Scene Development

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Well changing scene entry points are not that hard, now is it?

Anyway, I'm pleased to see that E1200 has finnaly a scene maker. I'm eagarly awaiting the chance to test out you're work! :smile:
 
DrTomas said:
Well changing scene entry points are not that hard, now is it?

Anyway, I'm pleased to see that E1200 has finnaly a scene maker. I'm eagarly awaiting the chance to test out you're work! :smile:

No, it's really easy. However, even with the entry-points already in place, they keep spawning in the wrong place.
 
Cèsar de Quart said:
Frisicus said:
Cèsar de Quart said:
There is a special brick architecture for the Netherlands and Poland, but that will come later.
Sounds great!

I didn't say we were on that. Architecture modelling is still too complex for me...
Oh sorry, I thought they were to be implemented in the mod, so anyone with some scene editing skills could be busy.

But if I understand you right, the textures still need to be fit to models of walls and such?
 
Great scenes Darth :wink: But is the wall a bit off its place in the first castle? Near the castle itself, looks like it overlaps it just a bit.

Also, if you boys are looking for more sceners, Im basically unemployed right now, so yeah :smile:
 
Chusquero said:
Nice stuff!

One of the best and cutiest castles for me is the 'Alcázar de Segovia', wich I think was second residence of 'Los Reyes Católicos'. In the other hand I can't really imagine it in warband.

Also, the malaguician 'Alcazaba', as far as I know, one of the last almohads keeps in the old hispania. This fortress looks easier to do, the bad thing is that has a pair of walls (maybe the inner one could be enough).


Anyway the current Alcazar de Segovia was built centuries after the year of this mod.
What's more, the Alcazaba of Malaga, besides having been modified several times in the XIII-XIVth centuries, is not easy at all to make:
alcazaba_modell_1024.jpg
alcazaba-de-malaga-02.jpg
2253-06.jpg
 
Comrade Temuzu said:
Great scenes Darth :wink: But is the wall a bit off its place in the first castle? Near the castle itself, looks like it overlaps it just a bit.

Also, if you boys are looking for more sceners, Im basically unemployed right now, so yeah :smile:

It looks like that because of the angle of the picture. It isn't off its place, don't worry :razz:. I think you should talk with Cruger if you want to help btw.
 
http://www.planetware.com/map/palermo-norman-palace-map-i-palnp.htm

http://faculty.cua.edu/Pennington/Haskins%20Lecture/PantokratorCapellaPalatina.htm

http://www.sicily-tourism.com/web/en/sicilia/palazzo_normanni.html

The 'Norman Palace' in Palermo Sicily.  I kinda looked this up on the fly so I will post more castles as I go.  Just let me know is this enough info to work with?
 
Aliksander said:
http://www.planetware.com/map/palermo-norman-palace-map-i-palnp.htm

http://faculty.cua.edu/Pennington/Haskins%20Lecture/PantokratorCapellaPalatina.htm

palazzo_normanni.html


The 'Norman Palace' in Palermo Sicily.  I kinda looked this up on the fly so I will post more castles as I go.  Just let me know is this enough info to work with?

As for Norman palaces, I prefer the palaces in the Genoard, in Palermo, the Cuba, the Cubola and the Zisa:

http://upload.wikimedia.org/wikipedia/commons/a/ac/Palermo-Zisa-bjs-1.jpg

http://upload.wikimedia.org/wikipedia/commons/7/7f/Palermo_Cuba01.jpeg

Solid good-looking stone palaces, masterworks combining both Romanesque and Muslim architecture, with kuffic instriptions and araqueste reliefs, roman arches and Christian iconography. Magnificent.
 
Scening... The Beginning of the End

At last, Europe 1200 has entered this phase. I've been waiting a long time for this. And not because I just want to see progress on this, but because it means that it aims for the maximum.

For now, taking into account the amount of factions, lords and settlements it is probably the best Medieval game ever, even better than any mod for M2TW.

But this was left. Scenes. Being able to actually enter Rome, Toledo... Be able to see the castles of all Europe just how they were. Let me tell you that with all the settlements there are, this is a tremendously epic work. Even more that the one I'm doing for SWC. But that it is really important, and will really make 1200 look like the perfect med mod ever.

Darth Ellutador, I would like to encourage to work on this as much as you can and keep up the good work. I see you base you work on maps and pics, and that's how it's meant to be. Keep like that.
 
Cèsar de Quart said:
As for Norman palaces, I prefer the palaces in the Genoard, in Palermo, the Cuba, the Cubola and the Zisa:

http://upload.wikimedia.org/wikipedia/commons/a/ac/Palermo-Zisa-bjs-1.jpg

http://upload.wikimedia.org/wikipedia/commons/7/7f/Palermo_Cuba01.jpeg

Solid good-looking stone palaces, masterworks combining both Romanesque and Muslim architecture, with kuffic instriptions and araqueste reliefs, roman arches and Christian iconography. Magnificent.

I saw those ones but I didn't post those because they don't exactly conform to the 'siege-able' castles of M&B.  Yes they look tough and solid but how would a scene designer make the siege look?
 
Exactly, they look more like a simple Keep in the center of a castle than the 'whole' castle itself.  The truth of the matter is Sicily didn't have too many large castles as sea power rather than land power were paramount in Sicily, especially since the mountainous terrain makes it difficult to make large area castles.  Mainland Italy has more 'normal' castles.
 
Revan Shan said:
Scening... The Beginning of the End

At last, Europe 1200 has entered this phase. I've been waiting a long time for this. And not because I just want to see progress on this, but because it means that it aims for the maximum.

For now, taking into account the amount of factions, lords and settlements it is probably the best Medieval game ever, even better than any mod for M2TW.

But this was left. Scenes. Being able to actually enter Rome, Toledo... Be able to see the castles of all Europe just how they were. Let me tell you that with all the settlements there are, this is a tremendously epic work. Even more that the one I'm doing for SWC. But that it is really important, and will really make 1200 look like the perfect med mod ever.

Darth Ellutador, I would like to encourage to work on this as much as you can and keep up the good work. I see you base you work on maps and pics, and that's how it's meant to be. Keep like that.

Thanks Revan, I will give my best. Unfortunatly I'm having some problems with real life right now, so it might take a while for the next update.
 
Nice works Darth Ellutador  :!:
Your work is simply amazing. In fact it has inspired me to learn sceening and so i'm working on a mini-mod for myself to learn it. I thought that when i finish my... practise i could start to help you... if it would'nt be a problem!



greetings
Wack3n
 
L0rdWack3n said:
Nice works Darth Ellutador  :!:
Your work is simply amazing. In fact it has inspired me to learn sceening and so i'm working on a mini-mod for myself to learn it. I thought that when i finish my... practise i could start to help you... if it would'nt be a problem!

I have a feeling Darth Ellutador isn't around anymore, but feel free to do some scening for us anyways :grin:
 
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