Gangs of Glasgow - The Old Firm - Part 1
-----------------------------------------------------------------------------------
VIDEO: http://www.youtube.com/watch?v=Z6FfFfL7zGo
-----------------------------------------------------------------------------------
Download this mod from the M&B Repository: http://www.mbrepository.com/file.php?id=2479
Download the mod from 4shared - it's around 150 Mbits, zipped: http://www.4shared.com/file/s2o9BS8_/GangsOfGlasgow-TheOldFirm-Part.html
------------------------------------------------------------------------------------
PATCH FOR OLD FIRM PART 1: http://www.4shared.com/file/MqfLKIZH/Old_Firm_Part_1_Patch.html
Patch Fixes:
The first jump in training is now always do-able, and you will not fail due to faulty collision meshes.
Songs no longer "double up" due to still playing after you quit a mission. They will now stop playing completely when you leave a scene.
The seventh mission, "Fire Raid", is still incredibly tough, but now at least has the possibility of being completed by normal human life forms if they are very careful and skilled.
The Twins will now join you in fighting the gang of security guards in the final dismemberment Test Battle.
-------------------------------------------------------------------------------------
This is a Quick Battle mini-mod for version 1.011, which plays a bit more like an action-adventure game than traditional M&B. It is Part 1 of a projected 2 part series.
There is no character creation, trading, or world map in this version of the Gangs of Glasgow mod. Instead you play as Jack Curse, a retired MI6 agent, now tasked with infiltrating a Glaswegian hooligan Firm on behalf of Abraxas Corp., who wish to stir up violence in order to subvert the growing power of the trade union movement.
It's a series of very unusual Quick Battles (9 story-related, 2 for lulz and testing) that are designed to be played through in order.
Two new factions are introduced to the Gangs of Glasgow universe - Celtic and Rangers. The story concentrates on the sectarian divide between the two, and the efforts of the intelligence services to promote and exploit this divide for their own purposes.
FEATURES:
DISMEMBERMENT - Thanks go to everyone who helped with dismemberment (Rosha, Somebody, cdvader, and Al-Mansur). Now you too will be able to do this:
Here is a video: http://www.youtube.com/watch?v=u3dp_cEYWYQ
CARS - They're not yet fully implemented. The models are great, but... yeah, more work is needed by me in scripting.
MOTORBIKES - They're great. Thanks to JakCurse for the models.
PETROL BOMBS - They explode and kill people. Often people run into the burning fire left by the initial
explosion, and they kill even more people that way, so they can be lain down like traps in the path of your attackers. What more do you want?
AUTHENTICALLY RETARDED AND DISGUSTING SECTARIAN MUSIC - Yes, the tunes really are this ****e in real life. Apart from the good stuff, which is good.
MORE SCREENSHOTS:
http://img151.imageshack.us/img151/7538/of3p.jpg[/img
[img]http://img42.imageshack.us/img42/4306/mb5rc.jpg
A victim of traditional Glaswegian dentistry.
-----------------------------------------------------------------------------------------------------
I would like to make special thanks to GetAssista for his "stone-lobbing" scripts, the makers of the Steampunk OSP Pack for the use of the large, fat bodies, and Keedo420 for his "flaming skulls" script, now adapted into petrol bombs (or molotov cocktails, if you prefer). I would also like to thank the makers of Mount and Blde, Warband, and the entire Taleworlds community.
Everybody else is already creditted, and they are all ******** great.
CREDITS:
Scripting, Writing, Other Stuff: Flanged, with help from Fawzia dokhtar-i-Sanjar, HokieBt, Rosha and
cdvader.
Weapons, Models, Textures: Flanged, Jakcurse (motorbikes), Naglfaar (cars and buildings),
PhantomoftheOpera (police equipment, weapons, clothes), Geroj (guns),
Ravenheild, JDeNef13.
Titles, Artwork: Flanged, Fosty99, Vulpes Argentum.
Music: Flanged, Fawzia dokhtar-i-Sanjar, Adorno.
----------------------------------------------------------------
SIGS. SUPPORT THE MOD BY ADDING THESE CODES TO THE SIGNATURE LINE IN YOUR PROFILE.
BY ADORNO:
BY GQCHATARN:
BY VERBEEK
------------------------------------------------------------
If I have forgotten to credit anybody for anything, remind me and I'll add you in.
