Poll

What are your 2 favourite new units?

Russian Dragoon
75 (12.2%)
Swedish Dragoon
74 (12%)
Danish Dragoon
26 (4.2%)
Danish Grenadier
50 (8.1%)
Norwegian Skier
69 (11.2%)
Saxon Hussar
46 (7.5%)
KGL Hussar
62 (10%)
Moscow musketeer
106 (17.2%)
Brandenburger Uhlan
43 (7%)
Russian Hussar
66 (10.7%)

Total Members Voted: 351

Author Topic: [Europe 1805] Main Topic: General debate, feedback, DOWNLOAD and news.  (Read 136253 times)

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AK

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #570 on: November 28, 2010, 06:48:54 PM »
You all are dirty men.
Dirty boy, dirty boy! Okay... That was kinda dirty tooo, if you wanna think it in that way  :roll:
Yours AK

I've been looking for what the OP wants for a while as well - this game definitely needs more fisting, and the more furious and bloody it is the better.  Intense, violent fisting is something that nearly all games lack, and M&B is the only one that could handle realistic, coordinated group fisting.
And then, again, I was muted. Oh the pain, Oh the cruelty.

bjorne.

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #571 on: November 28, 2010, 07:30:07 PM »
You all are dirty men.
Whot?  You sire! You -- have a very disturbed mind!

izaktj

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #572 on: November 28, 2010, 08:49:35 PM »
Any idea how long it takes to refresh the troop inventory of the Majors?
After multiple battles I've only 26 Cuirassiers which I can't find anywhere.

bjorne.

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #573 on: November 29, 2010, 07:57:00 AM »
No idea, check Triggers or Simple triggers. I hope the Majors units are refreshed.

Berthout

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #574 on: November 29, 2010, 10:47:14 AM »
It should refresh every 48 hours. However, not all troops are always available so probably you were just unlucky.
UPDATED!
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Berthout

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #575 on: November 29, 2010, 10:52:01 AM »
FAQ

-How do I install?
Extract the .zip into your mount and blade modules folder (there should already be a folder called 'native').

-What version should I download?
Depends on what you prefer. Version A has the native commands. Version B on the other hand has the Form Ranks! kit included. Some players love it, some hate it. For the next version I will include my adaptation of the form ranks kit which will better reflect Napoleonic tactics.

-How do the formations work?
   
(click to show/hide)
   
(click to show/hide)

(click to show/hide)

See also: http://forums.taleworlds.com/index.php/topic,62492.0.html

-Why doesn't the AI use formations?
You can turn this on/off in the camp menu (where you can also change the controls for the form ranks kit.

-How can I recruit cavalry?
You can recruit them (and all other troops) from the Majors/Warrant officers/Quartermaster Sergeants/Bolukbashis in towns. Of course you will have to join their (or an allied) faction first.
It's still possible to recruit infantry in villages (for example when you're campaigning and far away from your reserves) but it is very expensive as you have to pay for their equipment.

-Why are troops so expensive?
If you are recruiting troops from villages like in native you will loose a lot of money. This is because you need to pay for their equipment. Better is to recruit them (and all other troops) from the Majors/Warrant officers/Quartermaster Sergeants/Bolukbashis in towns.
If you are having problems with the weekly wage, then I'm truly sorry but this is 1805, not 1200. Maintaining a professional army costs money, especially if you use cuirassiers or other expensive horsemen. Try joining a faction. You will then get a weekly wage depending on your merit.

-How do I use my bayonet?
The code for giving you a melee musket automatically isn't finished yet. For the time being you will have to equip a "broken musket" when you want to use your bayonet. The animation has been changed though, so switching between melee and ranged takes no time.

-I get a "unable to lock vertex buffer" error
If you get this error you should lower your graphical settings or battlesize.

-What are the ranks?
Depending on your merit (in native: renown) you will get a higher rank. If you join a country you will also get a weekly wage depending on you rank.

-What's up with the sieges? Sometimes I can attack immediatly, sometimes I have to wait for ages!
In 1805 many towns were no longer fortified. It is rather obvious that it doesn't take so long to enter an unfortified city. don't underestimate them though, intense streetfighting can be just as deadly as storming the walls.
Some places do are fortified, often very well too. It takes a long time to breach those walls.

-Shouldn't the muskets reload faster/be more accurate?
This mod aims at being as historically accurate as the m&b allows. Muskets where inaccurate and had a long relaoding time (not to speak of rifles). However, when I say historically accurate I mostly aim at having the correct balancing of troops and weapons. Therefor I made the effective range of all firearms a bit less to avoid that regulars can should from one side of the map to the other. To compensate for this I also increased the reloading time a bit.

-Weapon X is totally unrealistic!
No it isn't. Every weapon in the game did exist and the stats are so that they reflect the true nature of the weapon. Of course feedback on small inaccuracies is always welcome.
« Last Edit: December 04, 2010, 12:20:25 PM by Berthout »
UPDATED!
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bjorne.

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #576 on: November 29, 2010, 01:47:45 PM »
Add question:Whyz I can notz playz as japanz?
How come recruiting is so expensive?
How does the formations work?

Nice FAQ though.

AK

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #577 on: November 29, 2010, 02:46:50 PM »
Add question:Whyz I can notz playz as japanz?
How come recruiting is so expensive?
How does the formations work?

Nice FAQ though.

YEh1 i wanna play japnz, iwold pwn the rsuians
Yours AK

I've been looking for what the OP wants for a while as well - this game definitely needs more fisting, and the more furious and bloody it is the better.  Intense, violent fisting is something that nearly all games lack, and M&B is the only one that could handle realistic, coordinated group fisting.
And then, again, I was muted. Oh the pain, Oh the cruelty.

bjorne.

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #578 on: November 29, 2010, 03:57:29 PM »
*sacks to the ground as an AKM bullet hits me in the head*
- Stalin: I think not...

Berthout

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #579 on: November 29, 2010, 04:49:05 PM »
haha!
UPDATED!
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dusty122

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #580 on: November 30, 2010, 05:28:50 AM »
this is going to be an amazing mod. the black powder revolution mod is insane i can imagine this!!!!! wat version is this going to be for 1.011?!?!?! :D :D :D

great job thank you for your effort

Berthout

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #581 on: November 30, 2010, 11:02:37 AM »
Thanks.

Yes it is MnB, not warband.
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MORTII

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #582 on: November 30, 2010, 03:52:42 PM »
Any link to where to DOWNLOAD ?!
"Please God ... THIS IS GOD"

Strike

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #583 on: November 30, 2010, 03:56:46 PM »
How do I download this MOD? cant seem to find a download link?

Cheers

Berthout

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Re: [Europe 1805] Main Topic: General debate, news, ...
« Reply #584 on: November 30, 2010, 03:58:29 PM »
It isn't released yet.

But it will be very soon (today or tomorrow).

Check the OP for the link when it is released.
UPDATED!
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