Author Topic: [Code] "Ethnic Troops" mini-mod  (Read 16553 times)

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Efe Karacar

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Re: [WB] "Ethnic Troops" mini-mod
« Reply #15 on: September 06, 2011, 01:04:27 PM »
Good Job.

John.

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #16 on: September 10, 2011, 07:02:32 PM »
Looks good. i hope this is put into a few sp mods!
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Lav

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #17 on: September 10, 2011, 07:12:24 PM »
I'm definitely using it.

It seems I'll have to dig once again through this forum, I missed this little jewel, maybe there are more.

Al-Mansūr

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #18 on: September 10, 2011, 07:15:45 PM »
To my opinion, Sarranids should have this Native face:
(click to show/hide)
It is the best for North Africans and Middle Eastern. Having all Sarranids with black faces is really weird.

Sayd Ûthman

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #19 on: September 10, 2011, 07:54:52 PM »
i always use that face for my moorish characters :D

and yeah having all the sarranids looks black is wrong, although you can make a few of them blacks

GabyTzu

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #20 on: November 03, 2011, 09:32:57 PM »
I was trying to implement this nice feature via phyton but no matter what I do gives me error at the paragraph wich is just under the end of the code:
    merchant_face_1  =man_face_young_1
NameError: name 'man_face_young_1'  is not defined,    but I didn't touched that thing...do someone has a ideea how can I fix that???
Thanks!
PS I'm a noob when commes to moding :oops:

Vornne

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #21 on: November 04, 2011, 06:07:37 AM »
I was trying to implement this nice feature via phyton but no matter what I do gives me error at the paragraph wich is just under the end of the code:
    merchant_face_1  =man_face_young_1
NameError: name 'man_face_young_1'  is not defined,    but I didn't touched that thing...do someone has a ideea how can I fix that???
You may not have touched that line, but you might have changed another earlier line which defines man_face_young_1, or even a line above that which hides it somehow, like commenting it out. Search for all occurrences of "man_face_young_1" in that file, making sure there is a line starting with it, then an equals sign, then a value (which "defines" the named variable), like this:
Code: [Select]
man_face_young_1 = 0x0000000400000001124000000020000000000000001c00800000000000000000

GabyTzu

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #22 on: November 04, 2011, 01:10:15 PM »
[[/quote]You may not have touched that line, but you might have changed another earlier line which defines man_face_young_1, or even a line above that which hides it somehow, like commenting it out. Search for all occurrences of "man_face_young_1" in that file, making sure there is a line starting with it, then an equals sign, then a value (which "defines" the named variable), like this:
Code: [Select]
man_face_young_1 = 0x0000000400000001124000000020000000000000001c00800000000000000000[/quote]
Thanks for the answer I will try to fix it when I wil get some free time and my frustration has cooled down it always works better
Thanks again!
Got it working the problem was exactly what you pointed out
« Last Edit: November 04, 2011, 07:20:06 PM by GabyTzu »

nemchenk

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #23 on: December 23, 2011, 12:47:22 AM »
Having all Sarranids with black faces is really weird.
Fair point. When making this mini-mod, I had real problems setting up a range of faces for the Sarranids since you start getting weird effects like 'euro' faces with black skin, or 'black' faces with white skin... very weird. So I made the exec decision to just go with the Moors to give them a look distinct from the Khergits.

I'm also very happy to see that people are enjoying my mini-mods, and while I have had to take some time off M&B, I do plan to return soon with a couple more mini-mods I've been working on... so watch this space! :P

CutContent

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #24 on: February 03, 2012, 11:17:28 PM »
Sarranids, black faces? Not all of Saladin's men where black. Sultan Saladin was not black himself and he lived in the deserts like the Sarranids

The Real Slate

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #25 on: February 05, 2012, 05:12:36 PM »
Sarranids, black faces? Not all of Saladin's men where black. Sultan Saladin was not black himself and he lived in the deserts like the Sarranids

Yea he just used those as a placeholder to make them look unique from the others, with Iboltax's faces there are middle eastern faces in that pack, I used those instead..regenerated proper face codes using those faces.  Looks much better now, there are pics of it in my thread just click my sig to find them.

EDIT:

Here  -
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(click to show/hide)
« Last Edit: February 05, 2012, 05:17:22 PM by Dawg of War »

Dr.Gordon

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #26 on: September 13, 2012, 10:12:45 AM »
Nicely done my dear nemchenk ;)

Alvian

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #27 on: September 13, 2012, 06:19:17 PM »
Sarranids, black faces? Not all of Saladin's men where black. Sultan Saladin was not black himself and he lived in the deserts like the Sarranids

Yea he just used those as a placeholder to make them look unique from the others, with Iboltax's faces there are middle eastern faces in that pack, I used those instead..regenerated proper face codes using those faces.  Looks much better now, there are pics of it in my thread just click my sig to find them.

EDIT:

Here  -
(click to show/hide)
         
(click to show/hide)

the man in the left look perfect  :D
nobody perfect, just try what you can do

sorry for my poor english, i'm indonesian :)

Potatokat

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #28 on: June 23, 2013, 12:56:10 PM »
Works with Vanilla Mount and Blade?

Caesar15

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Re: [Code] "Ethnic Troops" mini-mod
« Reply #29 on: July 04, 2013, 01:23:15 AM »
Works with Vanilla Mount and Blade?

 I would think so, but only one way to find out!