Author Topic: Support  (Read 206572 times)

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monnikje

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Support
« on: December 08, 2010, 10:13:34 PM »
Support

If you need help in any kind of way, you can post it here, and hopefully it will be answered and solved. Before you post, you might have a look at the FAQ: maybe a solution is already mentioned over there.

To support you as good as we can, please include all the information that could be related to your problem, like:
  • A description of what happened or seems to be the problem.
  • A screenshot of the issue might also help.
  • Mention the version you use: the Basic, Gameplay or Expanded version, and which version number.
  • Your system information.
  • rgl_log.txt (found in Warband install folder) pasted in a [code] [/code] block
« Last Edit: May 06, 2012, 06:37:54 PM by Caba`drin »


Nightrest

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Re: Support
« Reply #1 on: December 08, 2010, 11:44:23 PM »
When using the Floris expanded mod pack (v 2,01), the game frequently crashes during battles or when entering cities, taverns, castles, world map etc. Are there any valid solution to the problem I am experiencing?

Duh

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Re: Support
« Reply #2 on: December 08, 2010, 11:59:52 PM »
Yes :)

You can try to
- Lower the battle size. (100)
- Lower the number of corpses.
- Disable rag dolls.
- Lower the texture quality (and other graphical configurations)
- Force single threading at the console when powering up MB. (Configuration/Advanced)
- Disable Edit Mode. (Configuration/Advanced)
- Enable 'Load Textures on demand'

You might also want to check out this topic http://forums.taleworlds.com/index.php/topic,131274.0.html . In most cases this solves the problem of crashing when saving, at battles and switching screens.

Duh as far as I know, M&B use second core only for ragdoll calculations, so the point is that before forcing single threading, disabling ragdolls is essential.
« Last Edit: December 09, 2010, 10:52:12 AM by Duh »
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Tveohed

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Re: Support
« Reply #3 on: December 09, 2010, 01:02:34 AM »
Was curious about how to get the floris mod pack 2. to work with version 1.134 of warband.  Went to play today, and my characters helmet went missing along with sword, and horse.  Or at least just the images for them.  the expanded pack seems okay since its under its own folder, where the 2.0 is modding of the native which was updated.  Just don't know what all I'd have to change/re-add to files?  to make it work again.   I like both versions,  Just get tried of the script errors in the expanded pack that are listed in your bug area already.

monnikje

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Re: Support
« Reply #4 on: December 09, 2010, 01:50:31 AM »
I'll have to download the new version and make it compatible by having a look at the source. The basic version will indeed have no problem being compatible, but for the expanded version I'll have to dive in the code. I'll try to have it done with the next update, which I plan for coming weekend.


Tveohed

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Re: Support
« Reply #5 on: December 09, 2010, 02:24:14 AM »
look forward to it.  Character looks all weird without the actual images for its armor and horse xD

Shapic

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Re: Support
« Reply #6 on: December 09, 2010, 10:42:58 AM »
Duh as far as I know, M&B use second core only for ragdoll calculations, so the point is that before forcing single threading, disabling ragdolls is essential.

BraveheartA7X

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Re: Support
« Reply #7 on: December 11, 2010, 09:48:23 PM »
so when new updates for this are released are they released as a Patch or do i have to down load the whole mod again

monnikje

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Re: Support
« Reply #8 on: December 11, 2010, 10:01:47 PM »
I will make a patch, so you won't have to download the whole bunch again :).


Maxwell Cordova

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Re: Support
« Reply #9 on: December 11, 2010, 11:52:06 PM »
So when i start a game all the factions are messed up, some are named differently like Rhodoks are called Kingdom of Nords and they arent in control of all of their towns/castles. i also have a random amount of towns in Swadian territory under the name Player Supporters. is this normal i did i mess something up installing the mod?

Shapic

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Re: Support
« Reply #10 on: December 12, 2010, 09:03:47 AM »
You used alternative troop tree.

Kargo

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Re: Support
« Reply #11 on: December 12, 2010, 11:46:16 AM »
So when i start a game all the factions are messed up, some are named differently like Rhodoks are called Kingdom of Nords and they arent in control of all of their towns/castles. i also have a random amount of towns in Swadian territory under the name Player Supporters. is this normal i did i mess something up installing the mod?

I've got the same problem, but never used an alternative troop tree.
Oh, maybe important, it only occurs, if i try to load a (real-)native savegame... there aren't any problems, when starting a new game.

mfg Kargo

Maxwell Cordova

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Re: Support
« Reply #12 on: December 12, 2010, 03:13:12 PM »
You used alternative troop tree.

I did because i thought it had been fixed, apparently not though. I reverted to the old troops.txt and its working fine now, good looking out. thanks

John Felton

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Re: Support
« Reply #13 on: December 13, 2010, 11:53:53 AM »
I don't know why but whenever I load the game, it crashes, saying RGL ERROR. What to do? :cry:

Shapic

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Re: Support
« Reply #14 on: December 13, 2010, 02:14:00 PM »
Read FAQ please. And this thread a bit.