Ok my first post, so please don't kill me if I break any rules... thanks.
This thread is about converting the mods for v.731 so that you can use them on your current version (v.751) of M&B.
I posted this thread because of the amount of people asking about this problem is fairly large.
You need: the newest version of M&B, (v.751/v.750) and a v.731/730 mod.
This is how to do it:
The process is fairly easy, so long as you follow what I say.

1. Find the location in which you installed M&B .731/.730, go to the modules folder, and copy the folder of the mod you want to convert. (I called the new folder .....for v.751. eg. "Roma Invicta for v.751")
2. Paste this folder in your M&B .751\Modules folder.
3. Go to your M&B .751\Modules\Native folder. Copy the files sounds.txt and skins.txt.
4. Return to your copied .731/.730 folder and paste the files, overwriting the ones already present.
5. Open the file named module_info.txt found in your copied .731/.730 folder and add these lines:
load_resource = food
load_resource = beards
load_resource = armors_b
load_resource = helmets_b
load_resource = village_houses
load_resource = hair
load_resource = deneme
The placement doesn't seem to matter; just don't paste over any existing lines.
6. Load up the M&B launcher, select the copied folder, (eg: "Roma Invicta for v.751") and there you are.
Note that this method does have a few odd side effects. Most of the faces look nothing like they do in .731/730, presumably because the face codes have changed. The sound on the travel map is rather odd as well, playing other sound effects where the walking/horse galloping sounds should be played. Also, some of the human NPCs have black hands. I haven't noticed anything else.
Go have some fun!
I hope my instruction was clear, if theres anything that you didn't get or doesn't make sence please feel free to ask me.
Thanks to those who told me how to do this in the first place, although I didn't take note of any names..
Adep.
And here is how to change the wierd sound bug by MrJewish:
How to get rid of annoying sound the simple way (temp fix):
1. In your sound folder, make a new folder, call it BKUP SOUNDS (or something like that).
2. Copy: s_footstep_horse_1b.wav and s_hide.wav and paste them in the Backup folder you just made.
3. In sound folder, Delete: s_hide.wav and Rename: s_footstep_horse_1b.wav to: s_hide.wav.
4. In your Backup folder, make another copy of: s_footstep_horse_1b.wav and paste that in your sound folder.
5. To get rid of those pesky parties on foot making that stange sound. Repeat the above steps...getting rid of (backup first) s_swordSwing.wav ...then... use s_footstep1.wav to replace it (by renaming). I have noticed no ill or strange sounds in battle because of this. It does work, I have tested playing native with these sound changes and I have not noticed any untold strangeness...but anyway, you can always just restore your backups if you need to...
It's worth saying again (though 99% of you know it is the golden rule)..backup anything you mess with...
YES...it all works for 7.51 the same way...
Thanks for that MrJewish.
