Author Topic: Fleshing out Mount & Blade Lore  (Read 21649 times)

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Septa Scarabae

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Fleshing out Mount & Blade Lore
« on: June 30, 2006, 01:20:14 PM »
The idea of this thread is to compile any information we know about Mount & Blade lore, without creating anything new. Anything from party trees, troops, geography and factions to town members, kings and history would be a good addition.



Quote
***Outdated***

Geography
-: Map of Calradia (unlabeled)
-: Map of Calradia (all labeled)
-: Map of Calradia (towns labeled)
-: Map of Calradia (castles labeled)
-: Map of Calradia (kingdoms labeled)

More Legible Text:
-: Map of Calradia (all labeled)
-: Map of Calradia (towns labeled)
-: Map of Calradia (castles labeled)

Factions
Main:
-: Khergit
-: Nordis
-: Rhodoks
-: Swadians
-: Vaegirs

Chaotic Independant:
-: Outlaws
-: Dark Knights
-: Swadian Deserters
-: Vaegir Deserters

Lawful Independant:
-: Manhunters
-: Slavers
-: Commoners

Swadian Hierarchy
King:
-: King Harlaus

Nobles:
-: Lord Beranz
-: Lord Klargus
-: Lord Meltor
-: Lord Mirchaud
-: Lord Pelagnar
-: Lord Plais
-: Lord Prescan
-: Lord Regos
-: Lord Ryis
-: Lord Stamar

Towns:
-: Praven (capital)
-: Suno
-: Uxkhal

Villages:
-: Amashke
-: Amera
-: Burglen
-: Ehlerdag
-: Emirin
-: Epeshe
-: Glunmar
-: Nomar
-: Reveran
-: Tahlberil
-: Tosdhar
-: Veidar
-: Yaragar

Castles:
-: Alburq
-: Almerra
-: Maras
-: Sungetche

Vaegir Hierarchy
Leader:
-: King Yaroglek

Nobles:
-: Lord Belagaru
-: Lord Doru
-: Lord Khavel
-: Lord Naldera
-: Lord Nelag
-: Lord Meriga
-: Lord Mleza
-: Lord Ralcha
-: Lord Vlan
-: Lord Vuldrat

Towns:
-: Khudan
-: Reyvadin (capital)
-: Rivacheg

Villages:
-: Azgad
-: Balanli
-: Chide
-: Hanun
-: Ilbiran
-: Karindi
-: Nemeja
-: Sumbuja
-: Tadsamesh
-: Ulburban
-: Ushkuru
-: Vezin

Castles:
-: Bulugha
-: Ismirala
-: Malayurg
-: Tilbaut
-: Vincoud

Nord Hierarchy
Leader:
-: King Ragnar

Nobles:
-: Lord Aedin
-: Lord Gundur
-: Lord Haeda
-: Lord Harald
-: Lord Irya
-: Lord Knudarr
-: Lord Reamald
-: Lord Olaf
-: Lord Turegor
-: Lord Turya

Towns:
-: Sargoth (capital)
-: Tihr
-: Wercheg

Villages:
-: Ambean
-: Buillin
-: Fearichen
-: Fenada
-: Haen
-: Jayek
-: Jelbege
-: Kulum
-: Mazen
-: Mechin
-: Ruluns
-: Ruvar
-: Shapeshte
-: Yalibe

Castles:[/b]
-: Chalbek
-: Curin
-: Distar
-: Keldredan
-: Tehlrog

Rhodok Hierarchy
Leader:
-: King Graveth

Nobles:
-: Lord Belanz
-: Lord Falsevor
-: Lord Gharmall
-: Lord Gutlans
-: Lord Laruqen
-: Lord Matheas
-: Lord Raichs
-: Lord Rimusk
-: Lord Talbar
-: Lord Tarchias

Towns:
-: Veluca
-: Jelkala (capital)

Villages:
-: Buvran
-: Dumar
-: Emer
-: Fedner
-: Ilvia
-: Pagundur
-: Rudi
-: Saren
-: Tulbuk

Castles:
-: Culmarr
-: Ergellon
-: Jamiche

Khergit Khanate
Leader:
-: Sanjar Khan

Nobles:
-: Lord Asugan
-: Lord Alagur
-: Lord Belir
-: Lord Brula
-: Lord Chaurka
-: Lord Imirza
-: Lord Kramuk
-: Lord Sebula
-: Lord Tonju
-: Lord Urumuda

Towns:
-: Curaw
-: Halmar
-: Tulga (capital)

Villages:
-: Bazeck
-: Bulugur
-: Dugan
-: Dusturil
-: Peshmi
-: Rebache
-: Rizi
-: Shulus
-: Tismirr
-: Tshibtin
-: Uslum
-: Zagush

Castles:
-: Derchios
-: Radoghir
-: Yruma




Quote
***Outdated***

Geography
-: Map of Calradia

Factions
Main:
-: Swadians
-: Vaegirs

Chaotic Independant:
-: Outlaws
-: Khergits
-: Dark Knights
-: Swadian Deserters
-: Vaegir Deserters

