Author Topic: [Warband] Polished Buildings Ported! (RELEASED)  (Read 18191 times)

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HULKSMASH

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[Warband] Polished Buildings Ported! (RELEASED)
« on: January 01, 2011, 11:33:10 PM »
Well, I have taken the time to graciously port Gutekfiutek's Polished Buildings to Warband.


Instructions: Just extract into your modules directory!

Nothing is modified from the original version, so you can check out the details and screenshots there.

Also, some towns are not changed, so they will still have the native props. This doesn't mean the mod is broken!
The scene props are in there correctly.
I may attempt to add in the scenes sometime soon, but I have to go.

Credits:
Everything was done by Gutek, I have simply ported his wonderful work.
Thank him for the work, he's a wonderful artist!


DOWNLOAD!

Instructions: Just extract into your modules directory!
« Last Edit: February 05, 2011, 03:29:47 PM by HULKSMASH »

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Kazzan

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #1 on: January 02, 2011, 01:04:18 PM »
Nice work. This'll save me some time from always porting it myself.  :P
 

The Bowman

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #2 on: January 02, 2011, 01:13:23 PM »
Nice job. :wink:
Coming soon since 2012. Click on the picture below to expand your expectations.


Native Scene Replacement Pack.
New release (30.12.2018).

HULKSMASH

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #3 on: January 02, 2011, 01:30:52 PM »
Thanks.  :)

I make maps for Balance of Power games.
After I'm dead I'd rather have people ask why I have no monument than why I have one. -Cato the Elder

prowler08071984

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #4 on: January 02, 2011, 07:43:00 PM »
Nice work there! I just tested it and all seems fine, except one or two problems, I don't know if it's only on my end or if everyone's having them. Praven is a bit... underground towards the center of town and so is... Uxkhal if I recall correctly, but it's less problematic. The rest of the swadian towns and the vaegir ones are ok. I could try reinstalling if that would fix it or maybe change versions, I'm running 1.134. Congratulations on your work!

BattleOfValmy

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #5 on: January 02, 2011, 07:44:51 PM »
I think that's Gutek's fault. He replaced some scene objects with really nice looking ones, but I don't think he went through the scenes and edited them to make them look better or make sure there weren't clipping issues.

Kazzan

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #6 on: January 02, 2011, 07:46:41 PM »
I suggest you don't use the scenes that are included.
 

Llew

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #7 on: January 06, 2011, 05:02:33 PM »
Great, I'm just needing this. Thanks for porting.

EDIT: Hmm. This is puzzling me a bit. I'm working on putting the polished buildings into another mod (stealing from this one), but I'm running into some problems.

I copied over all the Resource brfs that were in Polished buildings mod, as well as the textures. Then I went into module.ini to copy over the load_resource lines, but I only found three, at the very bottom:

load_mod_resource = gutek_textures
load_mod_resource = gutek_materials
load_mod_resource = gutek_houses

And this is what's messing with me: first, not even all gutek brfs are loaded in module.ini. But what's more, none of the other modified Native resource brfs are in there either.

I was expecting to find the load_resource lines (for guteks modified Native brfs) changed to load_module_resource, since that's what you do to over-ride Native brfs. Including new lines for the additional gutek brfs.

I must be doing something wrong, because it does work as-downloaded. Are there other files I need to copy over?
« Last Edit: January 06, 2011, 07:32:39 PM by Llew2 »
"Took me a long time to find you. Wasn't an easy road to travel. I'm angry and tired. Had to kill a lot of people along the way. Some of them tried to cheat me, some tried to lie. I didn't like it one bit. I feel like one more lie'd be the last bitter drop in a chalice full of sorrow. And then...then I'd do something I'd later regret. Now do you know why you can't lie to me?"

trueten

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #8 on: January 08, 2011, 10:20:38 AM »
Hm, my PC is old and bad so... could anybody post some screenies? I want to fap a little.

HULKSMASH

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #9 on: January 08, 2011, 06:27:38 PM »
Look in the other thread.


Also, Llew, download the original, as it had module system codes included, as well as all the right BRF's and stuff.
This is mostly for noobs who don't know the module system.

I make maps for Balance of Power games.
After I'm dead I'd rather have people ask why I have no monument than why I have one. -Cato the Elder

mike56

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #10 on: March 02, 2013, 04:52:59 PM »
How can I fix the bad terrains at some towns?

PD: Some screens of the good towns:

(click to show/hide)


SendMeSmile

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #11 on: March 03, 2013, 08:22:08 PM »
You need to copy terrain codes of these scenes from 1.011 MS to Warband MS, i forgot from which file (maybe module_scenes or something like this, it was long time ago). It was tested by me and work, but 1.011 (and PB of course) have no alley scene (used only? at first quest), so alley will be like original one at WB.
« Last Edit: October 13, 2013, 06:04:59 PM by SendMeSmile »

mike56

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #12 on: March 04, 2013, 02:36:02 PM »
Thank you, I'll try and say...


Alexey1906

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #13 on: May 29, 2013, 11:54:27 AM »
link does not work :cry:

semigall

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Re: [Warband] Polished Buildings Ported! (RELEASED)
« Reply #14 on: May 29, 2013, 01:10:52 PM »
« Last Edit: May 29, 2013, 01:16:14 PM by semigall »