Cyclohexane
Knight at Arms
PROBLEM SOLVED:
Download here: M&B Repository
_____________________________________________________________________________________________________________________________
As many of you know (and many of the forums are unaware), Taleworlds graciously updates Mount&Blade for us adding useful features, increasing stability, and removing bugs.
Unfortunately, they do not always update the patch #, make available old patches, or release any patch notes. Quite awhile ago they released a 1.011 patch that removed the 32 troop type limit. There are tons of threads out there about this and many have screenshots to back it up. Here is where I learned about it:
You learn something new everyday, a quietly released 1.011 patch?
In an act of kindness I made a post to make people aware of the removal of the 32 troop type limit (to enjoy my mod to maximum extent.) After a few guys were having problems I downloaded and reinstall to investigate what was wrong. Only to find out the newest 1.011 patch in Taleworlds Mount&Blade download section now includes the 32 troop type limitation added back in. Unfortunately I never saved the old installer. I never thought such a cool feature would be taken out. I really enjoyed playing with all the variety on the battlefield.
Can someone with an older 1.011 patch with the troop type limit removed please upload it to a server?
In return I will put it on a mirror to share to give players a choice when playing SoD (I'd change it myself if it was not hardcoded). I really miss this feature and it ran just as stable as the newer version I am now running.
Thank you in adivance!
p.s. In my opinion, this is one of the coolest things to remove. The mod I am working on, Sword of Damocles has hundreds of troop types in addition to the fact the troop upgrade system is different with more realism (troops upgrade to XP version before upgrading to next tier at a military building). I plan on upgrading to Warband, but I always like to finish what I start and I wanted a bug free M&B version of Sword of Damocles to play first. Then I was planning on working on the port.
Download here: M&B Repository
_____________________________________________________________________________________________________________________________
As many of you know (and many of the forums are unaware), Taleworlds graciously updates Mount&Blade for us adding useful features, increasing stability, and removing bugs.
Unfortunately, they do not always update the patch #, make available old patches, or release any patch notes. Quite awhile ago they released a 1.011 patch that removed the 32 troop type limit. There are tons of threads out there about this and many have screenshots to back it up. Here is where I learned about it:
You learn something new everyday, a quietly released 1.011 patch?
In an act of kindness I made a post to make people aware of the removal of the 32 troop type limit (to enjoy my mod to maximum extent.) After a few guys were having problems I downloaded and reinstall to investigate what was wrong. Only to find out the newest 1.011 patch in Taleworlds Mount&Blade download section now includes the 32 troop type limitation added back in. Unfortunately I never saved the old installer. I never thought such a cool feature would be taken out. I really enjoyed playing with all the variety on the battlefield.
Can someone with an older 1.011 patch with the troop type limit removed please upload it to a server?
In return I will put it on a mirror to share to give players a choice when playing SoD (I'd change it myself if it was not hardcoded). I really miss this feature and it ran just as stable as the newer version I am now running.
Thank you in adivance!
p.s. In my opinion, this is one of the coolest things to remove. The mod I am working on, Sword of Damocles has hundreds of troop types in addition to the fact the troop upgrade system is different with more realism (troops upgrade to XP version before upgrading to next tier at a military building). I plan on upgrading to Warband, but I always like to finish what I start and I wanted a bug free M&B version of Sword of Damocles to play first. Then I was planning on working on the port.