Author Topic: AAR: Me, Floris | Chapter 55 posted  (Read 136925 times)

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Phoss

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Re: AAR: Me, Floris
« Reply #195 on: June 25, 2010, 03:53:30 PM »
Do you have a masterplan, like taking over the entire Calradia, or are you just kinda going along and see what happens?

monnikje

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Re: AAR: Me, Floris
« Reply #196 on: June 25, 2010, 03:59:37 PM »
Count Edmundus: I'm counting down ;).

Lord Brutus: I'll make sure to teach my new Khergit citizens the Hollandic way of how things are done.
Thanks!

Phoss: In the long run I want to unite Calradia, but until then I'll see what comes along.


VOIEVOD

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Re: AAR: Me, Floris
« Reply #197 on: June 25, 2010, 11:31:28 PM »
Hi, whit what program did you do that heraldry: for pig and chicken?


BUT I'M ASHAMED OF THOSE WHO GOVERN US!

[URL=http://www.wizards.com/magic/playmagic/whatcolorarey

monnikje

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Re: AAR: Me, Floris
« Reply #198 on: June 25, 2010, 11:40:07 PM »
Just in Gimp, although Photoshop would do the same trick. I first looked up at wikipedia what the components of a coat of arms are. Then I searched the web for the different components, and combined them into one image. For example: the shield is the shield of the county of Holland that is displayed on wikipedia, and the crown is a cut-down version of the current Dutch crown as displayed on wikipedia. The pig and the chicken are just some line drawings I found, and which I coloured with the same yellow as used in the weapon. I gave it all a shadow, and wrote the motto down there, and voila, the heraldic coat of arms is ready. I thus didn't use a special program, only my regular photo editing software.


VOIEVOD

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Re: AAR: Me, Floris
« Reply #199 on: June 26, 2010, 10:55:15 AM »
THANKS! :D


BUT I'M ASHAMED OF THOSE WHO GOVERN US!

[URL=http://www.wizards.com/magic/playmagic/whatcolorarey

Kellick

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Re: AAR: Me, Floris
« Reply #200 on: June 26, 2010, 04:25:48 PM »
Monn, everyone, there is actually a new metalic sounds 2.2
Which is good cause I been afraid to use it since the patch but I hate not having it.

Sat, Jun-19-2010

2.2
-Re-compiled the mod with the 1.125 module system - hopefully this fixes problems people have been having with the new patches
-Fixed problem with new grunt voice not playing when stunned

DoctorPainkiller

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Re: AAR: Me, Floris
« Reply #201 on: June 26, 2010, 07:32:22 PM »
Great srory! You should publish it. It would make it more interesting if you deliberitly started a revolt. My King has captured almost all of calradia so but i forgot everything about his past. So i guess i will make a AAR about a bounty hunter or somebody in my kingdom. You inspired me.
However, why are there nude feminine statues?  :wink:

Why not? I like nude women :D

monnikje

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Re: AAR: Me, Floris
« Reply #202 on: June 26, 2010, 11:34:09 PM »
Kellick: Thanks! I'll try it out soon (although not for the next update, since  I'm almost finished with that).

Mrr.Phil: Thanks! Although I think it's too gameplay focused to publish.
A king who revolts in his own kingdom... Interesting, interesting. I'll keep that in mind. But for now Floris has other plans for the peace ahead.
Great to hear! Hope to see it soon :).


monnikje

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Re: AAR: Me, Floris
« Reply #203 on: June 26, 2010, 11:43:57 PM »
Chapter 40: Mr. Smith
10 December 1259

Dear Diary,

I had conquered the Khergits, exterminating their independent faction and keeping not only quite a few lords in my prison, but also their khan. It's beyond me why they never tried to free him or buy him out: that might have hastened their downfall. Anyway, the war was over, and now I had to rebuild my country and consolidate the conquered area's. All the fighting had depleted not only all the resources, but also exhausted the army. There was a lot of work to be done.

My first action was to appoint fiefs. All my lords had at least one, so no-one would feel left-out. But still I had many unassigned castles and villages, and even a city. I asked chancellor Herfast what my lords thoughts were: that made me give Distar castle to lord Naldera. For the rest he couldn't tell who supported whom for which fief, so I decided to assign some to myself. I expanded my personal space to the south with the villages of Ada Kulun, Bulugur, Dashbiga, Dirigh Aban, Rduna, Tebandra and Tulbuk. The taxes would finally beat the inefficiency. The other fiefs I gave to devoted lords with only a small village yet. The city of Ichamur was reserved for the famous Tredian, while Marmun, Urubay, Alagur and Taisa each received a castle. Vuldrat and Beranz were given another village.


I asked my chancellor Herfast what his intel said about everyone's feelings of Distar castle.

