Ailan said:I was integrating it today but I got the error that a notification menu for truce was missing mnu_notification_alliance_declared It wasn't in the source game_menus.py and its not in the native. Awesome mod though can't wait to get it working on my private mod.
Waihti said:Lord Affe said:Very very thanks for this great mod . ( The best mod for the "best game ever" )
Suggestion:
I guess the reputation boost for a gift is too much. I spend a bit of wine ( vine ? ) and it boosted the reputation +4.
I think thats too much. It should be only +1 for my opinion. Or better: If you gave a gift the next gift should only be possible in a week later. ( I dont know if thats possible )
regards
lord affe.
Seems he liked alcohol
Acutally the chance for getting a +3 or a +4 boost for wine ist 50:50. However maybe I am going to increase the amount needed to 150 or 200.
Waihti said:Lord Affe said:Bug ?
I tried to give a fievs ( Armere ) to Harlaus . I sent Marnid for this diplomatic mission. Marnid came back but nothing happened. Armere still is owned by my faction.
Is the bug repeatable? If yes, maybe you can upload your save game somewhere.
Lord Affe said:@EasyCo:
No please. I like this way of sending companions. They should also have the argue-skills. It's a kind of balancing because it hurts you a bit if a campanion leaves you, then you will also loose the party skills. So you have to think about who will you send to other kings.
regards
Lord Affe said:Is the success of a diplomatic mission really depend on argue-skill ? That would be great.
bgfan said:Yes! I no longer have to go looking through the markets in every city for food! Thank you waihti!
Qwertypolk said:I'd like more ways of improving relations with lords in my own kingdom. I have around 20 lords, and too little land to give them all fiefs (My own fault, I know) Those without fiefs lose relation with me every few days, some now have -50, which isn't too good
Qwertypolk said:Any way you could implement a payment system? As in, having those lords as household barons, as opposed to landed barons. It was very much the norm in medieval culture to do so.
terrorib said:i got a few quistion
1. why do some kingdoms never see me as king when i send a companion
2.how can i make the chance of getting a truce bigger
terrorib said:3.do i need to have a truce with a kingdom for an alliance, becaus don't u get a truce only after a war
Mohamad said:Reporting a bug:
When visiting a castle that has characters in there, a red text appear with the message
"Unable to load scene objects:
scn_town_19_castle"
This is also repeated in meetings with other characters, towns, streets, taverns and arenas.
Never mind, I did not do the right installation. My apology!Waihti said:Mohamad said:Reporting a bug:
When visiting a castle that has characters in there, a red text appear with the message
"Unable to load scene objects:
scn_town_19_castle"
This is also repeated in meetings with other characters, towns, streets, taverns and arenas.
Did you copy the native folder and extracted Diplomacy into the same folder overwriting the native files?
Blist said:Its a really great mod and i hope it gets integrated into some big mods soon.
Blist said:One question, this doesnt apply to the AI does it?
Blist said:Oh and it says Planned for 1.5beta in the version history, guess it should say 1.6beta.