Cameron Winter
Recruit
This has probably been discussed already and its not really a game mechanic additon, but is one that I feel is probably worth it.
Simply put, better support for running the game in DX-9 mode. All the mods I've played so far have had issues with DX-9 which cause them to become highly unstable and crash constantly. This is a massive shame, because the game looks amazing in DX-9 with the graphics settings turned up, especially with the new gear and weapons. So, thats what I want, better support for high end graphics.
Also, a small picky I guess with the choice of firearms used in AOC-1, that they were all flintlocks. Really, in the period we're talkin about the really should be matchlocks, since the flintlock hadn't been invented yet. That said, the wheel-lock had been invented and this could be used for high end expensive firearms used by lords or elite troops.
Also, looking at the shield discussion above... Would it be possible to incorporate a 'Sheild Bash' move? Possibly replacing the kick button when a shield is equipped and doing damage based on the level of the sheild skill and the sheild type?
Simply put, better support for running the game in DX-9 mode. All the mods I've played so far have had issues with DX-9 which cause them to become highly unstable and crash constantly. This is a massive shame, because the game looks amazing in DX-9 with the graphics settings turned up, especially with the new gear and weapons. So, thats what I want, better support for high end graphics.
Also, a small picky I guess with the choice of firearms used in AOC-1, that they were all flintlocks. Really, in the period we're talkin about the really should be matchlocks, since the flintlock hadn't been invented yet. That said, the wheel-lock had been invented and this could be used for high end expensive firearms used by lords or elite troops.
Also, looking at the shield discussion above... Would it be possible to incorporate a 'Sheild Bash' move? Possibly replacing the kick button when a shield is equipped and doing damage based on the level of the sheild skill and the sheild type?