Author Topic: Sticky the tweaks  (Read 27000 times)

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Charles du Lac

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Remember, before you accuse, criticize and abuse, Walk a mile in their shoes.  That way, when they get mad, you are a mile away, and, you have their shoes.

Caba`drin

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Re: Sticky the tweaks
« Reply #76 on: September 19, 2010, 10:22:07 PM »
Unless otherwise stated, the following tweaks are for Native Warband 1.143. Some below also are for Native WFaS 1.143.
If trying to use them elsewhere, your mileage may vary.
(click to show/hide)
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Without further ado, a work in progress, my .txt tweaks based on community requests and questions:

Fix the respawn behavior of defeated lords (necessary to revert versions 1.142+ back to 1.134 and earlier behavior)
(click to show/hide)

Fix for dialog text errors (saying troop names where the lord should say a town or a faction) (not needed af
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Fix the behavior of fiefless and village-only lords (necessary for versions 1.126-1.131)
(click to show/hide)

Allow player to select King's/Kingdom Banners
(click to show/hide)

Add minimap and order panel to Quick/Custom Battles
(click to show/hide)

Change battle starting order from "Charge" to "Hold Position" or "Follow Me"
(click to show/hide)
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Add "Enable cheat mode" to Camp's "Take an Action" menu
(click to show/hide)

De-horsed Mounted Troops become Infantry
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Foot Archers out of Ammo become Infantry
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Change the Player's Party Map Icon to others Natively Available
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Change Your Kingdom Name from "Rebels"
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Enable ability to Change Banner without the Cheatmenu
(click to show/hide)
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Force First-Person Camera in Singleplayer (requires Warband Script Enhancer)
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WFaS: Increase number of mercenaries available in camps
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Add XP cheat options to dialogs with regular troops (accessed via your party window), if the cheatmenu is active
(click to show/hide)
« Last Edit: June 01, 2012, 08:14:20 PM by Caba`drin »



ellwoodis

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Lord Recruitment
« Reply #77 on: October 23, 2010, 08:29:50 AM »
I previously read a tweak in taleworlds that increased the chance that a Lord would choose to defect with your persuasion attempt.
It involved changing just one number in  a script file.  It worked very well in my last game before I uninstalled the game.
Can someone help me with the searches to dig up this tweak?

aediin

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Re: Sticky the tweaks
« Reply #78 on: April 13, 2011, 07:19:53 PM »
Caba`drin:

I tried the Change battle starting order from "Charge" to "Hold Position" or "Follow Me" tweak, but it doesn't appear to work in Native 1.134. When I set it to "Follow Me" I get a red "script error" message when the battle starts and the units take off as usual, and when I try to set it to "Hold Position" the game freezes. I am really interested in using this feature. Perhaps you could update it? I would be really grateful.

Cheers,
-aediin.

Caba`drin

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Re: Sticky the tweaks
« Reply #79 on: April 13, 2011, 09:19:42 PM »
I tried the Change battle starting order from "Charge" to "Hold Position" or "Follow Me" tweak, but it doesn't appear to work in Native 1.134. When I set it to "Follow Me" I get a red "script error" message when the battle starts and the units take off as usual, and when I try to set it to "Hold Position" the game freezes. I am really interested in using this feature. Perhaps you could update it? I would be really grateful.
Updated.



tamer409

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Re: Sticky the tweaks
« Reply #80 on: June 25, 2011, 03:28:41 PM »
@Caba`drin
just created an account to thank you man for the cheat menu thing by modifiying menus.txt
Worked perfectly. it dosent worked with nocheatmenu
thanks a lot

nirkoj

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Re: Sticky the tweaks
« Reply #81 on: July 28, 2011, 10:08:16 AM »
I tried the Change battle starting order from "Charge" to "Hold Position" or "Follow Me" tweak, but it doesn't appear to work in Native 1.134. When I set it to "Follow Me" I get a red "script error" message when the battle starts and the units take off as usual, and when I try to set it to "Hold Position" the game freezes. I am really interested in using this feature. Perhaps you could update it? I would be really grateful.
Updated.

The same thing happened to me yesterday with the diplomacy 3.3.2 version of the tweak
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jelf

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Re: Sticky the tweaks
« Reply #82 on: September 24, 2011, 03:07:44 AM »
I tried the "equip regular troops like companion" code, but can't get it working with diplomacy 3.3.2+ with warband 1.143.

Is there a way to make it work? Thanks.

Cleomenes

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Re: Sticky the tweaks
« Reply #83 on: September 25, 2011, 08:13:43 AM »
I haz bad experience with tweaks  :roll:

Grimnir777

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Re: Sticky the tweaks
« Reply #84 on: October 12, 2011, 10:46:02 PM »
Greetings Calradians,

Does anybody happen to know how to alter who owns what fiefs? Is fief swapping possible?

My fiefs are spread across the continent & i would like to have them all in one nice, nifty, little area without rebelling. Suggestions? Modifications to .txt files? Is this possible. I've searched the forum and the web to no avail.

Thanks in advance,

Grimnir
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Kilaeil

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Re: Sticky the tweaks
« Reply #85 on: October 13, 2011, 12:47:21 AM »
Greetings Calradians,

Does anybody happen to know how to alter who owns what fiefs? Is fief swapping possible?

My fiefs are spread across the continent & i would like to have them all in one nice, nifty, little area without rebelling. Suggestions? Modifications to .txt files? Is this possible. I've searched the forum and the web to no avail.

Thanks in advance,

Grimnir

I know this is possible with the Diplomacy 3.3.2 that includes fief trading, but how to add that option to Native?  I don't know, there are lots of people who might though.
Allow player to select King's/Kingdom Banners
(click to show/hide)

So doing that ^ :D  I've always wanted Ragnar's banner...

RedWolf666

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Re: Sticky the tweaks
« Reply #86 on: November 26, 2011, 09:32:08 AM »
hi, how can I change reinforcement wave for normal battle in brytenwalda 1.38? any help would be appreciated. ty


Caba`drin

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Re: Sticky the tweaks
« Reply #87 on: November 26, 2011, 10:26:40 PM »
hi, how can I change reinforcement wave for normal battle in brytenwalda 1.38? any help would be appreciated. ty
Not the place. To ask for help with modding, either ask in that mod's thread/board, or head to The Forge's stickied Q&A thread in the modding area.