neih said:
While doing the test with the shield, I tried to adjust my character so that Reapy was right in front of me. Reapy tried to move his character so that he can position his weapon closer to me to try to spam me. If you want, we can do the test. I'll use a shield and let you spam me the "proper way" to see if I can retaliate against it.
Well, apparently when I saw this I was on a server that I did not realize was set to "fastest" combat. If it really speeds up a swing and/or the swing rate, this could possibly have been the cause. It was the siege Medieval Mahem server, and at the time I did not note the speed settings or realize they could be the cause.
Here is what I saw when I watched your video:
You both demonstrated how it works against manual blocking from a normal position, then you showed us an extreme angle where the blocker had a greater distance to cover.
Then, when you do the shield you start from normally facing eachother, and you can see Reapy sliding slowly to the left as he swings from the right. This means instead of the extreme angle that would make it take as long as possible to swing back, he's actually sliding into your swing to make it easier. Those are the only swings that you showed us.
I was disappointed that all you showed for the shield was purposely walking toward the attacks.
Now, I don't want to sound like a jerk, but it would probably be common sense to avoid intentionally walking into your opponent's swings, but rather you could walk away from them. Now, the most extreme angle possible might not be what you'd really see, but the idea being to mouse turn and hit with the end of your weapon as you walk away from, not into his attacks. Or much more simply, do the extreme angle and show us if it's even possible.
Unrelated to any of that, I wanted to say that I enjoyed the chamber blocking part of your video. I am just starting to practice that myself now that I feel I have a decent grasp on manual blocking.
I was wondering how you'd suggest practicing chamber blocking and what type of gear you'd use to do it. I tried it out in the tutorial in a sparring match with the fighter bots. It seemed easy there, but that doesn't translate at all to MP. The weapon selection is too limited and the bots always swing just as soon as they chamber, while a player may hold his swing and release it later.
It may just have been the fact that my weapons in MP were larger/slower than the sword you use in the tutorial, but I think it actually hurt my timing to practice that way.