Vox Imperatoris said:
Thanks. I will try that.
Also, you said that the Archery proficiency thing was just a typo. If so, can you point out to us how to fix it or post the corrected file?
And here's a
scripts.txt file to put into your ...Modules\Floris Open Beta\ folder, overwriting the current one of the same name. Should fix the crazy proficiencies for FUTURE problems. If your wp-profs are messed up, this will not correct it --- you could always export your character and his/her companions to .TXT and edit those files and then import 'em back in, of course.
If still get errors after trying this fix, let me know, as then the problem is more systemic than the typo I thought.
OR, those two files packaged together, plus a tiny tweak to menus.txt to hopefully fix the beginning quest's bandit lair not disappearing:
Round 2 - Hotfix A.7z
Just unzip in your Floris Open Beta folder.
DISCLAIMER: You see this little hotfix due to the bugs' ease of fixing and the game breaking nature of two of those bugs...but don't expect further little patches for other things before either another full patch/new round of beta, or things are polished enough for the full release.