After I had discussed the matter of fiefs in the great hall of my castle, I decided to take a stroll through the city of Khudan. What had the war done to the place? How did the common people survive all that fighting? As I walked the streets, I noticed not only some empty houses, but also land for sale. When I asked the local guild master about it, he replied that the war had scared away quite a few people. Now there was land that was claimed by no-one, and was thus wasted. So I decided to buy the land myself. But what should I do with it? While thinking about this, I walked down the market to see what would be profitable. There I noticed that tools would sell for a pretty high price on the Khudan market. I would have to bring in some iron on regular basis, but that shouldn't be a too great a problem. I returned to the guild master, bought the land for 3500 denars and ordered some workmen to set up an ironworks. The master smith told me that production would begin in about a week. More than enough time to ride through the lands and buy some iron for a decent price.


I set up an ironworks in Khudan, to produce tools. This enterprice starts its production on 9 December. The PPP made a picture of the master smith, while the whole operation was followed by viewers of DPC.

For some decent iron prices I needed to go to the Sarranid lands, and both Curaw and Dhirim. I decided I should go first to the closest two cities, then visit Tulga in order to buy some spice, and then buy more iron in those desert cities. For a week I rode hence and forth, and bought as much iron as I could, while trading spice to create more profit. During my trip I heard that the Nords declared war on the Rhodoks. The Rhodoks already were in conflict with the Sarranids, so I guess their expansion is brought to a stop. Also while riding through the former Khergit lands, I noticed that the amount of fiefs finally started to pay off: I made a profit from my fiefs, even with the costs of my army.


For the first time since long I made a profit with my fiefs.

It was a long ride from the Sarranid desert to my home in Khudan, so I arrived in the morning of 10 December. Immediately I walked to my smith, and filled his inventory with as much iron as possible. He even hadn't had enough storage room for all the iron I had brought with me. But the resources I had brought him were at least a lot cheaper than he could have gotten there in Khudan, even with his good connections. Now he'll start producing tools, and sell them for decent prices in this city, making really a lot of profit for me. I'll need to expand this business to other cities too.



*****
Gameplay notes
Kellick had discovered that when you enable the cheat menu, you can buy land for a profitable venture. This allowed me to buy the different goods producing ventures. It is only available when you have the cheat menu enabled, but it can be fixed easily (how is displayed in the topic), so I was able to use this without the cheat menu on. Hurray for that!

Here is a picture of Floris' current stats:


Since the map hasn't changed, I decided to show you how my companions look like. A few still need some fancy armor, and a few also need to improve their riding skill so I can give them decent horses, but overall the Winged Warriors look pretty neat.


CounterPoint

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Re: AAR: Me, Floris
« Reply #204 on: June 27, 2010, 12:07:42 AM »
Interesting how you give your companions a 'uniform' of sorts. I always try to give each one a unique look when I play....:D

Archevious

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Re: AAR: Me, Floris
« Reply #205 on: June 27, 2010, 01:12:19 AM »
I myself prefer to have my companions wear a sort of uniform. Nice work on the write again! And the cheat menu thing will help me greatly for my own character! :D

Malik Faris

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Re: AAR: Me, Floris
« Reply #206 on: June 27, 2010, 09:37:44 AM »
how come all your companions are wearing plate, but you havent yet scored yourself a suit of lordly plate armor?

it would be kinda nice to see what floris currently has equiped as well.

monnikje

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Re: AAR: Me, Floris
« Reply #207 on: June 27, 2010, 10:19:02 AM »
CounterPoint391: One size fits all ;). But I try to make them unique in the horses, so I'd still recognise them on the field.

Archevious:Thanks!

Malik Faris: My companions all wear normal plate armor, while I have a thick coat, giving an equal bonus on armor. My next armor will be a plate one, although the very xpensive variant: I want to have Lordly plate armor. Unfortunately it will cost around 122000 denars, so I haven't been able to buy that yet. But I do have lordly boots and gauntles already :).


Mno

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Re: AAR: Me, Floris
« Reply #208 on: June 27, 2010, 01:44:48 PM »
You got Alayen, who dislikes Marnid ánd Nizar, and you don't have Ymira too counter that. Why didn't he leave yet?
I don't get that part. Are you cheating a little bit? ;)

The build self is almost the same as I have, even different horses + same general equipment ^^

Archevious

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Re: AAR: Me, Floris
« Reply #209 on: June 27, 2010, 07:35:57 PM »
@Mno: I honestly back in my old games when I didn't go on the forums, didn't know they hated each other. As long as you keep them happy otherwise/ keep them pre-occupied, they usually stay. But that was back then, I'm not sure about now...

@monnikje: So, are you going to upgrade your companion's armors too latter? Like handing down your current armor once you get better armor?