Author Topic: Imperium Romanum (Brytenwalda Submod)OLDTHREAD  (Read 313554 times)

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Vympel

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Imperium Romanum (Brytenwalda Submod)OLDTHREAD
« on: March 29, 2011, 02:04:16 AM »

43AD-100AD(mod is in beta stage)

Modular Version (Addons folder , in main install directory) : Ability to mix and match game features to ones hearts desire wanna have a big army ? no problem , want to play as Briton ? sure , want Romans to be weaker ? you got it , Want Britons to use shieldwall ? affirmative , want to become sexy ? cant help you there  :mrgreen: If you don't understand the readme ask questions here , I don't like making readme'

Imperium Romanum 1.9.4 Open Beta Release 12/17/11
http://www.slingfile.com/file/jdLSpGQGEn

Vote for I.R on NEXUS to make sure that our offensive is successful , Roma Victor!
http://mountandblade.nexusmods.com/downloads/file.php?id=3567
Instructions :

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1.9.3 Preview Authentic Legions
1.9.3 Preview "Roman Fort"  stone/wood presentation and commentary by Adorno
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1 Century AD Romans
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1 Century AD Briton/Celts
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Big juicy thx to Indibil and the Brytenwalda team , Brytenwalda HELL YA !
Thx to Adorno Separately for the Castles scenes he made
Thx to rgcotl for his centurio armor
Thx to Motomataru for being a code monkey
Thx to Count of Flanders freelance texture maker extraordinaire
Thx to FALX,Jezza93,Ballacraine loyal helpers , contributes and IR companions who though side by side in many glorious battles
Thx to Roma Surrectum 2 developers Leif & Tone for letting me use their textures
Thx to AlphaDelta for his shields and textures
Thx to Mr.Master for his helms
Thx to Biscuits for landing a hand with names and photoshopping
Thx Llew's Roman items OSP you help Roman mods survive :sniff:
Thx to Stelious for his helms
Thx to Gothic Knight and the OSP project-Classical Italian/Roman items
Thx to Sigma Rho for shield and armor textures
Thx to Vaelicus for his fine models and textures tunics and such
Thx to jacobmjl for his Gladiator OSP


Caesar demands new recruits young and able and willing to sacrifice for the glory of Rome ! Still need people with basic moding knowledge , knowledge of module system , scripts , texture artists , women and ladies of Rome to inspire this glorious process !  Stay sexy ! Vympel out .


Legatus legionis Vympel
FALX
Count of Flanders (Freelance)

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Sig's by FALX


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Sig , use if you want to support the mod. :mrgreen:

Fortune, which has a great deal of power in other matters but especially in war, can bring about great changes in a situation through very slight forces.
Julius Caesar

« Last Edit: September 04, 2012, 07:53:30 PM by Vympel »

Uhtred Ragnarson

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #1 on: March 29, 2011, 03:27:13 AM »
thanks! downloading now.
"Put all the evils in the world behind a door and tell man not to open it, and he will open it, because there is such joy in chaos" - Bernard Cornwell.
I actually managed to down one of them once, get their weapon and shield and down the rest.
Seriously gave me a half-boner after I did that - taught me more about LIFE than The Expendables did.

Bozz

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #2 on: March 29, 2011, 10:28:29 AM »
this is great thank you !!!

always wanted something like this for brytenwalda  :D

Lavandina

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #3 on: March 29, 2011, 01:29:29 PM »
GREAT THKS!!
Quote from: Idibil
you dont can leave before finish battle.
Quote from: Othr
My thoughts on this subject: shut up.  Locked.

Becouse love is posible:
  OTHR I LOVE YOU! ♥♥♥

Countblah

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #4 on: March 29, 2011, 03:46:16 PM »
Love the mod

Uhtred Ragnarson

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #5 on: March 29, 2011, 03:58:18 PM »
I am having the same issue as before. I get to the title screen and there are no options to click on and there is a bunch of red text....
"Put all the evils in the world behind a door and tell man not to open it, and he will open it, because there is such joy in chaos" - Bernard Cornwell.
I actually managed to down one of them once, get their weapon and shield and down the rest.
Seriously gave me a half-boner after I did that - taught me more about LIFE than The Expendables did.

Angantyr

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #6 on: March 29, 2011, 05:32:25 PM »
I know this isn't meant to be strictly historically accurate but just replacing the Roman scutum shields and lorica segmentata would make this so much more in thread with the time of Roman Britain - though not completely accurate of course.

Other than that good job and a nice project, I would definitely play this if it even just remotely resembled period equipment.
“Vesall ertu þinnar skjaldborgar!” “Your shieldwall is pathetic!” -Boðvar Bjarki [Hrólfs Saga Kraka]

Vympel

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #7 on: March 29, 2011, 07:04:19 PM »
I know this isn't meant to be strictly historically accurate but just replacing the Roman scutum shields and lorica segmentata would make this so much more in thread with the time of Roman Britain - though not completely accurate of course.

