Bobtheheros said:
That's a **** tier argument, why don't you add light sabers and Cthulhu while you're at it, it's a fantasy world, after all.
I don't know which is worse, but sincerely, I think that counter argument is weak as hell.
Firstly, the definition of fantasy world doesn't mean that everything can be realistic or unrealistic, but that it obeys a certain set of parameters which differ from real life yet relatively still follow some principles and laws which comes from the real world depending on the fantasy world that is in question. Since Calradia is closer to reality than pure a fantasy world common to many rpgs and that the fantastic elements are minor differences like close different cultures, different weather, terrain type and temperatures depending for each faction, etc. well a little creativity has been allowed to express the uniqueness of the combat system. There were few, isolated incidences of dual wielding in the battlefield, so I don't think it's illogical to think that it would still respect the set parameters of the fantasy world of Calradia to add dual wielding, even if it must be limited to dagger and sword. Therefore, while you imply that dual wielding is highly fantastic, it is more semi fantastic and it could very well, albeit unlikely, fit in the mount&blade semi fantastic combat system.
Secondly, you mention elements that are even more unlikely to appear in Calradia because they follow the rules of different fantasy worlds which are incompatible with each other as well as with Calradia. The light saber comes from a science fiction fantasy one which requires A) Jedi/Sith powers to make and B) Superior technology, none of which adhere to the medieval and devoid of magic world that is the game, in fact, even in futuristic version it would still be impossible for lightsabers to appear since one of the parameters is not respected. I don't think I need to explain why Cthulhu doesn't respect the parameters of Calradia. I believe at this point you understand the purpose of this paragraph and need no more examples. I'm not even mentioning here that we're debating about weapons and that talking about a deity in such a debate is like talking about Cthulhu in debate about whether tomatoes are fruits or vegetables.
Finally, the argument you used can be used against you in this manner: Indeed let's opt for realism, so while we're at it let's add the human aging process so that your character eventually die of old age or of the diseases that comes with it. While we're at it why not add realistic financial, combat, health and politic mechanics? If you get an arrow in the shield bearing arm then you can no longer use a shield for the rest of the game. In the real life medieval period, money wasn't that common, so let's go with that make more that half of the weapons and armours too costly even for the common lord! If you get killed in battle, well too bad but you cannot play anymore with this character, you will have to start a new game from scratch! etc. So here you are, ****ty arguments just like you love them.