Done. Thanks!!!
Code for child I am using is do a man body small, and create troop with younger face code, where I add tf_child.
I have posted this here for tall/short men (it is same, but most small)
http://forums.taleworlds.com/index.php/topic,168513.0.html
For child I use:
(
"nino", 0,
"man_body", "man_calf_l", "m_handL",
"male_head", nino_face_keys,
["man_hair_s","man_hair_m","man_hair_n","man_hair_o", "man_hair_y10", "man_hair_y12","man_hair_p","man_hair_r","man_hair_q","man_hair_v","man_hair_t","shortlayer","shoulderhair","man_hair_y7","man_hair_y9","man_hair_y11","man_hair_u","man_hair_y","man_hair_y2","man_hair_y4", "hairmessy","slickedback","shortbob","straightshoulder", "longshoulder", "longstraight","ponytail","courthair","shortcut"], #man_hair_meshes ,"man_hair_y5","man_hair_y8",
[], #beard meshes ,"beard_q"
["hair_blonde", "hair_red", "hair_brunette", "hair_black", "hair_white"], #hair textures
[], #beard_materials
[("manface_young_2",0xffcbe0e0,["hair_blonde"],[0xffffffff, 0xffb04717, 0xff632e18, 0xff502a19, 0xff19100c]),
("manface_young",0xffd0e0e0,["hair_blonde"],[0xffffffff, 0xffb04717, 0xff632e18, 0xff502a19, 0xff19100c]),
# ("manface_old",0xffd0d0d0,["hair_white","hair_brunette","hair_red","hair_blonde"],[0xffffcded, 0xffbbcded, 0xff99eebb]),
("manface_young_3",0xffdceded,["hair_blonde"],[0xff2f180e, 0xff171313, 0xff007080c]),
# ("manface_young_4",0xffe0e8e8,["hair_blonde"],[0xff2f180e, 0xff171313, 0xff007080c]),
#chief skins man
("manface_young_21",0xffcbe0e0,["hair_blonde"],[0xffffffff, 0xffb04717, 0xff632e18, 0xff502a19, 0xff19100c]),
#chief acaba
# ("manface_old_2",0xffd5d5c5,["hair_white"],[0xffffcded, 0xffbbcded, 0xff99eebb]),
], #man_face_textures,
[(voice_die,"snd_man_die"),(voice_hit,"snd_man_hit"),(voice_grunt,"snd_man_grunt"),(voice_grunt_long,"snd_man_grunt_long"),(voice_yell,"snd_man_yell"),(voice_stun,"snd_man_stun"),(voice_victory,"snd_man_victory")], #voice sounds
"skel_human", 0.7,
psys_game_blood,psys_game_blood_2,
[[1.7, comp_greater_than, (1.0,face_width), (1.0,temple_width)], #constraints: ex: 1.7 > (face_width + temple_width)
[0.3, comp_less_than, (1.0,face_width), (1.0,temple_width)],
[1.7, comp_greater_than, (1.0,face_width), (1.0,face_depth)],
[0.3, comp_less_than, (1.0,eyebrow_height), (1.0,eyebrow_position)],
[1.7, comp_greater_than, (1.0,eyebrow_height), (1.0,eyebrow_position)],
[-0.7, comp_less_than, (1.0,nose_size), (-1.0,nose_shape)],
[0.7, comp_greater_than, (1.0,nose_size), (-1.0,nose_shape)],
[2.7, comp_greater_than, (1.0,chin_size), (1.0,mouth_nose_distance), (1.0,nose_height), (-1.0,face_width)],
]
),
And in header_troops.py
tf_nino = 3