http://forums.taleworlds.com/index.php/topic,109651.0.html
Main mod thread moved there
Main mod thread moved there
okiN said:Wait... so this competition doesn't actually have a prize? It's just "work for us, and maybe we'll use your stuff"? That's pretty lame.
Turanien said:okiN said:Wait... so this competition doesn't actually have a prize? It's just "work for us, and maybe we'll use your stuff"? That's pretty lame.
The prize is that your map gets playedokiN said:Wait... so this competition doesn't actually have a prize? It's just "work for us, and maybe we'll use your stuff"? That's pretty lame.
Bite Me said:Basically, the 22nd are making a realism mod, we know how limited the native maps are, so we thought we would expand dramatically , and why not get the public involved?
Bite Me said:Okin why not just try it? good maps take ages to make, so you have plenty time to do it in, till your happy with it.
Temuzu said:The Trenches took me about an hour, maybe 2.
Temuzu said:Pff, good maps dont take ages to make. The Trenches took me about an hour, maeby 2.
Depends on what are you making it for. On Trenches, theres defenders and attackers, so it cant be balanced, otherwise it would be just simple battle.Larken said:Temuzu said:Pff, good maps dont take ages to make. The Trenches took me about an hour, maeby 2.
Yes, yes they do. A good map has to look good as well as be fun and balanced for both teams.