Author Topic: [B] Bandits Rule Calradia - V2.0 RELEASED! - Needing Modelers and Scenners  (Read 16626 times)

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Ikaguia

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Bandits Rule Calradia Mod 2.00

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Team

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Banners:
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« Last Edit: August 07, 2011, 04:47:04 AM by Ikaguia »


Sorry for my poor English, I'm Brazilian.

Ikaguia

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #1 on: February 27, 2011, 12:50:31 PM »
Features:
(click to show/hide)

Help!!!
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Permissions and Credits:
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« Last Edit: May 14, 2011, 02:19:06 PM by Ikaguia »


Sorry for my poor English, I'm Brazilian.

predat0r

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #2 on: February 27, 2011, 09:45:37 PM »
Good luck :)

PPK157: u want me to jack you off with a grapefruit
KelquethaSさま( ◜◡‾): yeah
PPK157: ok
KelquethaSさま( ◜◡‾): thanks friend

Ikaguia

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #3 on: March 01, 2011, 12:05:41 AM »
Thank you.
I'm working on the banners for the new factions and I've added OSP Spak Items.


Sorry for my poor English, I'm Brazilian.

EricT

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #4 on: March 01, 2011, 02:18:19 AM »
Can you do All of those features by yourself?Because it seems pretty hard.

MasterCaruyn

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #5 on: March 01, 2011, 02:23:14 AM »
Just saying, you typed "Pools" instead of "Polls." Interesting mod concept though!

Ikaguia

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #6 on: March 01, 2011, 04:58:05 PM »
I need Sugestions for Names (Lords and Companions)

Features:
* You can start as a son/daughter of a god - no magic... yet.
Magic I don't know how

* New starting menu, with new options.
Easy one

* Bridges, mountain passes, ruins and strategical points will act as castles, they can be conquered and fortified, but when you conquer, you destroy all fortifications.
There is the Outpost kit and the Bridge battle, I'll try to use them.

* Shield Bash
Shield Bash kit xD

* Enhanced Formations
Already on Floris Exp Mod Pack

* Stats on itens(like +1 to riding while equiped)
Just like on SolidAndShade

* Taunt
It's on the Forge.

* The recruits change to the villager owner`s culture
It's on the Forge

* Improved noble titles
It's on the Forge

* More weapons, armors, horses and maybe scenes from OSP
Easy

* The outlaws of calradia have gathered up in six big groups: Order of the Hyena, Snow Leopard Group, The Nalzindar, Selken Islers, Band of the   Bear and Isvaie.(if u have readed The enduring Flame and/or the Obsidian Trilogy, u may find some names similar)

    - They would make camps that you will only see when you got really near them and they will act like towns, they will have 'Taverns' with some of the normal campanions and some outlaw companions, black market, alcoholic drinks and mercenaries.
A little complicated, but I just need to copy the towns and change the menu...

    - When you have low honor, if you found some outlaw party in the map, or if you have some as prisioners, you can talk with them and they will give you a quest to join their faction.
Just change Game Menu and add a dialog

    - Once you enter a bandit faction you can make your own bandit hideouts and upgrade them using tools and other stuff. Doing this you can go from normal tent-camp to a heavily defended wooden fortress.
Outpost kit

    - Several things will change about taking over castles and cities.

          + When you take over a castle, the castle will become yours and so will the villages but they won’t give you money normally. When you want your cash, you have to go to the village and force them to pay you so when you are away you won’t get anything. Also, the money only reloads once a week and everytime you got it the village relation and prosperity goes worse. The good thing here is that the villages give you more than they did when you were in a normal faction. You can also force them to give you goods and even loot them but when you do that, the amount of money you can go claim each week gets lower. When you just take goods or cattle, the time you have to wait until they have money again will extend by a week so if you get your money and then you steal from them, you will have to wait two weeks before it is recharged. If you steal both cattle and goods, the time you have to wait until you can collect money stacks. Looting them is even worse: You will have to wait two weeks extra after they have rebuild their village(no more looted status)before they give you money again and the next two times you go collect your money after that they will only give you half of normal.
This will be a challenge for me xD

          + When you attack and conquer a city, you won’t be able to hold it, instead you and your men will loot all the items that are in the shop and get a large amount of money. Also, it will be a huge boost for your men’s morale. The city gets a destroyed status for one week and after that week it will be rebuilding for two weeks. While it is destroyed, you can’t do anything, just like in a looted village. While rebuilding, it has about a hundreat mid-tier troops and only a small amount of items in the shop. Most of these items will have a negative status (rusty, cracked…) and the items won’t be from very high level. When you attack the city with your bandits during this period, you won’t get very much and the city won’t be destroyed again, however, the rebuild time will be 5 days longer. After the city’s rebuild time is over, it will regain its full amount off troops and items.
Another challange