Lawful Independant:
-: Manhunters
-: Slavers
-: Commoners

Swadian Hierarchy
King:
-: King Harlaus

Nobles:
-: Duke Taugard
-: Count Grimar
-: Count Haxalye
-: Count Belicha
-: Count Nourbis
-: Count Rhudolg

Vaegir Hierarchy
King:
-: King Yaroglek

Nobles:
-: Count Aolbrug
-: Count Rasevas
-: Count Leomir
-: Count Haelbrad
-: Count Mira
-: Count Camechaw
« Last Edit: April 28, 2008, 09:18:52 PM by Septa Scarabae »
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Septa Scarabae

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Re: Fleshing out Mount & Blade lore.
« Reply #1 on: June 30, 2006, 01:21:53 PM »
Any information that isn't listed, please let me know. I'd also be interested in knowing if there are currently any names given to geographic areas, i.e. the desert, mountains, etc. Possible time period, unique to Calradia?
« Last Edit: June 30, 2006, 01:51:31 PM by Septa Scarabae »
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Amman de Stazia

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Re: Fleshing out Mount & Blade Lore
« Reply #2 on: June 30, 2006, 01:53:43 PM »
traders/merchants Guild inc. caravans?   Or does one include them in their various host faction?
http://forums.taleworlds.net/index.php/topic,12250.msg208344.html#msg208344

Family IS more important than Mount and Blade. 

Family D'Stazia.  (A, K and S )

PS - this line plugs TPW - The Peninsular War mod.http://forums.taleworlds.net/index.php/topic,42454.0.html

Septa Scarabae

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Re: Fleshing out Mount & Blade Lore
« Reply #3 on: June 30, 2006, 02:46:58 PM »
traders/merchants Guild inc. caravans?   Or does one include them in their various host faction?

I considered them as part of their host faction.
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Highelf

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Re: Fleshing out Mount & Blade Lore
« Reply #4 on: June 30, 2006, 09:06:29 PM »
why is this in the mod discusion? it seems like its about vanilla only. nothing to do with mods ..
IRC clan Warband mods!


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Septa Scarabae

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Re: Fleshing out Mount & Blade Lore
« Reply #5 on: July 01, 2006, 03:53:16 AM »
why is this in the mod discusion? it seems like its about vanilla only. nothing to do with mods ..

Because it will be used as the basis of expanding Native, which I do.
« Last Edit: July 01, 2006, 05:16:24 AM by Janus »
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whatusername

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Re: Fleshing out Mount & Blade Lore
« Reply #6 on: July 02, 2006, 05:40:06 PM »
I've never seen Dhorak Keep in Native, what is it?

Septa Scarabae

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Re: Fleshing out Mount & Blade Lore
« Reply #7 on: July 02, 2006, 05:51:42 PM »
I've never seen Dhorak Keep in Native, what is it?

It is an empty area. Check the map below Culmarr Castle, you should see a little town icon.
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fisheye

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Re: Fleshing out Mount & Blade Lore
« Reply #8 on: July 02, 2006, 07:16:34 PM »
Well I guess everyone knows this, but based on troop dialogs in Native, the Swadians are the aggressors. Vaegirs are on the defense.

Invictus

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Re: Fleshing out Mount & Blade Lore
« Reply #9 on: July 03, 2006, 12:06:09 AM »
I always thought that Vaegirs were invaders.
What a shame! :lol::oops::lol:

Кто к нам с чем, тот от того и того.

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Re: Fleshing out Mount & Blade Lore
« Reply #10 on: July 03, 2006, 12:19:03 AM »
dhorak keep used to be a castle that you could go to. there was a dude inside and that was it, you could only say "tell me about yourself" and "goodbye" to him. it would be cool to expand his story, maybe make him joinable like what's been done in the past, only better.

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Septa Scarabae

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Re: Fleshing out Mount & Blade Lore
« Reply #11 on: December 14, 2007, 05:29:50 AM »
New map, compliments of Thorgrim:
-: http://img95.imageshack.us/img95/6246/fullmap2gm3.jpg

Will edit the main post tomorrow, heading to bed.

(This post should be in Module Development, not Mods)
« Last Edit: December 14, 2007, 05:32:04 AM by Septa Scarabae »
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Re: Fleshing out Mount & Blade Lore
« Reply #12 on: December 14, 2007, 05:32:07 AM »
Comparing Fallout 3 and 1-2 is like comparing an apple to a mutated apple which is trying to bite your face.

Septa Scarabae

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Re: Fleshing out Mount & Blade Lore
« Reply #13 on: December 14, 2007, 05:33:09 AM »
Kill people will I hurt must.

I cringe at the thought of the entire settlement of Calradia taking place over the course of twenty years. And this post is intended for what we know, not what could be.
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"Haha, I could just imagine you and Winter sitting there drinking moonshine and drawing sworddicks for Mount&Blade" -- NordMann

KON_Air

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Re: Fleshing out Mount & Blade Lore
« Reply #14 on: December 14, 2007, 05:38:38 AM »
Then post with better suggestions at that thread, nobody suggested better "numbers" for years so I didn't change them.
Comparing Fallout 3 and 1-2 is like comparing an apple to a mutated apple which is trying to bite your face.