Other than that good job and a nice project, I would definitely play this if it even just remotely resembled period equipment.

Alot of new roman equipment is being made will take a month or more though.

I am having the same issue as before. I get to the title screen and there are no options to click on and there is a bunch of red text....

It seems you the only one who's having this issue make sure you enable load textures on demand in options , and check if you install everything correctly I have no such issues after installing patch directly on top of 1.2 beta with Polished landscapes . Are you installing polished landscapes?
« Last Edit: March 29, 2011, 07:06:39 PM by Vympel »

Uhtred Ragnarson

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #8 on: March 29, 2011, 07:11:17 PM »

I am having the same issue as before. I get to the title screen and there are no options to click on and there is a bunch of red text....

It seems you the only one who's having this issue make sure you enable load textures on demand in options , and check if you install everything correctly I have no such issues after installing patch directly on top of 1.2 beta with Polished landscapes . Are you installing polished landscapes?
[/quote]

no sir
"Put all the evils in the world behind a door and tell man not to open it, and he will open it, because there is such joy in chaos" - Bernard Cornwell.
I actually managed to down one of them once, get their weapon and shield and down the rest.
Seriously gave me a half-boner after I did that - taught me more about LIFE than The Expendables did.

Vympel

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #9 on: March 29, 2011, 07:16:38 PM »

Send me a detailed pm on how you installed the mod.

MoToM

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #10 on: March 29, 2011, 09:35:49 PM »
Finding this has just made my day. Brytenwalda was already a great mod, to find a Roman submod is a dream come true.

Thank you Vympel and any peons you had help you, thank you very much indeed.

Gothic Knight

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #11 on: March 30, 2011, 01:54:04 AM »
I know this isn't meant to be strictly historically accurate but just replacing the Roman scutum shields and lorica segmentata would make this so much more in thread with the time of Roman Britain - though not completely accurate of course.

Other than that good job and a nice project, I would definitely play this if it even just remotely resembled period equipment.

Explain how? I think the more glaring inaccuracy is the fact that Triarii, Hastatii, and Principes are in the mod as militia units even though they didn't exist during this period.

Vympel

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #12 on: March 30, 2011, 02:15:13 AM »
I know this isn't meant to be strictly historically accurate but just replacing the Roman scutum shields and lorica segmentata would make this so much more in thread with the time of Roman Britain - though not completely accurate of course.

Other than that good job and a nice project, I would definitely play this if it even just remotely resembled period equipment.

Explain how? I think the more glaring inaccuracy is the fact that Triarii, Hastatii, and Principes are in the mod as militia units even though they didn't exist during this period.

Where do you see  Principes ? I did not  know I added them, damn your 10 steps ahead of me and just like in my post in other thread I sad those with knowledge of this historical period should contribute no one sad anything, so now you have hastati and principes and omfgroflcopter triarii someone posted helmet models but refused to give them, at list Skandinav contributed some books I might even read some osprey thx to Scandinav or maybe I wont its a mystery :lol: .
« Last Edit: March 30, 2011, 05:46:16 AM by Vympel »

Gothic Knight

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #13 on: March 30, 2011, 02:23:08 AM »
I know this isn't meant to be strictly historically accurate but just replacing the Roman scutum shields and lorica segmentata would make this so much more in thread with the time of Roman Britain - though not completely accurate of course.

Other than that good job and a nice project, I would definitely play this if it even just remotely resembled period equipment.

Explain how? I think the more glaring inaccuracy is the fact that Triarii, Hastatii, and Principes are in the mod as militia units even though they didn't exist during this period.

Where do you see  Principes ? I did not  know I added them, damn your 10 steps ahead of me and just like in my post in other thread I sad those with knowledge of this historical period should contribute no one sad anything, so now you have hastati and principes and omfgroflcopter triarii someone posted textures but refused to give them at list Skandinav contributed some books I might even read some osprey thx to Scandinav or maybe I wont its a mystery :lol: .

It's an error on my part(I assumed Principes would be included with the other 2) and I'm guessing not that many people have information about the setting. I said I will make the Agen helm an OSP when it's done , but I'm going through the process of trying to making a detailed plume+ getting my life back on track so it'll take a while. I think you should contact the RSII team about equipment info, other then that, I can probably list some equipment info.

Vympel

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Re: Roma Britannia (Brytenwalda Submod) BETA 1.7 patch
« Reply #14 on: March 30, 2011, 02:31:20 AM »
You sad names were inaccurate so give me names.