Author Topic: Dukes and Mercenaries : weapon expansion  (Read 22264 times)

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luigi

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Dukes and Mercenaries : weapon expansion
« on: April 23, 2006, 01:50:20 PM »







Hey I am back and ready to take my mod to the new version.
Though this will be a hell of job for sure.

Don't expect it to come soon. Don't expect it to be like the last version.

At first I will release it as a weapon expansion for modders , where my first job will be to adapt the scabbards to my swords- as it involve some animation work, and with my poor knowledge of it,it will take some time.

So any help is appreciated and I repeat that all of my stuff is free, as long as you give me credits.

Cheers !


















Hi everyone !
It has been some time since I have worked on this mod, partly because I didn't have much time. I am still trying to find a way to make it more interesting though, trying to improve its look and the balance of troops but my skills at modding don't go further than this.
I am still waiting the next version of M&B, but like everyone I am controling my patience by playing at all those new mods, trying to find something new or beautifuller.
Call it narcisim, or self sufficience, but my own mod is the one I prefer above all the others...But it needs sooo much improvements.
 
Again I ask for some help.

I need some courageous, intuitive workers and Python experts...

I only want to include Janus Arena mod, for now, changing the fighters equipement with my own weapons and helms (and the Pope's armors) to give it more gameplay option.

I don't understand why, but I have a lot of problem trying to understand how Python works. 

Any other ideas that you think you can help me include are welcome.

Help me   





New version 4.0 here http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=9&lid=190
it adds The Pope' s armors meshes and texture and some variations on previous items made with this new texture
Vaegir and Swadians use those armors
You can now start as a Dark Knight
There are more polearm users in the armies, they form the core units
and  of course there is a lot of new items

thanks to :

The Pope for his great work he let me use
Yoshiboy for his tutorials
Chel (where are you man ?) for his horses and armors textures and his help


everyone interested in my d&mitems.brf can use everything they find there for their own mod. But for the others brf and textures, contact their creators.





version 3.8
 :arrow: it adds new items
 :arrow: low level arquebusiers now fight with daggers instead of estocs and swords
 :arrow: new armors  and horses textures by Fisheye and Chel (thanks a lot boys  :D :D :D)
so its now a heavier file than before

 :arrow: you now have, right at the beginning, a new hero in your party corresponding to the path you chose

what I need :

weapons and armors:
new armor textures and meshes, based on the 1400-1500 centuries. SO I want to have half plates and gothic armors.
new arquebuses meshes

edditing:
someone to change the weapon racks of most of the armorers we found in the game, adding my creations instead of the Vanilla's one

someone to make new Khergit towns and camps using Fisheye's tent meshes (thanks to him  :D)
Also the Khergit have to be  a new joinable faction


All comment are appreciated !





Screens







 
« Last Edit: December 05, 2006, 06:52:21 PM by luigi »

An4Sh

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Re: Dukes and Mercenaries mod v.1.0 for download
« Reply #1 on: April 23, 2006, 01:57:29 PM »
You can raid villages, towns... in the 1066 Norman Invasion mod.

Maybe they can help ya out  ya hear!
This has to be the most retarded person alive!
[00:29]   |<--   Llandaryn has left quakenet (Read error: EOF from client)
[00:29]   <Bugmanina>   I think I'm gonna **** off too. Night all
[00:30]   <Seff>   Convenient that you leave right when LLandy does
[00:31]   <Seff>   You dirty, dirty little boy.
[00:31]   <Bugmanina>   yup. I'm going to have 5 minute wank over her and then I'm going to cry that she doesn't love me

luigi

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #2 on: April 23, 2006, 08:41:51 PM »
Ok I'll ask them. But maybe something more personnal for this mod will be nice, otherwise its purpose will be uninteresting.

Any comments are welcome !

Rory

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #3 on: April 23, 2006, 09:01:14 PM »
Those are some kick ass helmets.  I'm downloading it now.
In fact some kill even better than they die.  The rest die better than they kill.  They're a team.

Assyrian

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #4 on: April 23, 2006, 09:20:28 PM »
sounds nice, looks nice... Downloadin it within a couple a hours, when I'm back on my own pc..


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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #5 on: April 23, 2006, 09:32:05 PM »
i thınk one nice mod for m&b



but mod say error  wyh ?
« Last Edit: April 23, 2006, 09:34:18 PM by Alpertunga »

luigi

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #6 on: April 23, 2006, 09:38:58 PM »
nerver seen this bug before...

you probably have a problem with direct 3d but I'm not the person to help you in this, sorry.

If it happens to a lot of people I will try to fix it but it never happenend to me.

Luig

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #7 on: April 23, 2006, 10:06:59 PM »
thx but mod to get well hehe i dont know how  i like crow helmet as if i m on horse flying

luigi

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #8 on: April 23, 2006, 10:07:54 PM »
cool  :D

An4Sh

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #9 on: April 23, 2006, 10:10:06 PM »
Whats that on top of the helmet in the last image on the left?
It looks like a birds head?
This has to be the most retarded person alive!
[00:29]   |<--   Llandaryn has left quakenet (Read error: EOF from client)
[00:29]   <Bugmanina>   I think I'm gonna **** off too. Night all
[00:30]   <Seff>   Convenient that you leave right when LLandy does
[00:31]   <Seff>   You dirty, dirty little boy.
[00:31]   <Bugmanina>   yup. I'm going to have 5 minute wank over her and then I'm going to cry that she doesn't love me

dagorkan

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #10 on: April 23, 2006, 10:11:29 PM »
Looks good. Lol, I like the helmets.

Any chance you would be interested in making armors for this mod?

Basically I need different armors based on animal designs - wolves, boars, bulls etc. It's based on the books by Michael Moorcock.

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #11 on: April 23, 2006, 10:17:55 PM »
 exe and spear i look last time  but  i dont see crow helemt si thıs real ?

luigi

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #12 on: April 23, 2006, 10:30:58 PM »
Looks good. Lol, I like the helmets.

Any chance you would be interested in making armors for this mod?

Basically I need different armors based on animal designs - wolves, boars, bulls etc. It's based on the books by Michael Moorcock.

Saddly I can't animate armors for now, only make the meshes. You should ask other for that.

I love Elric !
If you want weapons for this mod, just ask. I can make them easily if you show me some sketches or reference. Your map is in french. Parles-tu français ?

luigi

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #13 on: April 23, 2006, 10:32:42 PM »
exe and spear i look last time  but  i dont see crow helemt si thıs real ?

I'm not sure I understand...you mean you don't see the crow helmet in-game ? or just in those screenshots ?

 

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Re: Dukes and Mercenaries mod v.1.0 for download (screenshots)
« Reply #14 on: April 23, 2006, 10:36:16 PM »
i say - crow helmet is real or imaginary in history