Author Topic: [B] [Warband] Blood enhancement tweak v0.5  (Read 197068 times)

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neil_v

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[B] [Warband] Blood enhancement tweak v0.5
« on: October 28, 2010, 01:40:55 AM »

I'm currently not updating this as I don't have the time. I still do provide help and support though

The weird floaty blood in M&B had never worked for me and I had always wondered why no one had ever made an uber gore mod, and I had always looked, but never found even a minor mod to do with blood.
So I looked into to the many, many helpful topics on how to mod, downloaded the module system, and messed with the particle settings and textures for the better part of a week. I've come to realize that you cant do much with the particle settings in the way of making more particles, therefore, there cant be more blood.
Sucks...

BUT!

I will muck about with it some more and try to make some better blood settings. 
The best I have done now is a combination of messing with the velocity+turbulence+alpha+scale
and the first two tweaks are a bit cartoony and childish, but the later tweaks are more realistic... to a certain point.

I recommend using Tweak4, as its the nicest so far

Compatible with: Mount and Blade Warband 1.13x, limited compatibility with Mount&Blade 1.011
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Screenshots: of Blood tweak1: Tweak1...splashy chunks 2 the right
(click to show/hide)
(click to show/hide)
Tweak1 is chunky, cartoony and sprays to the left of the attacker.


Screenshots: of Blood tweak2: Tweak2...Dark, splashy, n' thick
(click to show/hide)
(click to show/hide)
(click to show/hide)

Tweak2 is a bit nicer, the blood is lighter (physically) and is cascades a bit as it drops. It is much darker, and sprays towards,up a bit, and slightly to the left of the attacker. Close combat looks quite fetching, and ranged attacks have a nice squirting effect. 

Screenshots: of Blood tweak3: Tweak3...Open Artery
(click to show/hide)
(click to show/hide)

Tweak 3 is more realistic, but a bit minimal. It features a stream of blood droplets squirting into the air.
 This one isn't gory enough for me....

Screenshots: of Blood tweak4: Tweak4...Open artery+
(click to show/hide)
(click to show/hide)
Tweak4 is Tweak3, but with more blood!.
Screenshots: of Blood tweak5: Tweak5...Open artery++
(click to show/hide)
(click to show/hide)
Tweak5 also is Tweak3, but with even more blood!.

Screenshots: of Blood tweak6: Tweak6...Let off some steam, Bennett
(click to show/hide)
Tweak6 is a joke... A massive plume of blood shoots into the air, and then descends.


Screenshots: of Blood tweak7: Tweak7...Part the red, see?
(click to show/hide)
Tweak7 is also joke... 2 massive plumes of blood jet to the sides in a wave.

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Raw Text you can paste into particle_systems.txt
you can paste this right into your  particle_systems.txt over the matching text to change the particle physics.
TWEAK1
(click to show/hide)
TWEAK2
(click to show/hide)
TWEAK3
(click to show/hide)
TWEAK4
(click to show/hide)
TWEAK5
(click to show/hide)
TWEAK6
(click to show/hide)
TWEAK7
(click to show/hide)


TWEAK8 (courtesy of Sef OK b 8-) )
(click to show/hide)

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Download...V0.5
and you can download the .zip file containing the textures and all the available tweak particle_systems.txt's in the following spoiler.
 The three textures in this file were darkened a lot, but otherwise are M&B Warband's default textures
(click to show/hide)

Help on installing Tweaks (Jpeg)
(click to show/hide)

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Python code you can put in your module_particle_systems.py
you can paste these right over the matching text to change the particle physics.
TWEAK1
(click to show/hide)
TWEAK2
(click to show/hide)
TWEAK3
(click to show/hide)
TWEAK4
(click to show/hide)
TWEAK5
(click to show/hide)
TWEAK6
(click to show/hide)

TWEAK7
(click to show/hide)

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PLEASE keep in mind that any blood tweak other than a subtle one is going to look sort of ridiculous.

