Familiar with it? I play the mod every day!
If I figure out how to do it, I'll tell you. I've been experimenting with BW myself about morale.
SPD_Phoenix said:I don't know how much the mod change food items (are there any new item?) or even replace the entire Native script. Here is what you can try:
- Back up your scripts.txt.
- Look up "initialize_item_info -1" without the quotes.
- Native script will begin with 18 food items (including non consumable wine, ale and raw date fruits) in this order: bread, grain, smoked fish, dried meat, cheese, sausages, butter, chicken, beef/cattle meat, pork, raw olives, cabbages, grapes, raw date fruit, honey, wine, ale.
- Each item will have a block of similar numbers "507 3 288230376151711865 1 8". They are:
507 this is the operation (item_set_slot).
3 the number of variables used.
288230376151711865 this is the item id, but don't attempt to translate that unless you can manually count the items in item_kinds1.txt.
1 this is the slot id (slot_item_food_bonus) which is assigned to be number "1". If you do not have the number "1" following the item id, then it is not the block you want to change.
8 the last number is the bonus amount.
Good luck.
SPD_Phoenix said:I don't know how much the mod change food items (are there any new item?) or even replace the entire Native script. Here is what you can try:
- Back up your scripts.txt.
- Look up "initialize_item_info -1" without the quotes.
- Native script will begin with 18 food items (including non consumable wine, ale and raw date fruits) in this order: bread, grain, smoked fish, dried meat, cheese, sausages, butter, chicken, beef/cattle meat, pork, raw olives, cabbages, grapes, raw date fruit, honey, wine, ale.
- Each item will have a block of similar numbers "507 3 288230376151711865 1 8". They are:
507 this is the operation (item_set_slot).
3 the number of variables used.
288230376151711865 this is the item id, but don't attempt to translate that unless you can manually count the items in item_kinds1.txt.
1 this is the slot id (slot_item_food_bonus) which is assigned to be number "1". If you do not have the number "1" following the item id, then it is not the block you want to change.
8 the last number is the bonus amount.
Good luck.
xPearse said:Well editing text files is really unreliable as the module system is the way to go but as you said problems so maybe someone can help you there so what stopped you from doing that.