Author Topic: Succession Game/Communal AAR: Ogdelbur  (Read 13042 times)

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Fierkraag

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #15 on: April 10, 2011, 06:40:21 PM »
Chapter 3B

Ogdelbur joined the tournament in sargoth and lasted two rounds before being beaten when ganged up on by four enemies in the third round. He then left Sargoth in anger and went back to vaegir territories to find some bandits to kill.

Boyar Mleza was spotted with only 5 men remaining fighting some 60 taiga and sea bandits, Ogdelbur saw a perfect oppurtunity to gain some reputation and become friends with Mleza. Tragedy struck though as Ogdelbur was defeated and carried off in chains when only 8 taiga bandits were left. Almost instantly he escaped with only his equipment 11000 denars and some food.

Quickly Ogdelbur fled towards Reyvadin and away from this bandit rich area. Upon reaching Reyvadin he had gathered a few recruits and seeing a new tournament signed up only to be taken out by a double couched lance attack by two enemies. Gathered some 15 recruits and decided to try and loot the khergit village of bhulaban to release anger. Peasants were suprisingly resilient and managed to drive Ogdelbur off.

He then went and recruited some more men and went to the nearby training grounds, unfortunately attacked by bandits on the way and had to sacrifice 3 men to escape. Arrived at training grounds where he whipped his men into shape and also came up with some ideas for training in the field so he would not have to come back here to train his men outside of battles.

Saw Boyar Harish traveling and followed him to Jerlibe castle where there was a feast going on and gave him his tax money. Then returned to Reyvadin where he discovered Rolf and welcomed him back into his party with the warning not to abandon him again.

Headed to Bhulaban again and past sungetche castle and fought some bandits, then chased bhulabans villagers towards Khudan where Boyar vuldrat helped corner and defeat them. Afterwards offered to help Vuldrat with his bandit problem. Then went looking for hideout.

Hideout was found and attacked where the bandits were destroyed down to the last man and the hideout burned down. Now part of his vengeance on the bandits who defeated him was complete, now only the sea raiders remained. Then headed back to Khudan to see if Vuldrat was there to report to him. Upon arriving at Khudan recieved message from the marshall calling Ogdelbur to report in and bring troops with him.


Final condition
Allegiance:                        Vaegir mercenary
Wealth/renown/level/day: 8161/167/12/51
fiefs:                                 none
Party size and                    21, variety of vaegir troops, Rolf
compostion/companions:
Combat inclinations:          1 handed, mounted
Save file:                           http://www.megaupload.com/?d=HLPRLDFB
Authors notes:                  been looking for companions havent seen any besides rolf since I lost the others

Ogrecorps

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #16 on: April 10, 2011, 06:46:42 PM »
Hideout was found and attacked where the bandits were destroyed down to the last man and the hideout burned down. Now part of his vengeance on the bandits who defeated him was complete, now only the sea raiders remained. Then headed back to Khudan to see if Vuldrat was there to report to him. Upon arriving at Khudan recieved message from the marshall calling Ogdelbur to report in and bring troops with him.
Nice.  :D A solid ending. +1 for you sir.

Edit: I want to import/recreate if neccessary, Ogdelbur in a completed mod that is drastically different from Native, preferably something with firearms. Suggestions?
« Last Edit: April 10, 2011, 07:31:07 PM by Ogrecorps »

WuTaNiSt

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #17 on: April 10, 2011, 08:33:15 PM »
You could try Blood & Steel, although you'd probably need to to edit the stats a bit since the latest version has a totally rebuilt combat system.

This is looking fascinating, I might jump in with something of my own at some point, maybe have him take a trip to Pendor even.
if my posts veer off on a tangent (from the post itself, never mind the thread) blame the whisky/ brandy/ rum/ gin/ vodka/ absinthe/ port/ wine/ guinness/ cider/ ale/ mead.
or just call me mad........ you'll still be right

Bittersteel

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #18 on: April 11, 2011, 08:06:06 AM »
Nice!

Ogrecorps: How about Brytenwalda? I've heard that it's good, but I'm not sure how Ogdelbur will fit into the setting.
You too tense. It wrinkle your nice face.

