Author Topic: [WB][B] GRIM AGE - Skirmish MOD is CLOSED  (Read 835950 times)

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Furok

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[WB][B] GRIM AGE - Skirmish MOD is CLOSED
« on: August 31, 2010, 06:47:17 PM »
GRIM AGE
Skirmish & Ostland Campaign
Mount & Blade mod

Noncommercial mod for Singleplater & Multiplayer based on Mount&Blade Warband by world of Warhammer Fantasy Battles





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Old Pools http://forums.taleworlds.com/index.php?topic=133702.new#new



Screenshots
Marauder Recruit
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Marauder
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Skilled Marauder
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Marauder of Norsca
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Weathered Marauder of Norsca
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Raider
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Weathered Raider
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Elite Raider
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Chaos Warrior
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Elite Chaos Warrior
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Crusher
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Spearman
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Skilled Spearman
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Spearman Veteran
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Halberdier
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Skilled Halberdier
(click to show/hide)

Halberdier Veteran
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Swordsman
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Skilled Swordsman
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Swordsman Veteran
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Berserkers - http://forums.taleworlds.com/index.php/topic,133702.2670.html
2672th message
Chaos Army - http://forums.taleworlds.com/index.php/topic,133702.2685.html
2694th message
Elite Marauders of Norsca - http://forums.taleworlds.com/index.php/topic,133702.3045.html
3056th message
Pistoliers
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Greatswords
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Hunters
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Marksmen
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Shooters
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Crossbowmen
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Handgunners
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Handgunners Snipers
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Troop Tree(with stats)
2D Art
Saadi's 2D Art
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Gerhard's 2D Art
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Developers team
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Vacancies
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FAQ - frequently asked questions
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Signatures
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Developers forum link - http://empiretw.ru/board/index.php?showforum=239
« Last Edit: June 25, 2014, 12:50:24 PM by Furok »

Volkonski

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #1 on: August 31, 2010, 06:49:43 PM »
freakin hell  this looks good

Sylke

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #2 on: August 31, 2010, 07:15:34 PM »
Those chaos warriors look very awesome. And those troop trees look very impressive. I like the way you incorporated towns, villages and castles in the troop tree and I like the idea of knighthood orders and chaos temples needed to create the ultimate troops.
Too bad all the empire foot melee troops eventually become greatswords. I think it would be better if you could upgrade spearmen and halberdiers to master spearmen/spearmaster and master halberdiers to prevent people from having armies composed entirely of greatswords. If you make high tier spear/sword and halberd troops people can make mixed armies using all of those. All the other  features seem to be very promising. I especially like this: "Some units require more place in army."
This encourages people to use weaker troops aswell because they might be stronger in bigger groups.
And the duels before a battle is really in spirit of the warhammer board game.
All the new siege improvements will probably make sieges a lot more interesting.

Another question: Why only those 2 knighthood orders, why not more/others?

Why is it that russians are so good at making awesome mods?  :P Some russians made an awesome warhammer mod for medieval  II total war aswell.

Good luck on making this  :D
« Last Edit: August 31, 2010, 07:21:02 PM by Sylke »

Furok

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #3 on: August 31, 2010, 07:24:42 PM »
Another question: Why only those 2 knighthood orders, why not more/others?

Because this troop-trees for beta. In final version all orders and all units will be created.

Grumph

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #4 on: August 31, 2010, 07:32:05 PM »
Very impressive.
<insert awesome signature here>

Commander Joir

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #5 on: August 31, 2010, 07:42:29 PM »
Very good looking so far

Nasferatu

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #6 on: August 31, 2010, 07:43:58 PM »
i already want to play as a dwarf :D

incidently anyone know a mod that i can play as a dwarf?

Commander Joir

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #7 on: August 31, 2010, 07:46:48 PM »
i already want to play as a dwarf :D

incidently anyone know a mod that i can play as a dwarf?

if you mean Warhammer you got one here http://forums.taleworlds.com/index.php/topic,87192.0.html

Nasferatu

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #8 on: August 31, 2010, 07:54:36 PM »
i mean anything with dwarves :D

AoC

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #9 on: August 31, 2010, 07:55:29 PM »
Wow, looks great!

Warriors of chaos are perfect.
« Last Edit: August 31, 2010, 08:02:54 PM by AoC »

pampl

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #10 on: August 31, 2010, 07:55:57 PM »
Looks incredible

Commander Joir

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #11 on: August 31, 2010, 07:57:28 PM »
i mean anything with dwarves :D

You can play as a dwarf there

Nasferatu

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #12 on: August 31, 2010, 07:59:10 PM »
awesome thank you :)

Adorno

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #13 on: August 31, 2010, 08:02:19 PM »
Warriors of chaos are perfect. Any plans of multiplayer?
Read the FAQ  :)

(Looks great and a multiplayer version would become 'talk of the town')

AoC

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Re: [Warband][S] Warhammer - GRIM AGE
« Reply #14 on: August 31, 2010, 08:07:26 PM »
Warriors of chaos are perfect. Any plans of multiplayer?
Read the FAQ  :)

(Looks great and a multiplayer version would become 'talk of the town')

Too much high format bold text :wink: My fail, i admit.

To ask valid question, any chance for undivided chaos champions (non-single god aligned) and knights ?

Any chance to get unique abilities like self healing during battle ?

Any chance to see Daemon Princes with Wings (that fly for short duration, knock down people around, kill in melee and cast some spells) ?