Poll

You walk up to console your crying love. Not hearing your approach, she lets out an piercing scream as you gently lay your hand onto her shoulder. From the village you hear the villagers waken. What do you do?

Grab the girl and run immediately.
12 (18.5%)
Flee right away, leaving her behind.
2 (3.1%)
Scream as well.
28 (43.1%)
Run to the bedroom, grab your bag and flee.
3 (4.6%)
Run to the bedroom, grab your bag, come back and flee with the girl.
20 (30.8%)

Total Members Voted: 63

Author Topic: ZHG / Zendar Hunters Guild [non-competitive] / now with 100% more poll story  (Read 110372 times)

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Thel

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Re: ZHG / Zendar Hunters Guild [non-competitive]
« Reply #1920 on: October 18, 2010, 06:32:19 PM »
Nawwwww van that's so cute q:

Sir Gowe

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Re: ZHG / Zendar Hunters Guild [non-competitive]
« Reply #1921 on: October 18, 2010, 06:33:21 PM »
lol a good 10 vs 10 shoud not hurt if you can get more I will get more myself

Thel

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Re: ZHG / Zendar Hunters Guild [non-competitive]
« Reply #1922 on: October 19, 2010, 10:14:20 PM »
Craziness on zhg server today with pistols/torches/khergits running around with giant glaives...
EDIT: I had a torch for 5 seconds! :D

Nireco

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Re: ZHG / Zendar Hunters Guild [non-competitive]
« Reply #1923 on: October 19, 2010, 11:12:39 PM »
Totally pointless mod to send cabbage to joining players. In the same syntax as heraldic in

Code: [Select]
#nirmod

MOD cabbage_joined module_scripts.py "multiplayer_server_player_joined_common" 22
       (multiplayer_send_string_to_player, ":player_no", multiplayer_event_show_server_message, "str_cabbage"),

MOD cabbage_str module_strings.py 4091
  ("cabbage", "<img=cabbage>"), #nir

And image to show it:

(click to show/hide)

I only made it because it took so little time

Mulek

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Re: ZHG / Zendar Hunters Guild [non-competitive]
« Reply #1924 on: October 19, 2010, 11:14:32 PM »
 :lol:

Gurnisson

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Re: ZHG / Zendar Hunters Guild [non-competitive]
« Reply #1925 on: October 19, 2010, 11:53:59 PM »
Got to love that cabbage!

(click to show/hide)

Trevty

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Re: ZHG / Zendar Hunters Guild [non-competitive]
« Reply #1926 on: October 20, 2010, 01:09:10 AM »
HOBOCABBAGE!

Nireco

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Re: ZHG / Zendar Hunters Guild [non-competitive]
« Reply #1927 on: October 20, 2010, 10:20:03 PM »
I didn't get screenshot from the essence of gift day. I didn't know what could picture it well. But I got nice example picture of balanced teams. This is from the time when the teams reached point of balance and you can see that I'm failing on the defenders' side. Balancing took team scores into account and gave three extra players to defenders.

(click to show/hide)

tmos

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Re: ZHG / Zendar Hunters Guild [non-competitive] CTF EVENT SATURDAY!
« Reply #1928 on: October 21, 2010, 12:22:51 AM »


Don't forget about the CTF Event this Saturday!

So far, we have planned this:

Official start: 7pm current British time. We start off with 30 minutes of good ol' Capture the Flag, but on a brand new map! A small teaser as to what to expect:
(click to show/hide)
(Remember, you'll need to have Nirecotive installed to enjoy the sunset!)

At 7.30pm, we'll switch to Arena and turn on the gift mode. Those of you who played on the ZHG_server recently will already be familiar with that concept. Basically, you aren't allowed to choose your weapon, the weapon chooses you! So expect glorious weapon combinations, like Nords with hammers, or Swadians with daggers...
(click to show/hide)

We wouldn't be the Archer's clan, if there wasn't some pure rangedness on this event! So tune in at 8 pm to experience some nerve-wracking shootout on Village.

(click to show/hide)

Fifteen minutes later, night has fallen. And it's really, really dark on the Ruins. Time to get out the Torches!
(click to show/hide)
Attention: You'll need Nirecotive for this. And when I say need, I mean need, in a "you're only be able to spectate otherwise" kind of way.

At 8.30, it has gotten cold. Rivers have been frozen over and snow has begun to fall. Looks like it's going to be a Battle on Ice! And to prevent the horses from getting hurt, they are going to stay in the stable on this one.

(click to show/hide)

And starting 9 pm, we'll take suggestions on what to do as long as there's a willing admin online!

of course, all the times are rough estimations and are subject to our whim.


Puppy

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Re: ZHG / Zendar Hunters Guild [non-competitive] CTF EVENT SATURDAY!
« Reply #1929 on: October 21, 2010, 03:47:26 AM »
Add a 'wha???' option to the poll :D
I may be Adolf Hitler, but I put my roof on one metal sheet at a time like everyone else.

DavidMF

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Re: ZHG / Zendar Hunters Guild [non-competitive] CTF EVENT SATURDAY!
« Reply #1930 on: October 21, 2010, 06:07:49 AM »
Yes!

but i won't have my new pc for saturday :\

Gurnisson

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Re: ZHG / Zendar Hunters Guild [non-competitive] CTF EVENT SATURDAY!
« Reply #1931 on: October 21, 2010, 11:16:39 AM »
Nice poll! :3

Thel

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Re: ZHG / Zendar Hunters Guild [non-competitive] CTF EVENT SATURDAY!
« Reply #1932 on: October 21, 2010, 12:20:33 PM »
Weeheeeeeee!!!!!!!!!!!!! I cannot EVEN CONTAIN MY EXCITEMENT *RUSHES OFF TO EAT SUGAR*  :mrgreen: :mrgreen: :mrgreen: :o CTF rules!

Locco

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Re: ZHG / Zendar Hunters Guild [non-competitive] CTF EVENT SATURDAY!
« Reply #1933 on: October 21, 2010, 12:38:42 PM »
If nothing comes up, I'll be there.
« Last Edit: October 21, 2010, 12:42:43 PM by Locco »

Mulek

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Re: ZHG / Zendar Hunters Guild [non-competitive] CTF EVENT SATURDAY!
« Reply #1934 on: October 21, 2010, 12:41:45 PM »
If nothing comes up, I'll be there.
dish.