Native OSP Scenes [SP, Add-on, OP, WB 1.134] Towers, walls and ladders. V1.5

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leandrojas_

Squire
Towers, walls and ladders. V1.5.2

RE-EDIT

New version by Smarmellows.
Smarmellows Thanks!
Thank you for fixing and edit the add-on.

[Towers, walls and ladders. V1.5.2] OFFICIAL Siege Fix 1.5.2:
http://www.mbrepository.com/file.php?id=2694

(I rename from "UNOFFICIAL Siege Fix 1.5.2" to " OFFICIAL Siege Fix 1.5.2"

Hello!
I made this add-on where in all the sieges (except a few) will find more walls or more ladder.
I did this because I do not remember seeing an add-on for Warband.
This add-on is functional in version 1.131.

Please Inform me any bug, error or anything that seems unusual.


OLD!
---EDIT (many edits)

Hello! Reuploaded and fixed several bugs. Please inform me any problems.
Link:

http://www.mediafire.com/?alsq04exzcsrfxi

Some pictures:


Wercheg:



Veluca:


Uxkhal:


Tulga:


Thir:


Suno:


Shariz


Sargoth:


Rivacheg:


Reyvadin:


Praven:


Ahmerrad:


Narra:


Kuhdan:


Jelkala:


Ichamur:


Halmar:


Durquba:


Dhirim:


Curaw:


Baryye:









-----------------------------------------
º Cities:

Cities nord:

Sargoth = +1 wall +1 ladder.
Thir = +1 wall + 1 ladder
Wercheg = +1 wall + 3 ladders

Cities sarranid:

Shariz = + 1 wall +2 ladders
Durquba = +1 wall + 2 ladders
Baryye = +1 wall +3 ladders (2*muralla)
Ahmerrad = +1 wall +3 ladders (2*muralla)

Cities Khergit:

Halmar =  +1 wall +3 ladders (2*muralla)
Narra = +1 wall +3 ladders (2*muralla)
Tulga = +1 wall +2 ladders
Ichamur = +1 wall +2 ladders

Cities Swadian:

Praven = +2 ladders + towers
Uxkhal = +4 ladders + 1 ladder (2*muralla) (habilita una muralla, no agrega)
Suno =  +1 wall +1 ladder
Dhirim = +1 wall

Cities Vaegir:
Khudan = +1 wall +2 ladders
Curaw = +1 wall +2 ladders
Reyvadin = +1 wall +2 ladders
Rivacheg = +1 wall +2 ladders

Cities Rhodok =
Yalen = +2 ladders
Veluca = +2 ladders
Jelkala = +2 ladders



º Castles :
Nord:

Hrus Castle = +1 ladder
Curin Castle = +2 ladders
Chalbek =  +2 ladders
Jelbegi Castle = +2 ladders
Knudarr Castle = +2 ladders
Alburq Castle = +2 ladders
Tehlrog Castle = +2 ladders


Swadian:

Rybelet Castle = +1 ladder
Haringoth Castle = +1 ladder
Kelredan Castle = + 1 ladder
Tevarin Castle = +2 ladders
Vyincourd Castle = +2 ladders
Derchios Castle = +2 ladders
Senuzgda Castle = +2 ladders
Reindi Castle = +2 ladders
Tilbaut Castle = +2 ladders

Rhodok:
Maras Castle = +2 ladders
Culmarr Castle = +2 ladders
Etrosq Castle = +2 ladders
Ibdeles Castle = +2 ladders
Jamiche Castle = + 2 ladders
Ergellon Castle = +2 ladders
Grunwalder Castle = +2 ladders

Sarranid:

Weyyah Castle = +2 ladders
Caraf Castle = +2 ladders
Teramma Castle = +1 ladder
Sharwa Castle = +1 ladders
Bardaq Castle = +2 ladders
Durrin Castle = +2 ladders
Samarra Castle = +2 ladders
Jameyyed Castle = +1 ladder

Khergit:

Unuzdaq Castle = +2 ladders
Unhun Castle = + 1 ladder
Malayurg Castle = +1 ladder
Asugan Castle = +2 ladders
Distar Castle = +2 ladders
Tulbuk Castle = +1 ladder
Sungetche Castle = +1 ladder

Vaegir:
Nelag Castle = +2 ladders
Bulugha Castle = +2 ladders
Dramug Castle = +2 ladders
Radoghir Castle = +1 ladder
Ismirala Castle = +2 ladders
Jeribe Castle = +2 ladders
Slezkh Castle = +2 ladders
Yruma Castle = +2 ladders
-----------------------------------------

 
Great! I always thought the original scenes need a bit of re-doing.

Any chance you might consider doing another mammoth task?

http://forums.taleworlds.com/index.php/topic,132903.msg3201961.html#msg3201961

xenoargh said:
One more thing I'd like to say is that I'd love it if somebody remade the 22 cities so that A, they could be sieged like big castles, and B, so that all of the shops were centrally located, so that maybe someday the menu option to just go to the stores directly won't be necessary.  I know that's artificial, but it's a necessary gameplay thing that hasn't been done with Native yet.

SMST said:
Sigh ... If I were able to make it looking good (I have only very limited scene editing experience so far), I would do it right away. Not only for siege or gemaplay reasons, but also for accurracy. (Where are the Velucian walled gardens? Where the is the Rivacheg majestic fortress? All those things mentioned are sadly never to be found.)

I know it is a bit ... well, bold, to ask this of you, but I am thinking about this topic all this early morning.^^
 
They are good ideas. But I have no time to create them.
I have many projects. Perhaps in the future modify these scenes that I present. Soon I'll upload some pictures.  :smile:
Although my computer does not have good graphics. :oops:
 
ive tried your mod but the only thing i didnt really liked is the extra walls ... makes the attacker harder to attack the second walls when everyone in a single straight line coming down the first wall ... other then that keep up the good work ... p.s. you couldn't teach me or show me an easier way to edit these castle myself
 
The intention of the second wall is difficult siege. After all cities now have more ladders.
There are several tutorials on editing scenes in this forum. Looking for a bit. :wink:
 
do u have to go to each castle and siege them or is there like a program where you can just open a file and edit them?

i really cant wait till your finish this would be amazing ... i heard taleworlds use some of the old castle form the old mount and blade and someone made a 2 ladder mod http://forums.taleworlds.com/index.php/topic,57569.0.html you can check it out maybe use some of their castle im sure they wouldn't mind if you ask them of course. that would cut your progress in half  :wink:
 
project?This is 95% complete and can be used! just have to copy the files .obj inside the folder scenes.

-----------------------

I do not need that project. I've almost finished. You can try if you want. :grin:
 
I uploaded new pictures. Tomorrow I'll upload a pack with a couple of changes.
I would appreciate any comments on errors, bugs and other strange thing.

Thank you for using this.

See ya.





Spanish:
He subido nuevas imagenes. Mañana subire un pack con un par de cambios.
Agradeceria cualquier comentario sobre errores, bugs y otras cosa extrañas.

Gracias por usar esto. :grin:
 
so if i download it, it will automatically change all the cities but I get to keep my kingdom? How do I do it?
 
Just change the scenes! It does nothing more! Put it in any module that uses the native and will serve as a basis!
Soon Dhirim a bug fix it.
 
If I have several projects.
One that is similar to Hegemony. But this is several decades earlier chronologically.
Another one is to improve and create the scenes and take some of the ideas mentioned by Bb.
Also to improve my other mod "The Art of War"
And as a mapper also helped two other projects.
I try to do all my best.

Within not too long scenes update this with a few new changes.
I would appreciate any bugs you find!
 
Hello! Reuploaded and fixed several bugs. Please inform me any problems.
Link:
http://www.mediafire.com/?f2ax61prx3svgd4
 
This is a great mod.
But there is some  problems with towns Sargoth,Shariz,Ichamur,Reyvadin,Halmar,Suno and castles Curin,Chalbek,Ibdeles.
You can find it easy and I hope you can fix it.
Congrats
 
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