Crazed Rabbit
Squire
Hi!
As you probably know, this is a fun and interesting mod. However, the main map that comes with it is quite taxing on systems.
So I went through it and basically deleted ~80% of the trees and other extra items, like duplicate hay stacks in stables. The result is a very noticeable increase in FPS. Of course, there's no dense woods anymore, which does take away from the immersion. I think the improvements in FPS and what that entails - smoother gameplay, etc., outweigh that, but that's just me.
Is there any interest in such a map? I'd post a link here, but my upload access request to the Repository is currently pending.
EDIT: Here's the link; http://www.mbrepository.com/file.php?id=2148
Along that same vein, is there a guide for map making? Like how to set up trading stations, what props to use for mining and trading, etc? I can gather some of it just looking at the Oceania map, but some details aren't clear (like setting it up so the castle gets there share of the trading profits).
CR
As you probably know, this is a fun and interesting mod. However, the main map that comes with it is quite taxing on systems.
So I went through it and basically deleted ~80% of the trees and other extra items, like duplicate hay stacks in stables. The result is a very noticeable increase in FPS. Of course, there's no dense woods anymore, which does take away from the immersion. I think the improvements in FPS and what that entails - smoother gameplay, etc., outweigh that, but that's just me.
Is there any interest in such a map? I'd post a link here, but my upload access request to the Repository is currently pending.
EDIT: Here's the link; http://www.mbrepository.com/file.php?id=2148
Along that same vein, is there a guide for map making? Like how to set up trading stations, what props to use for mining and trading, etc? I can gather some of it just looking at the Oceania map, but some details aren't clear (like setting it up so the castle gets there share of the trading profits).
CR