That was my plan B too. But sucks, because I have a complex system with entry points and I need to adapt it to a new one...Lumos said:I'd guess not or very difficult, or cmp'd have probably done it already. What I was thinking of though, is that you can probably use some unique scene props that could act as some sort of makeshift entry points. Retarded, I know, but it's the best idea I've got on this, and I do think it can work fine.CTCCoco said:Is there a way to increase the 127 entry point limit?
Thanks for help.