Author Topic: [B] OSP Warband Item Variants 1.6 RELEASED (New Screens)  (Read 145236 times)

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thick1988

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[B] OSP Warband Item Variants 1.6 RELEASED (New Screens)
« on: May 01, 2010, 01:29:37 AM »

COMMON ERRORS:
RGL ERROR: "Not enough video memory: Too many shaders"

- If you receive this error, it is because your computer has run out of video memory while trying to load all of the shaders for the items. The easiest way to solve this error is to simply leave off some items that you don't use. I will remake differing versions sometime soon which will be divided into smaller more specific packs of items, allowing for easy inclusion and exclusions of certain types of items.

-Also if you are receiving these errors, simply set your configuration to "load textures on demand" which will solve the problem just as easily, and allow you to keep as many items in-game as you want.


VERSION 1.6 RELEASED. 500+ new items! All staying true to Native M&B. The point of this mod is to create diversity, but also to conform with native item styles and textures, so that you don't have a mess of all differently looking items.

-includes items_kinds1 lines.

DIPLOMACY AND OSP ITEMS MERGED:

I have combined Diplomacy and OSP Items, as well as a number of other small modifications by great our great modding community. It is an entire modification, so you just put it in your module folder and play it.

Go here to download:
http://forums.taleworlds.com/index.php/topic,127802.0.html


DOWNLOAD VERSION 1.6 HERE:

M&B Repository Mirror: http://www.mbrepository.com/file.php?id=1876


1.6 includes

- painted helms
- recolorings of nearly every single armor, clothing, and hat.
- retextures of many items
- new boots
- new surcoats with capes
- faction specific armors
- new shields
- all with specular and bump mapping




NEW PREVIEWS:
Here are some in game shots of some new items in the upcoming release.
Note: since these are from my own personal mod, troops are equipped different from native, and I have my own custom troop trees. I have also done some scene editing for the arenas.

(i am using counterpoint391's colored lances, Ursca's Maciejowski Helms from OSP Helmet Pack, and the Taller Grass & Retexture 1.22 mod)

Rhodok Knights make short work of the Swadian forces.
(click to show/hide)

A Rhodok Knight assailed by three Swadians.
(click to show/hide)

The Tourney Field
(click to show/hide)

The Tournament at Praven
(click to show/hide)

Nord Cavalry Reinforcements arrive.
(click to show/hide)

Swadians preparing to attack a Nord army.
(click to show/hide)

Swadia and their Sarranid allies are victorious.
(click to show/hide)

Swadians form up and prepare for the Khergit charge.
(click to show/hide)




« Last Edit: November 10, 2010, 04:37:19 PM by thick1988 »

Kocken

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #1 on: May 01, 2010, 11:45:35 AM »
Very nice, I have wanted something like this  :)

Urlik

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #2 on: May 01, 2010, 12:50:36 PM »
really nice
some variety in surcoats is one of my biggest needs
BTW I peed in your cherios. :mrgreen:
You can order them into formation, but they only know two:  the Line, and the Clusterf***.  Unfortunately, they're a lot better at the second one.

Kocken

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #3 on: May 01, 2010, 05:09:35 PM »
It would be nice if you did the same thing with the Brigandine armour and the coat of plates  :)

Bobtheheros

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #4 on: May 01, 2010, 05:18:06 PM »
Plate armor with heraldics anyone?
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thick1988

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #5 on: May 01, 2010, 05:27:03 PM »
I intend to do the same with the brigandine and coats of plates as well. If there are any other colors you think should be included let me know. I'm also currently making different colored versions of the cross for the great helm so that it will mesh better with the different surcoats. I'm also making one or two variations for other leather armors and pieces clothing. I have also edited all of the metallic textures on the game's armors and made them all a standardized hue and texture. This way you can mix and match armors without having the ugly green tinted metallic armors (vaegirs & sarranid) not matching with the silvery metallic armors.

 As for heraldic plate armor, i don't know how to properly do that. If you go and look at the original M&B mod: Fire Arrow, they did heraldic plate mail.
« Last Edit: May 01, 2010, 05:33:55 PM by thick1988 »

Cassial

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #6 on: May 01, 2010, 05:56:14 PM »
Downloaded. Looking forward to the future changes you have planned.

Urlik

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #7 on: May 01, 2010, 07:23:07 PM »
one slight problem

they don't show in game and when you go to the armour merchant you get errors that it can't find mail_long_surcoat_new_b, etc.

is this because the dds files are named mail_long_surcoatb.dds, etc and it is looking for the wrong files?
BTW I peed in your cherios. :mrgreen:
You can order them into formation, but they only know two:  the Line, and the Clusterf***.  Unfortunately, they're a lot better at the second one.

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #8 on: May 01, 2010, 08:38:47 PM »
I intend to do the same with the brigandine and coats of plates as well. If there are any other colors you think should be included let me know.
Green, blue and yellow brigandines please. I'm making a 15th century mod and it's very annoying that Swadians are only ones with brigandines.

thick1988

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #9 on: May 01, 2010, 09:25:16 PM »
Urlik, im not sure what the problem is. I tested it and it works fine. Did you forget to add "load_module_resource = thick_surcoats" into the module.ini file in your module folder?

Hawkwood, I have already made the brigandines and have included those colors. I will release them sometime today with a few other item variants.

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #10 on: May 01, 2010, 09:25:27 PM »
Maybe a white and red mixed surcoat and mail?  :P

Indeed there are alot of cool armors that could be retextured...
 
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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #11 on: May 01, 2010, 10:15:50 PM »
Very very nice, thick.

Yellow surcoat matches my avatar, yay!

And your helm just looks awesome :)


EDIT: What about orange?

Kocken

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #12 on: May 01, 2010, 10:19:54 PM »
Looks very nice  :)

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #13 on: May 01, 2010, 10:21:35 PM »
Well hello, the Brigandines are slightly away from what I want in my mod and I'm making my own surcoats, but the clothing variants and your new full helm are quite interesting. Also; I do not recognize those boots?
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. Play Vikingr!

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Re: [B] Varied Surcoats and Surcoats over Mail for Warband.
« Reply #14 on: May 01, 2010, 10:27:25 PM »
Great! That is very good for mee. Thanks a loottt :wink: