Suggetion as a king: pay a X of money to one swadian or vaegir or kerghit or rhodok or sarranid or nord lord to join to your kingdom!
Brum Eldar said:Suggetion as a king: pay a X of money to one swadian or vaegir or kerghit or rhodok or sarranid or nord lord to join to your kingdom!
Taken prisoner in Lord's castle/town (within Lord's party only if he have no fief).terrorib said:Brum Eldar said:Suggetion as a king: pay a X of money to one swadian or vaegir or kerghit or rhodok or sarranid or nord lord to join to your kingdom!
good idea
but would not make it too easy
what about
send a companion, if it fails -20 relation ship, if the lord is really insulted -30 relationship - 5 factions relationship and companion is taken prisoner and loose honor
if it works uuuuh well it worked lol and loose honor
Jarl Jorg said:Waihti said:Jarl Jorg said:1) As a vassal: Implement a dialogue option to move your capital (minister and wife) to another suitable location if one is available. E.g. I own Curaw and Khudan. My wife and minister are in Khudan.. I want them to be in Curaw instead. I understand you can do this already once you are a King.. But not as a vassal.
Can someone upload a save game where the player owns several castles and/or towns as vassall. So I can try to implement this... I currently have none
Thanks.
Here you are good sir: Jarl Jorg, vassal of King Ragnar, and lord of Khudan, Curaw, Radoghir Castle, Amere, Sumbuja, Bazebek, Shulus, Uslam, Tismir, and Rebache.
http://www.mediafire.com/file/0jtynqjwqdj/sg00.sav
Waihti said:Thank you. The feature will be in the next update.
vergol said:Mid-siege surrender/walk-out terms?
Waihti said:vergol said:Mid-siege surrender/walk-out terms?
Good one. What do you think appropriate conditions are?
Waihti said:Good one. What do you think appropriate conditions are?
Waihti said:Sounds good I will try to add it asap. Planned for 1.10
...RdZaNoN said:INCITE REBELLION in HIGH RELATIONSHIP ENEMY TOWNS/VILLAGES!
Thats a good sugestion that i came to think while i was playing (and obvious! Like a must have! heh..)
IF you have a good relationship with a town or village(and some persuasion), and it has been taken by an enemy (or not), you can incite a Rebellion into the town...
The effects of that could be many, like:
1º: A fight happens betwen Peasants + Low morale Troops + You (they Rebelled to your cause too) x Other Troops in Town. If in villages: Rebelled Peasants + You and Troops x Enemy Peasants (the more reputation you have, the less Peasants you will have to fight with).
2º: You Automaticaly take the Village / Town. The Low morale Troops Stay in Town, while the others are pulled out to another place (or fight outside the castle)
3º: The enemy automaticaly loses some troops In town (in reflex from the rebellion Control). The number of losses depends on How much people like you + Persuasion. If Troops Reach 0, The Town Is Yours.These Troop Losses could happen Daily, so You could continue to Incite Rebellion until the Town has been weakened or taken. There could be a chance also from guards to Find you, so you would have to "Fight your way out"(like when you try to enter the city). Villages are automatcaly Conquered.