Ogrecorps

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #19 on: April 11, 2011, 09:40:12 AM »
You could try Blood & Steel, although you'd probably need to to edit the stats a bit since the latest version has a totally rebuilt combat system.

This is looking fascinating, I might jump in with something of my own at some point, maybe have him take a trip to Pendor even.
Please do jump in! Ogdelbur and the angry cruelty central to him can easily be translated into many different settings but the paths he takes to satisfaction could all be quite different.
Nice!

Ogrecorps: How about Brytenwalda? I've heard that it's good, but I'm not sure how Ogdelbur will fit into the setting.
That one is on the list. At present I've yet to try the 1755 Old Frontier mod I DL'd earlier.

killer110

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #20 on: April 11, 2011, 12:23:04 PM »
Nice!

Ogrecorps: How about Brytenwalda? I've heard that it's good, but I'm not sure how Ogdelbur will fit into the setting.
He's a grumpy, cruel bastard that doubles as a racist, sexist child molester that kills baby animals so why wouldn't he fit in the Dark Ages?
I am the king of the universe. Everyone said I wasn't until they realised I was right.

what Gimli noo I will never be unbannaned :cry:

LOL @ you man.  Ikr, way to replace the most forgiving member of the team with the ultimate hardass. This will be amusing.

Ogrecorps

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #21 on: April 11, 2011, 05:58:36 PM »
Nice!

Ogrecorps: How about Brytenwalda? I've heard that it's good, but I'm not sure how Ogdelbur will fit into the setting.
He's a grumpy, cruel bastard that doubles as a racist, sexist child molester that kills baby animals so why wouldn't he fit in the Dark Ages?
:shock: *quickly wracks brain for any mention of such activities*  :shock:  :?

killer110

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #22 on: April 12, 2011, 12:15:09 AM »
Nice!

Ogrecorps: How about Brytenwalda? I've heard that it's good, but I'm not sure how Ogdelbur will fit into the setting.
He's a grumpy, cruel bastard that doubles as a racist, sexist child molester that kills baby animals so why wouldn't he fit in the Dark Ages?
:shock: *quickly wracks brain for any mention of such activities*  :shock:  :?
I don't think they had bottled water back in those days. Which is also the reason why so many people died of shank wounds back in those days.
« Last Edit: April 12, 2011, 12:17:59 AM by killer110 »
I am the king of the universe. Everyone said I wasn't until they realised I was right.

what Gimli noo I will never be unbannaned :cry:

LOL @ you man.  Ikr, way to replace the most forgiving member of the team with the ultimate hardass. This will be amusing.

Ogrecorps

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #23 on: April 13, 2011, 05:30:15 PM »
Chapter 2C

(click to show/hide)

Ogdelbur was living a terrifyingly strange dream that was made all the more unreal because it did not feel strange at all but he knew it was nothing like what he had ever known. Some things he did his body - now light-skinned and tanned almost red! - seemed to know but his mind could not grasp when or where he had possibly learned it; other tasks it seemed both he, in his mind, and this new and much more powerful body found alien, unknown. The most shocking and frightening of these ideas was a weapon he heard called a 'musket'. It appeared to be a hollow staff that one stuck out toward an enemy, laid one's face upon it and a moment later the staff erupted in thunderous noise, spewing fire from the end pointed at the enemy, fire that never reached them but ripped them off their feet like they had been lanced! Or sometimes not! The thunder would be heard and the fire seen but no enemy fell! Then that enemy would rush forward and kill the staff wielder with axe and blade.

Everything Ogdelbur saw was strange and new: the trees, weapons, clothing, languages... All of these things his body knew he had seen so did not feel strange but he knew they were, in fact, altogether unheard of! This left him feeling like he had been torn out of his time and body to live here in this body of someone else's in their time and place. Ogdelbur was hopelessly confused and even scared. However, he had always considered himself a strong man but this new body of his was far and away more powerful - faster too - even though he could see the age on his hands. It gave him almost reckless courage to have such strength. Others he saw were similarly powerful but the palest folk in the most horrible-looking clothes were much weaker - though they seemed to use the thunder-and-fire staves the most and to the best effect. This was the beginning of making sense of this new world: Ogdelbur was strong, they were weak and though they used frightening weapons, they were helpless if he could get in close and use that which both his mind and body knew: axe and blade.