-----------------------------------------------------------------------------------
VIDEO: http://www.youtube.com/watch?v=Z6FfFfL7zGo
-----------------------------------------------------------------------------------
Download this mod from the M&B Repository: http://www.mbrepository.com/file.php?id=2479
Download the mod from 4shared - it's around 150 Mbits, zipped: http://www.4shared.com/file/s2o9BS8_/GangsOfGlasgow-TheOldFirm-Part.html
------------------------------------------------------------------------------------
PATCH FOR OLD FIRM PART 1: http://www.4shared.com/file/MqfLKIZH/Old_Firm_Part_1_Patch.html
Patch Fixes:
The first jump in training is now always do-able, and you will not fail due to faulty collision meshes.
Songs no longer "double up" due to still playing after you quit a mission. They will now stop playing completely when you leave a scene.
The seventh mission, "Fire Raid", is still incredibly tough, but now at least has the possibility of being completed by normal human life forms if they are very careful and skilled.
The Twins will now join you in fighting the gang of security guards in the final dismemberment Test Battle.
-------------------------------------------------------------------------------------
This is a Quick Battle mini-mod for version 1.011, which plays a bit more like an action-adventure game than traditional M&B. It is Part 1 of a projected 2 part series.
There is no character creation, trading, or world map in this version of the Gangs of Glasgow mod. Instead you play as Jack Curse, a retired MI6 agent, now tasked with infiltrating a Glaswegian hooligan Firm on behalf of Abraxas Corp., who wish to stir up violence in order to subvert the growing power of the trade union movement.
It's a series of very unusual Quick Battles (9 story-related, 2 for lulz and testing) that are designed to be played through in order.
Two new factions are introduced to the Gangs of Glasgow universe - Celtic and Rangers. The story concentrates on the sectarian divide between the two, and the efforts of the intelligence services to promote and exploit this divide for their own purposes.
FEATURES:
DISMEMBERMENT - Thanks go to everyone who helped with dismemberment (Rosha, Somebody, cdvader, and Al-Mansur). Now you too will be able to do this:
Here is a video: http://www.youtube.com/watch?v=u3dp_cEYWYQ
CARS - They're not yet fully implemented. The models are great, but... yeah, more work is needed by me in scripting.
MOTORBIKES - They're great. Thanks to JakCurse for the models.
PETROL BOMBS - They explode and kill people. Often people run into the burning fire left by the initial
explosion, and they kill even more people that way, so they can be lain down like traps in the path of your attackers. What more do you want?
AUTHENTICALLY RETARDED AND DISGUSTING SECTARIAN MUSIC - Yes, the tunes really are this ****e in real life. Apart from the good stuff, which is good.
MORE SCREENSHOTS:
http://img151.imageshack.us/img151/7538/of3p.jpg[/img
[img]http://img42.imageshack.us/img42/4306/mb5rc.jpg
A victim of traditional Glaswegian dentistry.
-----------------------------------------------------------------------------------------------------
I would like to make special thanks to GetAssista for his "stone-lobbing" scripts, the makers of the Steampunk OSP Pack for the use of the large, fat bodies, and Keedo420 for his "flaming skulls" script, now adapted into petrol bombs (or molotov cocktails, if you prefer). I would also like to thank the makers of Mount and Blde, Warband, and the entire Taleworlds community.
Everybody else is already creditted, and they are all ******** great.
CREDITS:
Scripting, Writing, Other Stuff: Flanged, with help from Fawzia dokhtar-i-Sanjar, HokieBt, Rosha and
cdvader.
Weapons, Models, Textures: Flanged, Jakcurse (motorbikes), Naglfaar (cars and buildings),
PhantomoftheOpera (police equipment, weapons, clothes), Geroj (guns),
Ravenheild, JDeNef13.
Titles, Artwork: Flanged, Fosty99, Vulpes Argentum.
Music: Flanged, Fawzia dokhtar-i-Sanjar, Adorno.
----------------------------------------------------------------
SIGS. SUPPORT THE MOD BY ADDING THESE CODES TO THE SIGNATURE LINE IN YOUR PROFILE.
BY ADORNO:
Code:
[url=http://forums.taleworlds.com/index.php/topic,53931.0.html][IMG]http://img208.imageshack.us/img208/6072/gogsig6.jpg[/IMG][/url]
Code:
[url=http://forums.taleworlds.com/index.php/topic,53931.0.html][IMG]http://img154.imageshack.us/img154/4922/gogsig4.jpg[/IMG][/url]
BY GQCHATARN:
Code:
[url=http://forums.taleworlds.com/index.php/topic,53931.0.html][IMG]http://data.fuskbugg.se/skalman01/lads.jpg[/IMG][/url]
BY VERBEEK
Code:
[url=http://forums.taleworlds.com/index.php/topic,53931.0.html][IMG]http://i77.photobucket.com/albums/j67/Skipman/Glesgasig.png[/IMG][/url]
------------------------------------------------------------
If I have forgotten to credit anybody for anything, remind me and I'll add you in.