Author Topic: Warband MapManager [v0.9] = OLD/DEPRECATED/IGNORE  (Read 37915 times)

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Lumos

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Warband MapManager [v0.9] = OLD/DEPRECATED/IGNORE
« on: May 08, 2011, 02:58:07 PM »
PLEASE, DO NOT USE THIS APPLICATION
If this is the first time you've seen this thread, read this: This application is old, it's crap, and it's not what you're looking for.
Here's a quote from a post I made (in 2016), so everything is clear.
Look how it goes: basically, Thorgrim's editor was old and unsupported when Warband came out, circa 2010-2011. Because of how it was written, it didn't really like Warband too much, so I made this little thing which uses 1.011 as a "working horse" of sorts to circumvent these errors. At that point, I think, it wasn't too uncommon for people to have both installed at the same time (I certainly did, and I actually ran two Warband installs at some point), so I didn't think this would be too much of an issue.

Looking at it now, four or five years down the line, this is like applying a band-aid to a (moderately large) knife wound. Technically helps, but probably not the best solution all around.

At any rate, PLEASE DO NOT USE THIS APPLICATION; in fact, I'll go ahead and add this to the first post. It's old, it's pretty ****, my total development time on it was probably two hours or whatever, and it's not what you need.
Instead, use
Swyter's cartographer (in combo with your favourite 3D-editing application) instead, because it actually works and is supported and is way cooler than this.


Original post with all information, a picture, and... *sigh* the download link, below:
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« Last Edit: March 18, 2016, 09:09:54 PM by Lumos »

Ritter Dummbatz

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Re: Warband MapManager [v0.1]
« Reply #1 on: May 08, 2011, 03:12:12 PM »
This looks useful to me as soon as I can click the map of the mod I want to edit. Working on several maps from several mods I mean. I will come back to this as soon as that multiple mods support is implemented.

Nice idea! I need a tool for this or one day I copy and paste the wrong files... I can see it coming.  :P

Ikaguia

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Re: Warband MapManager [v0.1]
« Reply #2 on: May 08, 2011, 03:31:52 PM »
what does it do?

Sorry for my poor English, I'm Brazilian.

theAthenian

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Re: Warband MapManager [v0.1]
« Reply #3 on: May 08, 2011, 03:34:58 PM »

Ikaguia

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Re: Warband MapManager [v0.1]
« Reply #4 on: May 08, 2011, 03:37:04 PM »
ups, the image was not appearing, now I see, it make backups and auto-copy the files after finishing
I love you for being lazy xD

Sorry for my poor English, I'm Brazilian.

Lumos

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Re: Warband MapManager [v0.1]
« Reply #5 on: May 08, 2011, 04:30:29 PM »
It auto-copies and pastes the files you need to edit maps.
I will implement multi-mod support in a few days.
« Last Edit: May 08, 2011, 04:36:56 PM by Lumos »

Lumos

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Re: Warband MapManager [v0.2]
« Reply #6 on: May 08, 2011, 06:19:51 PM »
CRITICAL UPDATE!
The tool had a major problem... I had forgotten the auto-load file paths on startup feature. :lol: Problem solved now, though.
And I also sacrificed 400 KB for a brand new icon. Who can guess what it is? :P

Idibil

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Re: Warband MapManager [v0.2]
« Reply #7 on: May 08, 2011, 10:26:13 PM »
Wow, nice work Lumos

Caba`drin

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Re: Warband MapManager [v0.2]
« Reply #8 on: May 09, 2011, 04:29:35 AM »
Excellent idea.



EviliroN

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Re: Warband MapManager [v0.2]
« Reply #9 on: May 09, 2011, 04:36:18 AM »
will this work for warband mods, such as floris?

Lumos

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Re: Warband MapManager [v0.2]
« Reply #10 on: May 09, 2011, 05:23:07 AM »
It's made for Warband mods. ;)
I couldn't possibly imagine having to move files around manually all the time, as my map is huge and I need a lot of changes done, so I wrote this.
Adding multi-mod support as we speak.

Next tools up on my list: As TBS will have its own independent launcher which auto-updates the mod, I'll need to make a program that auto-uploads the patch files. Can you imagine having to upload manually every patch?! I think FTP will be better at this than me... :)
I won't release this one to the public, though.
The next tool will be kept a secret for now, but I can tell you that it will solve the problem of using licensed music in TBS. ;)


Anyways, I'm glad you like it, guys. After all, everything a programmer craves is attention and people using his software.
BTW, multi-mod support will decrease portability. Currently it's only the exe file with the special icon...
Who can guess what it is? :P
But when I add it (nothing special, just a little bit of work with SQLite again) this will be decreased, as you'd need to bring the database file along. I could write to XML with serialization, but I generally see databases as solutions to everything, and hey, SQLite is very... lite, so what's the problem.
If anyone can tell me if/why XML serialization is better, please speak up, I'll gladly hear you. (The only reasons I can think of are better work on-demand and easy to read/write, even if file is deleted)
« Last Edit: May 09, 2011, 05:30:26 AM by Lumos »

Demonwolf

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Re: Warband MapManager [v0.2]
« Reply #11 on: May 09, 2011, 11:26:45 AM »
That was quick...  :shock:

+1,000,000,000 Kudos


i need to find them and kill them. but first i will thank them for taking my housedragon wife. i will never forgive them. noone will take my muffin.
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13exa

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Re: Warband MapManager [v0.2]
« Reply #12 on: May 09, 2011, 11:44:39 AM »
When i click "Launch Thorgrim Map Editor", The Editor is doesn't dissapear :?
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Ikaguia

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Re: Warband MapManager [v0.2]
« Reply #13 on: May 09, 2011, 05:25:44 PM »
have you set the correct path to the editor?

Sorry for my poor English, I'm Brazilian.

13exa

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Re: Warband MapManager [v0.2]
« Reply #14 on: May 10, 2011, 08:33:53 AM »
have you set the correct path to the editor?
Yes sir
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