Pulled the trigger on this one a few days ago, last night finally could sit down and learn to play it. Freaking. Amazing. Game.
The campaign seems to just have a bunch of place holders right now, but it sure is a nice set of placeholders and the skeleton of a game.
He really has the combat down. The weapon effects and impacts are really meaty, it just feels plain good to shoot things in this game, and that is not easy to achieve. On top of that the flux system is a really nice layer that is not overly complex but adds a nice extra layer of stuff to think about. I like how he takes a lot of queues from mech warrior in terms of how you are loading out ships and managing flux like heat in those games.
This game though is like this beautiful cross between star control 2, mech warrior, m&b (campaign mode), and geeze, what else, well, the AI control is its own thing.
Once whole command & control thing became clear to me, and I let go my 'rts' urges to let it start doing its thing... wow, so much potential here.
Really looking forward to where this game is going to go. I'd still say it is pretty early right now, and it wouldn't hurt at all to wait a bit for some more work to be done, but it is a pretty fun game as it stands right now.
The campaign seems to just have a bunch of place holders right now, but it sure is a nice set of placeholders and the skeleton of a game.
He really has the combat down. The weapon effects and impacts are really meaty, it just feels plain good to shoot things in this game, and that is not easy to achieve. On top of that the flux system is a really nice layer that is not overly complex but adds a nice extra layer of stuff to think about. I like how he takes a lot of queues from mech warrior in terms of how you are loading out ships and managing flux like heat in those games.
This game though is like this beautiful cross between star control 2, mech warrior, m&b (campaign mode), and geeze, what else, well, the AI control is its own thing.
Once whole command & control thing became clear to me, and I let go my 'rts' urges to let it start doing its thing... wow, so much potential here.
Really looking forward to where this game is going to go. I'd still say it is pretty early right now, and it wouldn't hurt at all to wait a bit for some more work to be done, but it is a pretty fun game as it stands right now.