Info on module_particle_systems.py + .TXT files
This spoiler contains some of my findings about the workings of the module_particle_systems.py 
(click to show/hide)

Compatibility with original/vanilla M&B: Its best to use the cut and paste method. (cutting the tweak text from the Raw text section, and pasting into M&B particle_systems.txt over the applicable text) I have found some glitches, like blood being too dark with some tweaks.You might be able to remedy this by using the original M&B textures. If the textures seem to bright, then use the modified textures. If you paste the .zip files particle_systems.txt over M&B's respective text file, it will work, but some things will be weird. (thanks to Flanged who first reported those oddities). Admittedly it makes 1886 (one of my favorite original M&B mods) a bit sweeter when you smack a guy in the head with a good chunk of lead, and he lets off some pressure.
Anyone is free to use any tweak in their mod's, for personal or public use, no need to ask my permission!


 


« Last Edit: April 22, 2011, 04:20:14 PM by neil_v »

MasterCaruyn

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Re: [S] [Warband] Blood enhancement tweak
« Reply #1 on: October 28, 2010, 01:51:33 AM »
Not bad! I like it.

KingLuke

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Re: [S] [Warband] Blood enhancement tweak
« Reply #2 on: October 28, 2010, 02:04:53 AM »
Very cool. I will download.

Captain Morgan

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Re: [S] [Warband] Blood enhancement tweak
« Reply #3 on: October 28, 2010, 12:44:52 PM »
This looks great!  :D

You should post a video though...

Flanged

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Re: [S] [Warband] Blood enhancement tweak
« Reply #4 on: October 28, 2010, 01:28:37 PM »
This is really nice - I never liked the "bright" blood under DX 9 either.  I prefer using it without the custom particle_system.text, which makes the blood globs a bit too big for my tastes, but it's great that it works fine both ways, and just feels a lot gorier.  The directions the blood flies in are perfect too.

Does it effect any other particles, though?  While using it I shot one of my exploding barrels, and rather than getting the flame and smoke I set it to produce, there was a massive ball of white smoke... it was pretty cool, actually, and I wouldn't mind keeping it that way if I could!

Does changing the blood multiplier in module_ini have any effect on the size of the blood particles?

 
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neil_v

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Re: [S] [Warband] Blood enhancement tweak
« Reply #5 on: October 28, 2010, 07:21:57 PM »
This is really nice - I never liked the "bright" blood under DX 9 either.  I prefer using it without the custom particle_system.text, which makes the blood globs a bit too big for my tastes, but it's great that it works fine both ways, and just feels a lot gorier.  The directions the blood flies in are perfect too.

Does it effect any other particles, though?  While using it I shot one of my exploding barrels, and rather than getting the flame and smoke I set it to produce, there was a massive ball of white smoke... it was pretty cool, actually, and I wouldn't mind keeping it that way if I could!

Does changing the blood multiplier in module_ini have any effect on the size of the blood particles?

Hmmm... I might have mucked with some other particles, forgot about it and compiled it a bunch... or the module system has a bug that changes stuff. If you would get a bug from the particle_systems.txt... its either my fault or the module systems, in which case I've buggerd your particle_systems.txt.... So I will post a Warband v1.132 vanilla particle_systems.txt to fix this problem, or you can use the one from your native folder... I will pull the download for now and make sure its fixed...
If you are copying and pasting from the posted blood tweak text in this thread, It should not cause a problem...
I did not know there was a blood multiplier in module_ini for warband! I will have a look see.
( if you are using the original Mount and Blade, I haven't look at it for compatibility yet.

@Víkingr... video is too time consuming for now, sorry!


EDIT......

