othr
Master Knight
This is a pre-release version, it is not save compatible, and it will not be save compatible with future versions. It's a testing version, fully playable, however things will change and a lot. If you feel adventurous give it a try and see if you like the wages, combat tweaks and everything else that was put in.
It contains lots of new stuff, including the diplomacy mod, reinforcements and recruiter mod, music and much more. It is also now available as an installer.
I intend to update this often, no patches though, they take too much of my time
- keep in mind the map is still WiP
I would appreciate feedback on combat balance, and, well everything really.
Installation guide by Arbor
http://forums.taleworlds.com/index.php/topic,116158.msg2856239.html#msg2856239
Installation guide by Shar
Download Link for 0.95pre, the patch goes on top of this: http://www.mbrepository.com/file.php?id=1942
changed patch 0.4
- 13 factions added (Kingdoms of Portugal, Aragon, Navarra, Crown of Castile, Emirate of Granada, Papal States, Roman Empire of Nicaea, Crusader States, Kingdom of Sicily, Mamluk Sultanate, The Latin Empire, Ilkhanate, Hafsid Dynasty)
- 1 troop tree
- new 'whom will you serve' screen
- recruit one or all available recruits from village/town/castle
- new battle AI for land battles
- sea battles, not finished
- added some new textures by kauauik
- crusade mode when Jerusalem captured, not finished
- diplomacy mod reintegrated
- HRE settlements/lords finalized
- French settlements moved
- missing upgrade paths fixed
- multiple veteran archer entries fixed
- movement speed when traveling by sea trippled
- movement speed when traveling by road doubles (roads are 'steppe' terrain type so this bonus also applies to steppe)
- tweaked how time passes again
- added a new menu 'mod options' under 'take an action' while camping, you can change travel speed there if you like
- some bugs fixed and some added
The number of changes is starting to make the 'patch' just too big, next release will be the full installer again.
NOT SAVE COMPATIBLE
The patch requires the original installer. Please read the instructions on the download page closely.
Download Link for the 0.4 patch http://www.mbrepository.com/file.php?id=1949
changed patch 0.3
- Scandinavian settlements - completed
- Lithuania, Novgorod etc - completed
- some new banners
- scene files added
NOT SAVE COMPATIBLE
changed patch 0.2
- added some unfinished factions
- restored travel speeds to what they were
- added plenty of bugs
- and fixed some too
NOT SAVE COMPATIBLE
changed patch 0.1
- fixed starting village assignment
- tavern keepers will give information on the whereabouts of companions (you can ask once every 24hrs)
- added templar troop tree (not recruitable yet)
- added modified dialogues and companions from tk_klondke
- increased the number of lancers mongols get
- increased the number of recruits from villages/towns/castles
- probably more I don't remember right now
- movement speed on the map reduced 50%
NOT SAVE COMPATIBLE
It contains lots of new stuff, including the diplomacy mod, reinforcements and recruiter mod, music and much more. It is also now available as an installer.
I intend to update this often, no patches though, they take too much of my time
- keep in mind the map is still WiP
I would appreciate feedback on combat balance, and, well everything really.
Installation guide by Arbor
http://forums.taleworlds.com/index.php/topic,116158.msg2856239.html#msg2856239
Installation guide by Shar
Download Link for 0.95pre, the patch goes on top of this: http://www.mbrepository.com/file.php?id=1942
changed patch 0.4
- 13 factions added (Kingdoms of Portugal, Aragon, Navarra, Crown of Castile, Emirate of Granada, Papal States, Roman Empire of Nicaea, Crusader States, Kingdom of Sicily, Mamluk Sultanate, The Latin Empire, Ilkhanate, Hafsid Dynasty)
- 1 troop tree
- new 'whom will you serve' screen
- recruit one or all available recruits from village/town/castle
- new battle AI for land battles
- sea battles, not finished
- added some new textures by kauauik
- crusade mode when Jerusalem captured, not finished
- diplomacy mod reintegrated
- HRE settlements/lords finalized
- French settlements moved
- missing upgrade paths fixed
- multiple veteran archer entries fixed
- movement speed when traveling by sea trippled
- movement speed when traveling by road doubles (roads are 'steppe' terrain type so this bonus also applies to steppe)
- tweaked how time passes again
- added a new menu 'mod options' under 'take an action' while camping, you can change travel speed there if you like
- some bugs fixed and some added
The number of changes is starting to make the 'patch' just too big, next release will be the full installer again.
NOT SAVE COMPATIBLE
The patch requires the original installer. Please read the instructions on the download page closely.
Download Link for the 0.4 patch http://www.mbrepository.com/file.php?id=1949
changed patch 0.3
- Scandinavian settlements - completed
- Lithuania, Novgorod etc - completed
- some new banners
- scene files added
NOT SAVE COMPATIBLE
changed patch 0.2
- added some unfinished factions
- restored travel speeds to what they were
- added plenty of bugs
- and fixed some too
NOT SAVE COMPATIBLE
changed patch 0.1
- fixed starting village assignment
- tavern keepers will give information on the whereabouts of companions (you can ask once every 24hrs)
- added templar troop tree (not recruitable yet)
- added modified dialogues and companions from tk_klondke
- increased the number of lancers mongols get
- increased the number of recruits from villages/towns/castles
- probably more I don't remember right now
- movement speed on the map reduced 50%
NOT SAVE COMPATIBLE