cant find it anywhere in freelancer mod...:(

    taragoth

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    Re: [Code] Tournament Play Enhancements
    « Reply #12 on: July 18, 2011, 05:43:15 AM »
    I  dont have module-constants file or i cant find it anywhere in freelancer mod... :(

    You'd need my module source Luk ;) you can create your own by downloading my source, adding it to the module system then doing the same with this. I'm looking at adding this to standalone also.

    Ørbæk

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    Re: Kit: Tournament Play Enhancements 1.0
    « Reply #13 on: July 18, 2011, 11:37:47 AM »
    Source Code:
    Global variables
    These variables need to be added to the end of the “variables” text file.  You will need to assign, “g_wp_tpe_active” to 1 somewhere in the beginning of the game or in your mod’s options menu to activate the mod or remove it from the settings menu conditions.
    [spoiler]
    Code: [Select]
    g_wp_tpe_active
    g_wp_tpe_renown_scaling
    g_wp_tpe_troop

    Sounds like a great kit  :D
    I have some difficulties installing it though - "g_wp_tpe_active is not defined" whenever i launch the build module command.
    How exactly do i "assign, 'g_wp_tpe_active' to 1 somewhere in the beginning of the game"?

    Can't wait to try it out  :)
    « Last Edit: July 18, 2011, 11:40:12 AM by Ørbæk »

    Windyplains

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    Re: Kit: Tournament Play Enhancements 1.0
    « Reply #14 on: July 18, 2011, 11:51:12 AM »
    Sounds like a great kit  :D
    I have some difficulties installing it though - "g_wp_tpe_active is not defined" whenever i launch the build module command.
    How exactly do i "assign, 'g_wp_tpe_active' to 1 somewhere in the beginning of the game"?
    You can add the line below in the "game_start" script in the module_scripts.py file.  Adding it anywhere as long as it isn't between a (try_begin / try_for_range) & (try_end) grouping should work fine.  I left it unassigned since many mod makers create their own system of toggling features on and off.

    (assign, "$g_wp_tpe_active", 1),

    Adding that will cause it to always be active.  If you have any other questions let me know.