Author Topic: [S] War for Calradia Conquest  (Read 6871 times)

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arcadiazone

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[S] War for Calradia Conquest
« on: May 28, 2010, 06:34:24 PM »
War for Calradia Conquest

For mount & Blade : for M&B 1.010/1.011

Calradia  is a Land at war and Now is your chance to rule Calradia

Rule or join a faction the choice is yours.

- Convince and hire lords to join your kingdom.(To do this, simply speak   to any lord once you have started the rebellion, and a new option will   appear in the dialogue window)

- Assign fiefs to your lords

- From your own towns you can recruit experienced troops.

-   Towns/castles/villages you own give you power points that increase the   chances of a lord joining your faction, and of an enemy faction   accepting peace. Power points also weekly give you special-extremely   powerful troops.

- You can declare war to other factions, and ask   for peace.

- You can choose your faction colour, and name.

-   You can choose your faction culture.[Only once when you rebel]

-   Most of the options are in the camp menu, in "Kingdom management", a   chat window will open where you manage your kingdom.

- Lords will   get angry if you take away their holdings, and will be less likely to   obbey you.

- To change your faction name, put in the character   name the name you want, and then go to the kingdom management menu, and   choose the option to change fac name. Then put character name as it was,   and bingo.

Important: All the MOD features start working only   when you become a rebel.
How?
1ºStart a rebellion with a   pretender, and then stop the rebellion.
2ºConquer a castle/town while   not being in any faction.
3ºRenounce your oath, and keep your   holdings when your king refuses to give you a castle/town.


For anyone who wants to   try the Modified War for Calradia which is spliced   with  Lords  and Realms  textures, added Weapons from Lord o   Rings (Jikweapons) and added new clothes and   Horses which run faster, lords and realms weapons are slightly altered   for more realism; well I tried add some mod scripts and new map from calradia_map_refinement_v1.2,   edited custom clothes for all armies.   custom music. A few   tweaks here and there, for weapons, changed some of default uniforms for   factions, added horses, weapons, and weapon tweaks, tweaks to scripts,   added some more banners when starting. Still uses  Lords  and Realms   default banner when loaded.

Enjoy

(click to show/hide)

War for Calradia Conquest
Screen Shots

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-Install instructions:
Unzip the rar file in your mb     directory/modules, and you have it.That's it, I hope someone   enjoys it.



Thanks   to original War for Calradia
                         Released  Mod: War for Calradia
http://forums.taleworlds.com/index.php/topic,54939.0.html

calradia_map_refinement_v1.2
http://forums.taleworlds.com/index.php/topic,63716.msg1656081.html#msg1656081

Lords     and Realms
http://forums.taleworlds.com/index.php/board,120.0.html

 Thanks   to
             Lords   and Realms
NICK.ALTMAN

War   for Calradia
Yoshiboy, Highelf
Ivdiness

calradia_map_refinement_v1.2

Tatari_okan, Koyurtang

Thanks to   all modders on this site and all the others
If I left anyone out   apologies:
Not wanting to step on anyone toes; for all the modifiers   who created their work A Big Thanks!!

Download it here

DownLoad war for Calradia Conquest


Mirror Download direct from ArcadiaZone

War for Calradia Conquest Direct Download


Download from M&B Repository

War for Calradia Conquest ON mbrepository


Also Available Here on www.moddb.com

War for Calradia Conquest on ModDB
« Last Edit: June 07, 2010, 08:02:47 PM by Yoshiboy »

ghoste

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Re: [S] War for Calradia Conquest
« Reply #1 on: February 28, 2011, 01:14:03 AM »
i would just like to ask, do i get the kingdom management option under the camp menu immediately or do i have to rebel first?