psys_pan_smoke 12800 prtcl_dust_a 55 6.000000 1.800000 -0.000300 100.000000 4.000000
0.000000 0.480000 0.470000 0.000000
0.000000 0.990000 1.000000 0.990000
0.000000 0.990000 1.000000 0.990000
0.000000 0.990000 1.000000 0.990000
-0.070000 1.000000 0.500000 3.750000
0.020000 0.020000 0.020000 -1.200000 0.500000 0.000000 0.200000
0.0 0.0
psys_cannon_frizzle_smoke 12800 prtcl_dust_a 40 10.000000 1.800000 -0.000300 20.000000 1.750000
0.000000 0.750000 0.850000 0.000000
0.000000 0.700000 1.000000 0.400000
0.000000 0.700000 1.000000 0.400000
0.000000 0.700000 1.000000 0.400000
-0.040000 1.500000 0.500000 5.500000
0.020000 0.020000 0.020000 -1.600000 0.600000 0.000000 0.000000
0.0 0.0
DannyT said:Also when the smoke disappears you still get the massive fps lag as if the mm smoke was still there.
DannyT said:Nope my computer is fairly good i never had problems the last time.
Wired i removed your particle systems and replaced with original still get the green blood class battle thing?
J12-19 said:After I put this in, all musket hits on bodies show up as exploding bottles. I'm sure this is not related to the Smoke Effects, but can someone tell me why it is doing that?
Azrooh said:DannyT said:Nope my computer is fairly good i never had problems the last time.
Wired i removed your particle systems and replaced with original still get the green blood class battle thing?
The green blood is likely a problem with your graphics card - there's no glitch regarding green blood in the patch.
Try installing the blood mod I linked, and see if that fixes it.
I concur, just tested. Green blood everywhere.Urgnot said:Aye, definetly the smoke patch.
J12-19 said:After I put this in, all musket hits on bodies show up as exploding bottles. I'm sure this is not related to the Smoke Effects, but can someone tell me why it is doing that?
Athawolf said:same for me
Azrooh said:To fix this yourself until Hibiki gets a fix here:
Go into particle_systems.txt
Search for psys_pan_smoke
You should see this:
Code:psys_pan_smoke 12800 prtcl_dust_a 55 6.000000 1.800000 -0.000300 100.000000 4.000000 0.000000 0.480000 0.470000 0.000000 0.000000 0.990000 1.000000 0.990000 0.000000 0.990000 1.000000 0.990000 0.000000 0.990000 1.000000 0.990000 -0.070000 1.000000 0.500000 3.750000 0.020000 0.020000 0.020000 -1.200000 0.500000 0.000000 0.200000 0.0 0.0
Right under the 0.0 0.0, copy and paste this in:
Code:psys_cannon_frizzle_smoke 12800 prtcl_dust_a 40 10.000000 1.800000 -0.000300 20.000000 1.750000 0.000000 0.750000 0.850000 0.000000 0.000000 0.700000 1.000000 0.400000 0.000000 0.700000 1.000000 0.400000 0.000000 0.700000 1.000000 0.400000 -0.040000 1.500000 0.500000 5.500000 0.020000 0.020000 0.020000 -1.600000 0.600000 0.000000 0.000000 0.0 0.0
And it should be fixed. Also, may I suggest the Blood Tweak to go along with this?
http://forums.taleworlds.com/index.php?topic=143179.msg3439445#msg3439445
It looks great in MM. Using an axe on tweak 5 is very satisfying...