Author Topic: M&B V 1.011 - FAQ for POP 3, NOT FOR WARBAND - READ BEFORE POSTING!  (Read 67988 times)

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Fawzia dokhtar-i-Sanjar

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POP 3 is available for BOTH M&B V 1.132.  PoP 3, Warband is now released for M&B: Warband.  There are now 2 PoPs. 

If you have a question about basic M&B vanilla gameplay, not a PoP-specific question, please search on the main TW forum in the Apprentice Guild rather than posting here.

Many thanks to Achilla for suggestions, organization and raising questions I overlooked while making this FAQ. Thank you, Achilla!

Saxondragon and the Dev Team respectfully request that you read this FAQ before posting questions or starting new topics, as many of the answers to the most likely questions are here. If you post, merely because you couldn't be bothered to read this short FAQ,  your answer will only be a link to this thread, unless Abyss and Noosers get onto you first!  Have a heart - if we can take the time to write it for you, you can take the time to read it before posting! It is categorized for ease in finding your answers.

1.  LEGAL NOTICE - PAY ATTENTION!
   
You may not use PoP 3 music with "_lic.ogg" in its title in any mod but PoP 3 or for any other purpose whatsoever. It is licensed for PoP 3 under paid non-commercial distribution licenses and copyrighted by its composers and Shockwave Sound.

You may not use any non-OSP model or mesh in PoP 3 without explicit written permission from Saxondragon.

Before using any non-Native feature, or something attributed specifically to another modder or mod  found (ie. a great many things!) in PoP 3 in a mod, you'd be very wise to consult Saxondragon for permission.  There are enormous amounts of original voices, artwork, codes, models, writing, meshes and other copyrighted work in PoP 3.

POP 3 Credits:
(click to show/hide)

Please observe copyright laws.

2. PROPHESY OF PENDOR 3 IS MADE FOR M&B v 1.011.  You cannot play it with Warband, so please don't report that it won't load. (Error message: costumes_a.brf error)

Link to Stability Pack: http://www.filefront.com/17214224/POP3 Stability Pack.rar - this is for users of Windows 7 and Vista.

PoP 3 is designed for experienced M&B players.  If you just began playing Mount and Blade, you may want to develop your fighting skills in Native or easier mods before trying PoP 3, but we welcome all comers!  We hope you will enjoy the mod.

3. MY GAME CRASHED, WON’T LOAD, HAS PROBLEMS . . .!
      (Please also read the Game Breakers list before posting.)

(click to show/hide)

GAME CRASHES ON DAY 500:
As per Chiksika's suggestion save in TAVERNS or CASTLES not on the map.  Keep doing your saves that way until the game no longer crashes on a save after battle, etc.




GAME BREAKERS:
(click to show/hide)

TIPS FOR A GOOD EARLY GAME (Or how to survive long enough to level up.)
(click to show/hide)

ANSWERS TO QUESTIONS: (Warning – Spoilers!)

1. How do I deal with the Noldor Merchant and where is he?
(click to show/hide)

2. How do I found Orders and otherwise recruit or create Knights?
(click to show/hide)

3. Are there still maps for Al-Aziz and the chests?
(click to show/hide)

4. Can I get married in PoP 3? 
(click to show/hide)

5. I can’t find Ramun!
 
(click to show/hide)

6. What mods and options are included in PoP 3?
(click to show/hide)

7. I can’t recruit high-level troops, Demonics, Snake, Noldor or specialty spawns like Wulfbode!
(click to show/hide)

8. How do I hire top-tier or named mercenaries like Boris the Raven?
(click to show/hide)

9. Are there new Quests?
(click to show/hide)

10. How do I fix audio conversations that overlap and play all at once?
(click to show/hide)

11. What do I have to do to win PoP 3?
(click to show/hide)

12. Why did I start the game with negative relations with X faction?
(click to show/hide)

13. Do the cattle follow you now?
(click to show/hide)

14. A god just spoke to me!
(click to show/hide)

15. Why was I massacred by the Snake Cult's/Heretic's/Wulfbode's Army when I only attacked a small band?
(click to show/hide)

16. What are Achievement Awards?
(click to show/hide)


17. Are there Easter Eggs in PoP 3?  Where are they?
(click to show/hide)

18. Are companion’s likes and dislikes the same as V 2.5 in PoP 3? (Companion chart now posted below and on the Web Page.)
(click to show/hide)

19.  Typos: 
(click to show/hide)

20.  Where is the Web Page/Wiki for PoP 3?  Direct link: http://stormwind.co.uk
       The old PoP Wiki address is: http://popmod.wetpaint.com/thread