This was Ogdelbur's state of mind as he walked up the ladder of the barge he had found himself in. These considerations made him slower to leave the boat than anyone else. This, plus his apparent helplessness and confusion apparently made him a target for one of the barge's sailors who Og easily recognized from the awkward and huffing way that he ran toward him despite the mask of cloth pulled over his face. Instantly alert and recognizing the situation Ogdelbur reached for the throwing axe he felt should be at his hip. Instead he found himself notching an arrow and readying to pull. The bargeman pulled one of the much smaller thunder-and-fire staves and steadied his aim. Og had no intention of sitting still for him so dodged this way and that, hearing two of the loud booms. Looking, Ogdelbur saw him poking the little stick down the hollow end that signaled he was helpless. Og's body drew the bow and fired, striking the man in the chest. 'Let's see how well you breath after that!' Og thought. The man stumbled to a knee but lurched upright and attempted to continue fiddling with his little weapon. Ogdelbur's second arrow took him in the head.

(click to show/hide)

A rush of euphoria surged through Ogdelbur's body when it finally grasped the victory it had achieved which surprised Og. A body this strong, skilled, and aged was new to battle?! That's absurd! 'I'll have to teach you a thing or two,' he thought, happy that he had passed his first test in this odd world. Satisfied and victorious, he knew there were many grand victories to come. He would take this world by storm, newfangled thunder-staves be damned - his heavy axe would cleave the way and his strong legs carry him everywhere he needed to go.

As he saw this world from the eyes of a rich and powerful conqueror-to-be a little merchant emerged from the barge moored alongside the one Og had just come off of. He mentioned hearing the sound of battle but said it in a very strange way, rolling his r's and speaking words even Ogdelbur's body didn't know. When he saw the triumphant look in Ogdelbur's eyes and the sure confidence that now flowed through him the little man nodded and asked if he could pay Ogdelbur for a favor. Og accepted and the man introduced himself as Rodrigo Montoya, leading the way up to the residence he was keeping and asking Ogdelbur's name. When he heard it a puzzled look came over his face. "Del burro?" he asked.

"Ogdelbur," Og repeated.

"Og del Burro," the merchant stated and shrugged, clapping Og on the shoulders and smiling. Og smiled back and felt no need to correct the little man that there was no 'o' sound at the end. He obviously wanted Og to kill someone for him, mentioned sending a powerful soldier along as well, and was willing to pay for the service - Ogdelbur was happy to oblige for it would merely be another step on his journey through this land and the wealth and power it had to offer him.

(click to show/hide)




Final Condition
Allegiance:None
Wealth/renown/level/day:1,860/16/7/4
Fiefs:None
Party size and composition/Companions:17, low tier infantry and archers, Gabrilduro
Combat inclinations:1h and ranged weapons
Save File: http://www.megaupload.com/?d=PSWE2K1Q
Character or save notes:I left the firearms looted in the inventory as well as him mounted for those who want to go that way but intended to dismount him first. With muskets and the tomahawks he is using it is important to know how to switch weapon functions: press x.
Author's Notes: I cannot say enough good things about this mod! There are tons of idiosyncrasies but they are just fun and funny while the rest of the game is GREAT. It's amazing what weapon modding and textures can do to change a game! I was playing around with this mod a bit and realized that I love the natives and they sucked with firearms but were terrors close-in and that was a lot of fun. That led me to the decision to make Og an axe-wielding footman - which sounded like a Nord footman I'd promised to start. So now Og is a native axeman!
« Last Edit: April 13, 2011, 07:09:56 PM by Ogrecorps »

killer110

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #24 on: April 14, 2011, 09:20:59 AM »
Who do you think would win in a fight- a native or a viking?
I am the king of the universe. Everyone said I wasn't until they realised I was right.

what Gimli noo I will never be unbannaned :cry:

LOL @ you man.  Ikr, way to replace the most forgiving member of the team with the ultimate hardass. This will be amusing.

