James380
Sergeant
Possut said:James380 said:grenades...why...?
are you aiming for a more... gun powder age theme? I think its already enough that you have guns in there. But if you are aiming to implement content that isn't in all the other mods or is rare to find then so be it.
& as for the barracks;
if you intend to build the barracks in a village the recruits should be upgraded 1up, but is far less costly.
if you intend to build the barracks in a castle the recruits that came from the village should be randomly upgraded to iether an ranged or a melee unit or perhaps give the player the option to choose what type of unit he wants the recruits to be upgraded to & (this is optional) the barracks should offer the skill effect "training" so every day troops gain exp.
But that sounds challenging.
I think grenades makes it too much gunpowdery. We shouldn't make more gun units than there is now, and at most one grenade type for each faction, or maybe only have late tier mercenaries wielding grenades.
About barracks, I was thinking about having them in castle and having them randomly upgraded (that would be the downside for not upgrading them yourself).
What do you think?
Yes you are right.
If they get upgraded randomly it would prevent the player from spamming the same unit type & recruting it into his army.
random is good