21.  Map of Pendor (by Abyss) with Trade Routes shown - there are 106 Trade Routes in Pendor, some of which are VERY profitable.  All have been reworked from Native, so they pay differently than in V 2.5.
(click to show/hide)

22. The map is not the same as in V 2.5.  That is because SD rearranged the map!  THIS IS NOT A BUG!







 













« Last Edit: April 19, 2011, 07:46:03 PM by mp84 »
Quis custodiet ipsos custodes?
"Is there no spellchecking or crash testing of the mod?" (MadVader modifies Hoellenbewohner)
"Your soldiers are a bunch of women, and just because women kill thousands of my people doesn't mean I fear them,  much..."  (Daedelus McGee)

Fawzia dokhtar-i-Sanjar

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Re: FREE BEER! Basic FAQ to get you started in PoP 3
« Reply #1 on: July 22, 2010, 01:46:15 PM »
RECOMMENDED COMPANION COMBINATIONS, DEPENDING ON YOUR STYLE OF GAMEPLAY:
(click to show/hide)

Companion Bubble:
(click to show/hide)

Many thanks to Abyss for doing all this!
« Last Edit: August 05, 2010, 05:19:09 PM by Fawzia dokhtar-i-Sanjar »
Quis custodiet ipsos custodes?
"Is there no spellchecking or crash testing of the mod?" (MadVader modifies Hoellenbewohner)
"Your soldiers are a bunch of women, and just because women kill thousands of my people doesn't mean I fear them,  much..."  (Daedelus McGee)

Fawzia dokhtar-i-Sanjar

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Re: READ BEFORE POSTING! Basic FAQ to get you started in PoP 3
« Reply #2 on: August 25, 2010, 12:36:11 PM »
KNIGHTLY ORDERS AND HOW TO FOUND THEM:
(click to show/hide)
« Last Edit: September 15, 2010, 02:20:14 PM by Fawzia dokhtar-i-Sanjar »
Quis custodiet ipsos custodes?
"Is there no spellchecking or crash testing of the mod?" (MadVader modifies Hoellenbewohner)
"Your soldiers are a bunch of women, and just because women kill thousands of my people doesn't mean I fear them,  much..."  (Daedelus McGee)

Fawzia dokhtar-i-Sanjar

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Re: READ BEFORE POSTING! Basic FAQ to get you started in PoP 3
« Reply #3 on: September 12, 2010, 08:05:29 PM »
From: SCGavin, Grandmaster Knight
Faction: Rhodok
MP nick: IG_Emperor_SCGavin

HOW TO RECRUIT LORDS AND VASSALS
(click to show/hide)

Quis custodiet ipsos custodes?
"Is there no spellchecking or crash testing of the mod?" (MadVader modifies Hoellenbewohner)
"Your soldiers are a bunch of women, and just because women kill thousands of my people doesn't mean I fear them,  much..."  (Daedelus McGee)

Fawzia dokhtar-i-Sanjar

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Re: READ BEFORE POSTING! Basic FAQ to get you started in PoP 3
« Reply #4 on: October 02, 2010, 11:01:55 PM »
This is Griefer's Guide to Culture-Specific Troops:
(Because of the length of this, I've put it into separate posts for each faction:)

Empire:
(click to show/hide)



« Last Edit: October 02, 2010, 11:11:30 PM by Fawzia dokhtar-i-Sanjar »
Quis custodiet ipsos custodes?
"Is there no spellchecking or crash testing of the mod?" (MadVader modifies Hoellenbewohner)
"Your soldiers are a bunch of women, and just because women kill thousands of my people doesn't mean I fear them,  much..."  (Daedelus McGee)

Fawzia dokhtar-i-Sanjar

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Re: READ BEFORE POSTING! Basic FAQ to get you started in PoP 3
« Reply #5 on: October 02, 2010, 11:03:45 PM »
Sarleon:
(click to show/hide)


« Last Edit: October 02, 2010, 11:11:40 PM by Fawzia dokhtar-i-Sanjar »
Quis custodiet ipsos custodes?
"Is there no spellchecking or crash testing of the mod?" (MadVader modifies Hoellenbewohner)
"Your soldiers are a bunch of women, and just because women kill thousands of my people doesn't mean I fear them,  much..."  (Daedelus McGee)

Fawzia dokhtar-i-Sanjar

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Re: READ BEFORE POSTING! Basic FAQ to get you started in PoP 3
« Reply #6 on: October 02, 2010, 11:06:35 PM »
Ravenstern:
(click to show/hide)

