Aeon
Squire
So you gave oath to your king.
Now what about to affiliate within a family from that faction ?
* Only as vassal *
You would gain honorific rank " [player_name], from the house of [family_name]. "
Family include the referent lord (the one you talk with to be affiliated), and his family. Check it from ingame menu: Notes>Characters> #Family
(But not "the family of the family member" ! that would extend too much)
Required :
If lord character = martial , then player renown required >= lord renown
If lord character = cunning , then player right-to-rule required >= 10
If lord character = sadistic/debauched , then player honor required < -7 (because easier to become dishonorable than honorable)
If lord character = upstanding , then player honor required > +5
If lord character = goodnatured, then faction relation required >= 90 (don't be afraid it's really easy)
If lord character = selfrighteous/pitiless , then player's fortune (money) required >= (lord renown) * 65
If lord character = default/custodian or quarrelsome/badtempered, then player relation with lord required >= 14
Effects :
Still a suggestion, value & ideas are prone to change, please tell what is wrong for you.
PS : I would write dialogs if interested about that suggestion.
Now what about to affiliate within a family from that faction ?
* Only as vassal *
You would gain honorific rank " [player_name], from the house of [family_name]. "
Family include the referent lord (the one you talk with to be affiliated), and his family. Check it from ingame menu: Notes>Characters> #Family
(But not "the family of the family member" ! that would extend too much)
Required :
- Should first have joined faction family.
- Should not be already affiliated to another family.
- Relation with referent lord should not be negative ( >= 0).
If lord character = martial , then player renown required >= lord renown
If lord character = cunning , then player right-to-rule required >= 10
If lord character = sadistic/debauched , then player honor required < -7 (because easier to become dishonorable than honorable)
If lord character = upstanding , then player honor required > +5
If lord character = goodnatured, then faction relation required >= 90 (don't be afraid it's really easy)
If lord character = selfrighteous/pitiless , then player's fortune (money) required >= (lord renown) * 65
If lord character = default/custodian or quarrelsome/badtempered, then player relation with lord required >= 14
- Talk to lord.
_persuasion = [player persuasion]
_controversy = [player controversy]
_lord_renown = [lord renown]
_relations = [family relations] (relation addition of brothers,sisters,sons, ...anybody referenced on lord sheet as family)
_x = 0
if (_relations <= 0) then {exit}
#Loop
_R1 = Random (_lord_renown) + _controversy
_R2 = Random (_relations)
if (_x > _persuasion) then {exit} else {_x =_x +1}
if (_R1 >= _R2) then {goto #Loop}
[success affiliation]
exit
_controversy = [player controversy]
_lord_renown = [lord renown]
_relations = [family relations] (relation addition of brothers,sisters,sons, ...anybody referenced on lord sheet as family)
_x = 0
if (_relations <= 0) then {exit}
#Loop
_R1 = Random (_lord_renown) + _controversy
_R2 = Random (_relations)
if (_x > _persuasion) then {exit} else {_x =_x +1}
if (_R1 >= _R2) then {goto #Loop}
[success affiliation]
exit
Effects :
- Relation with each family member increased (if >= 0 then +10 . If negative, then set to zero).
- Relation with each family member increased monthly (+4).
- Relation with rivals of each family members affected (-.
- Family members could not refuse to marry daughter to you.
- No tax when resting inside family owner castle/town.
- If family member defeated, -3 relation point with every family members. Since you appears not able to protect them.
- If family member emprisoned, -4 relation points per week with him. Since you no worry and no hurry to rescue him.
Break alliance :
You will cease to be affiliated to family if :
Aftermaths :
You will cease to be affiliated to family if :
- Ask to lord referent about it
- Have hostile enemy within family member (I think AI lord party attack on sight when relation is below -20, Am I right ?)
- Break oath with current king faction. Or become king of your own kingdom.
Aftermaths :
- Relation penaty -18 pts with each family members.
- Relation with (ex)family member rivals improved (+8pts)
- Honor -2 pts penalty.
- You cannot join that family anymore.
- You can join another faction family.
Still a suggestion, value & ideas are prone to change, please tell what is wrong for you.
PS : I would write dialogs if interested about that suggestion.