    - 9 new factions:
          + Remains of the Comoral Empire (inspired by Cormo the Centaur) - The remains of the old empire that ruled Calradia and many other lands.
          + High Lighters (Fanatics) - Composed mainly by Fanatics of the Holly Light, that believe that everybdy else is tainted by the Darkness or Shadow-Touched
          + The Endarkned (Fanatics) - An ancient society who had hide deep in the mountains and now came back to kill everyone in theyr paths.
          + Red Fox Order - The Red Fox Order was founded by an Knight of the Swadian army that got tired of the discipline.
          + Snowing Wolfs - An great hunter, that venerated Snow leopards just like gods, created the Snow Leopard Group.
          + The Nalzindar (inspired by an tribe in the Isvai) - The Nalzindar were a steppe tribe that survived on hunt, but when food got spare, they started to make roberys.
          + Selken Islers (inspired by the Selken Islands) - The Captain of one of the greatest Tradeships of the Selken Islansd was held prisioner by Sea Raiders for years and learn from them how to use Axes and Javelins, and together with some of his friends, he created the Selken Islers.
          + Mountain Folk (Inspired by Idalia) -  Idalia was once a Rhodok Lady, but she had been caught by her father with an common citizen, and she got banned from the kingdom, she ran to the mountains and there she created the Band of the Bear.
          + Isvaie Riders (inspired by the Isvai Desert) - Bisochin was a child from the Caelanor tribe, he lived with his tribe in the Sarranid deset for ten years, when an warlord came and killed them just for the pleasure of killing. He escaped and manged to get together many of the desert bandits and formed the Isvaie Riders.
Easy

    - Like 7 banners per Bandit Faction
Easy

* Many New Itens
Easy

* Many New troops
Easy

* Many new Heros, including bandit Heros(appear only in bandit camps)
Easy

* Everybody hates the outlaws and the bandit factions, including other bandit factions.
Easy

* The High Light fight EVERYBODY they see and NEVER run away in the map.
Easy

* New Cheats
Easy

* Caravans are stronger when they carry better products and get less troops when they carry worse products
Easy, make 3 kinds of caravans.

* New Troop Tree for the new factions and some changes to the old ones.
Easy


***********************************
***** Floris Expanded Mod Pack 2.3: *****
***********************************
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« Last Edit: March 01, 2011, 09:27:58 PM by Ikaguia »


Sorry for my poor English, I'm Brazilian.

Ikaguia

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Sorry for my poor English, I'm Brazilian.

Lithis

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #8 on: March 12, 2011, 05:36:07 AM »
Interesting concept, I was wondering if there were any mods which allow you play as a 'bandit'.
Good luck with this mod I'll be keeping an eye on this.

Tiberius Decimus Maximus

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #9 on: March 12, 2011, 05:39:36 AM »
This is straight up psychedelic.

Ikaguia

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #10 on: March 13, 2011, 04:14:52 AM »
@Lithis
That's why I decided to go on, because I saw none of them

@Tiberius
sorry, I didnt understand what you mean with psychedelic, I'm Brazilian...

@thread
I may try to add dual wielding:
http://forums.taleworlds.com/index.php?topic=161613.msg3903929#msg3903929


Sorry for my poor English, I'm Brazilian.

Lithis

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #11 on: March 13, 2011, 07:46:07 AM »
@Lithis
That's why I decided to go on, because I saw none of them
And I praise you for doing so.
Although in particular, what new cheats do you have in mind?

Ikaguia

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #12 on: March 13, 2011, 02:06:02 PM »
adding items, party members, raising skill levels, attributes, WP's, honor, right to rule, adding exp, raising relationships with lords. kings, factions, towns, villages, castles...


Sorry for my poor English, I'm Brazilian.

Lithis

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #13 on: March 14, 2011, 06:56:23 AM »
adding items, party members, raising skill levels, attributes, WP's, honor, right to rule, adding exp, raising relationships with lords. kings, factions, towns, villages, castles...
Fair enough, altthough adding skill levels, weapon proficencies, exp and party member exp is all already under the 'enable cheats' option when you start warband.

Ikaguia

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Re: [WB][S] Bandits Rule Calradia - Needing Modelers and Scenners
« Reply #14 on: March 14, 2011, 07:31:41 PM »
but you have to click thousands of times and you can't only add skills or WP's, you have to level up.
and you'll be able to do this with any of your companions since Custom Commander is integrated.

also, this would be in the Camp menu...
« Last Edit: March 14, 2011, 07:40:29 PM by Ikaguia »


Sorry for my poor English, I'm Brazilian.