« Last Edit: October 02, 2010, 11:11:51 PM by Fawzia dokhtar-i-Sanjar »
Quis custodiet ipsos custodes?
"Is there no spellchecking or crash testing of the mod?" (MadVader modifies Hoellenbewohner)
"Your soldiers are a bunch of women, and just because women kill thousands of my people doesn't mean I fear them,  much..."  (Daedelus McGee)

Fawzia dokhtar-i-Sanjar

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Re: READ BEFORE POSTING! Basic FAQ to get you started in PoP 3
« Reply #7 on: October 02, 2010, 11:08:39 PM »
Fierdsvain:
(click to show/hide)

« Last Edit: October 02, 2010, 11:12:05 PM by Fawzia dokhtar-i-Sanjar »
Quis custodiet ipsos custodes?
"Is there no spellchecking or crash testing of the mod?" (MadVader modifies Hoellenbewohner)
"Your soldiers are a bunch of women, and just because women kill thousands of my people doesn't mean I fear them,  much..."  (Daedelus McGee)

Fawzia dokhtar-i-Sanjar

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Re: READ BEFORE POSTING! Basic FAQ to get you started in PoP 3
« Reply #8 on: October 02, 2010, 11:10:49 PM »
D'Shar:
(click to show/hide)

« Last Edit: December 13, 2010, 12:42:51 PM by Fawzia dokhtar-i-Sanjar »
Quis custodiet ipsos custodes?
"Is there no spellchecking or crash testing of the mod?" (MadVader modifies Hoellenbewohner)
"Your soldiers are a bunch of women, and just because women kill thousands of my people doesn't mean I fear them,  much..."  (Daedelus McGee)

Fawzia dokhtar-i-Sanjar

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Re: READ BEFORE POSTING! Basic FAQ to get you started in PoP 3
« Reply #9 on: October 16, 2010, 06:07:16 PM »
Another possible crash solver from Chiksika:
(click to show/hide)

For those getting the crashes or corrupt saves over 500 game days, I think I know what's causing this. I've played many separate games past the 500 day mark and some went out to 900 or more days with no crashes, others constantly had corrupt saves and the C++ error, almost making the mod unplayable past day 550 or so without a lot of fooling around making workable saves. The one thing the error prone and bad save game situations had in common was a huge number of units wandering around at once. I'll give an instance from the last  (test) game to illustrate. There were 4 Mystmountain Armies, and the dozens of small groups spawning off these. There were 3 Snake armies, plus Maltise, and probably 50-100 snake patrols. Add in 3 or 4 Jatu armies and all their patrols and this was a huge amount of units for the memory to handle, in addition to all the normal units and bandit spawns. This was extreme, but earlier corrupt games, while not as overwhelmed with units, still had far too many on the map for the memory to handle easily.Where I actually made a save didn't matter with this many units on screen, the corrupt saves and crashes continued.The area where player saved had no effect in reducing crashes or save corruption.

As I was testing, trying to play as a player normally would, but save scumming every 5 minutes and copying saves to another folder, repeat and repeat tediously, there would be maybe 1 good save out of 50 that allowed me to progress the game another few days. I was puzzled why one save would succeed with all the others being corrupt. The difference was this. I had the all seeing cheat on, and occasionally a lord or group of lords would wipe out a lot of those spawned patrols from the uniques, enough of them that the game's memory could handle it enough to make a good save, and all was well until a short while when new unique patrols were spawned. This could continue for hundreds of game days, even indefinitely as long as these large armies existed and were throwing out spawns. Very few times you will see lords eliminate one of these Snake, Jatu, or Mystmountain armies so the  spawned patrols will be virtually endless. As soon as I took things into hand, knowing what was going on in the world with the see-all cheat, I could end the problem. Elimination of a couple of these excess armies, one way or another, instantly cured all my crash and corruption problems. The main problem seems to be the huge number of patrols the uniques will send out if unmolested.

What I would ask of players having save corruption or crashing problems is: Please turn on Ctrl+T, see if there's a huge number of units on screen such as I've described (maybe poorly), and if you're frustrated with the game go to, one way or another, and eliminate, one way or another, as many excess units as you wish (most especially paying attention to Mystmountain, Snakes and Jatu), save your game, reload and see if this resolves your problem. Please post the results in the cosolidated bug reports thread.


« Last Edit: November 23, 2010, 11:30:43 PM by Fawzia dokhtar-i-Sanjar »
Quis custodiet ipsos custodes?
"Is there no spellchecking or crash testing of the mod?" (MadVader modifies Hoellenbewohner)
"Your soldiers are a bunch of women, and just because women kill thousands of my people doesn't mean I fear them,  much..."  (Daedelus McGee)