Time for new map - working only with one increase chance of headache, cancer and suicide...
Map is designed for WAR, but I'll also port it to FP, RPW (after architecture modification) and FPW (if I receive reply from any of it's creators)
I've just started it - here's basic layout and some landscape work.
-white = settlements/strategic locations
-middle island=castle/chockepoint, you have to capture it if you plan attacking enemy teritory
-surrounding riverbanks=town districts/only there you can make top tier weapons
-top white dots=lumberjack
-bottom white dots=mines
-middle white dots=castes/spawn, stash, heal, basic weapon craft. In front of castles there will be villages with food supply
-grey - mountains/usually impassable
-yellow - sand
-brown - forest
-green - grass
-I'll try to convince Laszlo to add invisible prop that slowly drain health while touched, so rivers will be passable (but you'll be damaged a lot if you decide to do that....)
-I hope that after I finish it moveable siege equipment (a'la cRPG) will be available, so I wont have to place ladders manually...
EDIT: I haven't fixed laptop yet, but works start on another computer - it's weaker, but I lost belief and patience for laptop...
map code, to avoid loosing it with next computer crash...
Map is designed for WAR, but I'll also port it to FP, RPW (after architecture modification) and FPW (if I receive reply from any of it's creators)
I've just started it - here's basic layout and some landscape work.
-white = settlements/strategic locations
-middle island=castle/chockepoint, you have to capture it if you plan attacking enemy teritory
-surrounding riverbanks=town districts/only there you can make top tier weapons
-top white dots=lumberjack
-bottom white dots=mines
-middle white dots=castes/spawn, stash, heal, basic weapon craft. In front of castles there will be villages with food supply
-grey - mountains/usually impassable
-yellow - sand
-brown - forest
-green - grass
-I'll try to convince Laszlo to add invisible prop that slowly drain health while touched, so rivers will be passable (but you'll be damaged a lot if you decide to do that....)
-I hope that after I finish it moveable siege equipment (a'la cRPG) will be available, so I wont have to place ladders manually...
EDIT: I haven't fixed laptop yet, but works start on another computer - it's weaker, but I lost belief and patience for laptop...
map code, to avoid loosing it with next computer crash...
Code:
scn_multi_scene_3 multi_scene_3 256 none none 0.000000 0.000000 900.000000 900.000000 -100.000000 0x00000001300005004009424e0000566380000f0000004a79
0
0
outer_terrain_beach