Author Topic: v0.800 Bug reporting thread (Updated - workaround/fixes so far)  (Read 10477 times)

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Archonsod

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Re: Two bug reports for v.800
« Reply #30 on: November 24, 2006, 05:32:27 AM »
There's the official sticky in the rat catchers guild  :evil:
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The Pope

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Re: v0.800 Bug reporting thread
« Reply #31 on: November 24, 2006, 05:35:12 AM »
Training Ground - Pressed inventory key. Instead of opening the inventory window or giving the 'no inventory during battle' message, it teleported me back to the start of the training area and left a clone of my character at the place where I pressed the button. Talking to my evil clone resulted in him saying something along the lines of 'prepare to die' and my character saying he wasn't afraid, which caused the evil clone to give up and just stand there instead of attacking me.

Rivacheg Arena - A horseman got stuck in a wall, and when he got off his horse he appeared on the other side. Fortunately brick walls don't stop melee weapons, so I just stabbed him through it.

Pnakotus

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Re: v0.800 Bug reporting thread
« Reply #32 on: November 24, 2006, 05:38:42 AM »
I just won an arena bout when I shouldn't have.  3v3, and the 2 remaining enemies had just killed a named npc (my last teammate) leaving me on my team alone.  I get the loading-pause, then the arena master told me I made 'nice moves' and that I won.  Somehow.

Also, I'm getting semi-random 'assertion failed' RGL errors.  Just a popup error window, close M&B then restart.  It happens at transitions, ie from conversation, at the end of an arena fight, etc.

HardCode

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Re: Two bug reports for v.800
« Reply #33 on: November 24, 2006, 05:41:40 AM »
:( I was looking for an official thread ...
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HardCode

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Re: v0.800 Bug reporting thread
« Reply #34 on: November 24, 2006, 05:42:11 AM »
Started a game. Did the tutorial. Did the trainer in Zendar. A few arena fights.

BUG: Beating River Pirates does not progress Constable Harek's quest. No percentage increase in the quests window, and no rewards.

BUG: Enemy was stuck in the Zendar arena wall near the gate.

BUG: Did the first escort caravan quest from Zendar to Khudan. Crashed the game upon getting gold and XP on mission success. The error said "Can't remove (entity?) 113.", but that error report isn't consistant. The one in the screenshot is, however.


BUG: ALT-TAB out of the game, and come back to it messes up the world map graphics (ATI Radean 9800 Pro with latest ATI drivers, and latest DirectX from MS website):
« Last Edit: November 24, 2006, 06:11:00 AM by HardCode »
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Pnakotus

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Re: v0.800 Bug reporting thread
« Reply #35 on: November 24, 2006, 05:46:55 AM »
Addendum to my previous: I just got a new RGL error on startup.  Assertion failed 'texture.h' line 270, if that means anything to anyone.

Also, the crashes I get ingame are 95% going-to or coming-from conversations from the arena master and training master.

degamer

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Re: v0.800 Bug reporting thread
« Reply #36 on: November 24, 2006, 06:07:00 AM »
 starting a new game, after character creation, I get an RGL error "Cannot create render target texture", CTD.
« Last Edit: November 24, 2006, 06:09:12 AM by degamer »

Oggy

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Re: v0.800 Bug reporting thread
« Reply #37 on: November 24, 2006, 06:14:26 AM »
Basically exiting any arena on collection of winnings = CTD

Borcha seems to think that he is already part of the party and has text options like "I want to leave some troops with you" Upon talking to him, there is no recognition from the lord, and therefore no way to get him to join the party
Hmm.. apparently there are downsides to putting that many skillpoints in the "well crafted, subtle humour" feat..

Pnakotus

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Re: v0.800 Bug reporting thread
« Reply #38 on: November 24, 2006, 06:27:11 AM »
starting a new game, after character creation, I get an RGL error "Cannot create render target texture", CTD.

I had this error: get the newest DX9c(oct) and drivers (Nvidia's current are the 93.71).

degamer

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Re: v0.800 Bug reporting thread
« Reply #39 on: November 24, 2006, 06:36:22 AM »
Have bolth, same error.  Now trying the 91.33 beta drivers...   :x

Pnakotus

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Re: v0.800 Bug reporting thread
« Reply #40 on: November 24, 2006, 06:42:49 AM »
There certainly seems to be an error of some sort in textures.h at line 270.  I sometimes get this crash on startup, sometimes during changes from battle to convo, but it's the only crash I've had.  This could account for various and sundry problems, like people being unable to start etc.

degamer

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Re: v0.800 Bug reporting thread
« Reply #41 on: November 24, 2006, 06:46:22 AM »
I turned off everything I could think of, and set resolution to 800X600, and now I get this error:


Pnakotus

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Re: v0.800 Bug reporting thread
« Reply #42 on: November 24, 2006, 06:48:15 AM »
That's what I'm talking about.  Good old texture.h, like 270.  It's the only crash I get. :)

Ingolifs

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Re: v0.800 Bug reporting thread
« Reply #43 on: November 24, 2006, 06:57:42 AM »
I found a battle that was between more than two enemy parties (5 bandit type factions vs 2 manhunters iirc) , i joined, after defeating each successive wave of enemies, i recieved this error message.



Ingolifs

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Re: v0.800 Bug reporting thread
« Reply #44 on: November 24, 2006, 06:58:42 AM »
Also, In a fight, there doesn't seem to be any reinforcements during the battle. A 30 vs 40 fight on battlesize 40 takes 5 battles to conclude.