Unless I missed it  I don't see anything to do with blood in the Warband module.ini
« Last Edit: October 28, 2010, 07:31:05 PM by neil_v »

hoe12moe

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Re: [S] [Warband] Blood enhancement tweak
« Reply #6 on: October 28, 2010, 08:44:24 PM »
hmm... i played one time a mod for vanilla called dwarfs and giants or something like that and there was really much blood.... maybe you could ask the creator how he got that much blood

EDIT: http://www.mbrepository.com/file.php?id=1593  <-- this one
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neil_v

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Re: [S] [Warband] Blood enhancement tweak
« Reply #7 on: October 28, 2010, 08:46:36 PM »
hmm... i played one time a mod for vanilla called dwarfs and giants or something like that and there was really much blood.... maybe you could ask the creator how he got that much blood

For the original M&B you could adjust the particle amount in module.ini and make the blood spray like crazy. If thats what you meant by vanilla....

New tweak up soon!

hoe12moe

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Re: [S] [Warband] Blood enhancement tweak
« Reply #8 on: October 28, 2010, 08:52:18 PM »
hmm... i played one time a mod for vanilla called dwarfs and giants or something like that and there was really much blood.... maybe you could ask the creator how he got that much blood

For the original M&B you could adjust the particle amount in module.ini and make the blood spray like crazy. If thats what you meant by vanilla....

New tweak up soon!

aah, okay, and yeah that's what i meant :P
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Flanged

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Re: [S] [Warband] Blood enhancement tweak
« Reply #9 on: October 28, 2010, 10:01:38 PM »
Hmmm... I might have mucked with some other particles, forgot about it and compiled it a bunch... or the module system has a bug that changes stuff. If you would get a bug from the particle_systems.txt... its either my fault or the module systems, in which case I've buggerd your particle_systems.txt.... So I will post a Warband v1.132 vanilla particle_systems.txt to fix this problem, or you can use the one from your native folder... I will pull the download for now and make sure its fixed...
If you are copying and pasting from the posted blood tweak text in this thread, It should not cause a problem...
I did not know there was a blood multiplier in module_ini for warband! I will have a look see.
( if you are using the original Mount and Blade, I haven't look at it for compatibility yet.

@Víkingr... video is too time consuming for now, sorry!


EDIT......

Unless I missed it  I don't see anything to do with blood in the Warband module.ini

I was using it under 1.011, it never occurred to me it was a Warband exclusive - it works fine in the older version too.  I haven't tried changing my blood multiplier in the .ini to test if it makes any difference yet, but there's no need to post a clean particles text, I backed mine up before replacing it. 

There was no bug as such, just it seemed the smoke effect for my barrel had changed - it looked better than the way I had it set up already.  :D  Maybe it was just because the Warband and 1.011 particles texts are different.

It's a great bit of modding - I always wondered why no one did anything with the blood as well.

----------------------------------------------------

neil_v

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Re: [S] [Warband] Blood enhancement tweak v0.3
« Reply #10 on: October 28, 2010, 10:05:34 PM »
Thank you very much!!! I will double check compatibility with old M&B to be sure, but for now I will assume its compatible.

And thank you everyone else for the positive feedback. I hope I can have a good variety of blood tweaks to please most people.

EDIT:
Not Warband exclusive. thanks again flanged for making me look into good ol' M&B compatibility ahead of scedule
« Last Edit: October 28, 2010, 10:28:21 PM by neil_v »

lucky lancer

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Re: [S] [Warband] Blood enhancement tweak v0.3
« Reply #11 on: October 29, 2010, 11:15:37 AM »
Just tested it.
A very good addition to realism in my eyes.
Thank you!  :)

Longshaft

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Re: [S] [Warband] Blood enhancement tweak v0.3
« Reply #12 on: October 29, 2010, 02:14:01 PM »
THIS IS aWESOME! please continue work on it.

neil_v

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Re: [S] [Warband] Blood enhancement tweak v0.3
« Reply #13 on: October 29, 2010, 04:19:18 PM »
Thanks :) I will continue to work on more. Hopefully I will have a good one for today. (Hopefully it will be my best yet!)

Longshaft

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Re: [S] [Warband] Blood enhancement tweak v0.3
« Reply #14 on: October 29, 2010, 04:37:56 PM »
Does the download have all the tweaks inside? o instead of copying and pasting both I can just download and extract the particles system .txt from the download and I will have both tweaks?