Author Topic: Making CUSTOM BANNER (heraldry, color, background)  (Read 19418 times)

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FALX

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Making CUSTOM BANNER (heraldry, color, background)
« on: May 01, 2011, 03:11:55 PM »
The "M & B     history" has long been the development   make new banner.  We  can make new banner by combine background pattern, color, charge,and flag type. Shield and Heraldic Mail with Surcoat show your custom banner. 8-)

1 Does it work on Warband now is whether the experience of implementation?
2 Who knows the codes for the introduction of the editor of heraldry in the module?
 


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I know that the disabled have been used in the original design code scripts. But other masters do much better.

http://forums.taleworlds.com/index.php?topic=56748.0

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This problem is unsolved. From the forum can find out just what a profound knowledge of the entire modular system will find the necessary funds for development.



But the codes do not, here's the thing ...Please, reply    сommunity experts.

Thanks to the            Notepad + +   and       code  source   native  M&B 1.011    http://www.mbrepository.com/file.php?id=1090

This is a discussion http://forums.taleworlds.com/index.php/topic,21463.0.html

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DOWNLOAD

       * alfa  - code  source  + text files  Warband  1.134      http://www.mbrepository.com/file.php?id=2852
« Last Edit: June 02, 2011, 12:55:50 PM by FALX »

Caba`drin

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #1 on: May 10, 2011, 04:04:20 PM »
I didn't see this when you posted it originally.
You've enabled all the commented-out custom banner code in Warband then?

Is it fully functional, or are there things missing/broken that you need assistance with?



FALX

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #2 on: May 10, 2011, 04:52:18 PM »
Oh, thank you dear Caba`drin for your attention.)

Yes, exactly like you said. It worked.

There are bugs with the text and the timing of the new heraldic flags on the campaign map. The same delay when clicking on some buttons ..


The fonts and overlay text strings - that's a problem. As well as stopping at the manipulation of touch.. :(
If you try to install it on a copy of the native's Warband, you'll get a visual representation. Possibly with different sizes of the desktop screen, we obtain different results.
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Everything works as before. And that's good.

Had to edit this     custom_flag . BRF file  new arms, it would be great ..)) I'd like to do for Japanese heraldry banners.. 8-)
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« Last Edit: May 10, 2011, 05:04:51 PM by FALX »

Caba`drin

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #3 on: May 10, 2011, 04:59:19 PM »
Oh, thank you dear Caba`drin for your attention.)
No problem, again, I would have responded right away if I hadn't missed this thread. I'd been wanting to try this for a while, but somehow not gotten around to it.

I see the problems with the positioning of the buttons and I'll look into that if you're stuck there, but:
As well as stopping at the manipulation of touch.. :(
I'm not certain what you mean by this?



FALX

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #4 on: May 10, 2011, 05:08:22 PM »
A brief delay in response buttons randomly, or sign emblem ... But maybe I'm wrong and it is connected with something else, regardless of the script.
I'm sorry for my english

Lumos

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #5 on: May 10, 2011, 05:15:28 PM »
The Big question: does your cutom banner shop up in battles? I'd uncommented all of the native code and touched here and there, but couldn't get the custom banner to show up in battles! Unfortunately I scrapped the idea later on, so I have most probably lost my codes...

Caba`drin

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #6 on: May 10, 2011, 05:20:24 PM »
The Big question: does your cutom banner shop up in battles? I'd uncommented all of the native code and touched here and there, but couldn't get the custom banner to show up in battles!
The screen looks identical to the one used in SoD for the original M&B and there it shows up on heraldic armor, etc, in battles (I just ran it again to check). I'll have to take a look if they have included an extra in-battle trigger, but it must at least be possible.



Somebody

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #7 on: May 10, 2011, 06:01:34 PM »
You just need to modify agent_troop_get_banner_mesh to check for slot_troop_custom_banner_flag_type.

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #8 on: May 10, 2011, 07:18:43 PM »
I'm so dumb. :lol:
I knew it would be something simple like that, and now what? I've scrapped it all. :D
Well, I'll give this code a check.

SkyShadowing

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #9 on: May 12, 2011, 04:54:45 AM »
I would like to bump this. As someone who has no knowledge of modding, I would love it if somebody would release this as a kit to copy-paste into the game.

FALX

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #10 on: May 12, 2011, 09:13:30 AM »
I would like to bump this. As someone who has no knowledge of modding, I would love it if somebody would release this as a kit to copy-paste into the game.

The texts you want instead      . py?            Make a copy of the folder   in   Nativ WB 1.134 and copy the files   (Text files  in archives) Сustom heraldry   are replaced. Click - action - banner ...
« Last Edit: May 12, 2011, 09:16:22 AM by FALX »

SkyShadowing

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #11 on: May 12, 2011, 05:04:38 PM »
Yeah, I got the code copied into my module system. I'm just hoping we can get it as fully-functional as the examples in the original M&B, such as the links you posted above.

FALX

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #12 on: May 12, 2011, 05:21:53 PM »
Yes, you're right. It would be very nice to make a     fully-functional   editor as submitted images. I hope to help make a more extended version.)

13exa

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #13 on: May 19, 2011, 12:38:47 PM »
Yes, you're right. It would be very nice to make a     fully-functional   editor as submitted images. I hope to help make a more extended version.)
If you share what is you do with this pyhton like a tutorial its would be greaters for amateur modder :D
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FALX

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Re: Making CUSTOM BANNER (heraldry, color, background)
« Reply #14 on: May 19, 2011, 02:07:22 PM »
What kind of files and change the line


remove the marks  # #                in green lines  #  do not change!

1.  module_dialogs.py

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2. module_game_menus.py

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3  module_presentations py

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4  module_scripts  py

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                            III

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5.  module_simple_triggers.py

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6.   module_tableau_materials.py

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           II (?)
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« Last Edit: May 19, 2011, 02:11:32 PM by FALX »