Ogrecorps

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #25 on: April 14, 2011, 03:34:11 PM »
Who do you think would win in a fight- a native or a viking?
At present a viking due to armor. That body you see is actually armor: 19 body, 9 legs. There are heads (+40 armor) and hands (+3) and other bodies available to make your guy redder or have a different clothing motif. However, some of the medieval armors are still available. I've seen, um the leather with a Fench name over chain (cour boli is my best guess at spelling) and banded armor. Additionally, the cuirasser's armor is nice but makes ya look bloated.

My native also is not using a shield - though it just occured to me I have been keeping a pistol pair of late for desperate encounters... They 'crush through blocks' and do about 120 damage so...idk. I'm also using an Indian Lance which also crushes through blocks (last weapon is 3 big tomahawks). With a tomhawk shield (yep, a tomahawk used as a shield as seen in the first screenie), the lance, and a set of tomahawks (only 3 weapon spaces) vs a viking without a bow and we might have a good fight. Especially since my athletics are up to... lesse here... 8 (started a new character).

GABRILDURO

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #26 on: April 15, 2011, 01:30:42 PM »
 :D
Who do you think would win in a fight- a native or a viking?
At present a viking due to armor. That body you see is actually armor: 19 body, 9 legs. There are heads (+40 armor) and hands (+3) and other bodies available to make your guy redder or have a different clothing motif. However, some of the medieval armors are still available. I've seen, um the leather with a Fench name over chain (cour boli is my best guess at spelling) and banded armor. Additionally, the cuirasser's armor is nice but makes ya look bloated.

My native also is not using a shield - though it just occured to me I have been keeping a pistol pair of late for desperate encounters... They 'crush through blocks' and do about 120 damage so...idk. I'm also using an Indian Lance which also crushes through blocks (last weapon is 3 big tomahawks). With a tomhawk shield (yep, a tomahawk used as a shield as seen in the first screenie), the lance, and a set of tomahawks (only 3 weapon spaces) vs a viking without a bow and we might have a good fight. Especially since my athletics are up to... lesse here... 8 (started a new character).
May I compliment you for your great idea???? :D
You also seem to COMPLETELY understand the exact wild and particular nature I wanted to give to our indians!!! A big role plays also the incredible aggressive look that my mate CRUMBS gave grafically to them!
I see you apreciated a lot the PURE fun of our weapons skills and mechanics ;)
Still, congratulations!
Gabby

Ogrecorps

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #27 on: April 15, 2011, 06:27:11 PM »
May I compliment you for your great idea???? :D
You also seem to COMPLETELY understand the exact wild and particular nature I wanted to give to our indians!!! A big role plays also the incredible aggressive look that my mate CRUMBS gave grafically to them!
I see you apreciated a lot the PURE fun of our weapons skills and mechanics ;)
Still, congratulations!
Gabby
Thank you, thank you sir. And may I compliment your addictive mod? I'm having a lot of fun with the witchers and wild animal lairs! I'm experimenting with different weapons set-ups. At present I'm using a New Pennsylvania Rifle (big cartriges), Indian Lance, and Long Tomahawk. I was switching-fuctions-with-throwing-tomahawks incappable so would chuck them and be left with my lance for close-in work.

Ogrecorps

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Re: Succession Game/Communal AAR: Ogdelbur
« Reply #28 on: April 30, 2011, 11:45:23 AM »
Chapter 4BA (expansion on Fierkraag's)

A terrible misunderstanding was had with 20 khergit lancers regarding the ability to quicksave before the battle and reload if things went badly - things went badly. Spent the rest of the time finding missing companions, losing a tournament in... I don't know where due to slow 2h vs hatchet, trading a lot, and fighting a bit.

Screenies:

(click to show/hide)



Final Condition
Allegiance:None
Wealth/renown/level/day:13,520/201/14/73
Fiefs:None
Party size and composition/Companions:40, medium tier infantry and archers, Artimenner, Rolf, Borcha, Jeremus, Baheshtur
Combat inclinations:2h, 1h, mounted
Save File: http://www.megaupload.com/?d=U4BD1VZG
Character or save notes: Alayan was hired but is missing, should come back eventually.
Author's Notes: Just another chapter. Still looking for something like a Great Helm to finish out the armor to a pretty good level.